Player Matchup

Cerberus
Cerberus
C4LL M3 SHU
Cerberus
Level 98
God Stats
4W - 3L
1,605 SR
Queue Stats
131W - 110L
1,548 Elo+
Solo
Hera
Hera
Rxckleess
Hera
Level 129
God Stats
0W - 2L
1,403 SR
Queue Stats
488W - 447L
1,605 Elo+
Party 1
Bakasura
Bakasura
SwingNL
Bakasura
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 97L
1,469 Elo+
Party 1
Nike
Nike
insaneSpiderr69
Nike
Level 125
God Stats
0W - 1L
1,660 SR
Queue Stats
321W - 261L
1,587 Elo+
Party 1
Izanami
Izanami
unguardedUnDEAD
Izanami
Level 118
God Stats
9W - 11L
1,597 SR
Queue Stats
198W - 166L
1,504 Elo+
Party 1
Team Averages
Level 107
1,553 SR
1,543 Elo+

VS

Team Averages
Level 118
1,508 SR
1,520 Elo+
Achilles
Achilles
BigFatHeavyNuts
Achilles
Level 86
God Stats
22W - 16L
1,454 SR
Queue Stats
279W - 265L
1,555 Elo+
Party 2
Discordia
Discordia
Kthulut
Discordia
Level 101
God Stats
2W - 5L
1,379 SR
Queue Stats
200W - 191L
1,520 Elo+
Party 2
Kali
Kali
NaupaSONIC
Kali
Level 126
God Stats
8W - 7L
1,548 SR
Queue Stats
722W - 702L
1,488 Elo+
Solo
Ares
Ares
SkaterMatererhh
Ares
Level 153
God Stats
10W - 7L
1,548 SR
Queue Stats
194W - 188L
1,528 Elo+
Solo
Hou Yi
Hou Yi
UR_MERKED23
Hou Yi
Level 122
God Stats
17W - 13L
1,610 SR
Queue Stats
488W - 428L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C4LL M3 SHU
Cerberus
12
1 / 6 / 0
7,391
462
6,099
14,396
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
14
2 / 3 / 0
8,382
524
9,429
7,989
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SwingNL
Bakasura
14
3 / 2 / 3
8,355
522
4,340
12,507
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 6 / 0
6,275
392
3,933
12,524
5,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 5
7,485
468
4,758
10,307
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 0 / 5
9,008
563
9,651
12,443
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Kthulut
Discordia
13
3 / 0 / 3
8,139
509
4,828
4,901
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 4
8,950
559
5,382
10,857
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 10
8,885
555
7,614
12,059
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
15
9 / 5 / 2
9,778
611
13,139
10,242
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
21
21
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
0
5
4.5
L
Cerberus
C4LL M3 SHU
Cerberus
1
6
0
0.17
W
Discordia
Kthulut
Discordia
3
0
3
4.5
W
5
1
4
7
L
Hera
2
3
0
0.67
W
2
1
10
7
L
Bakasura
SwingNL
Bakasura
3
2
3
2.25
W
Hou Yi
9
5
2
2
L
1
6
0
0.17
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,559
Damage
40,614
57,723
Taken
50,502
21,841
Mitigated
34,899
19,076
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,651
2,156
0
3,894
12,443
10,280
588
5,427
5,933
6,183
43,414
L
Cerberus
C4LL M3 SHU
Cerberus
6,099
214
0
4,932
14,396
8,204
0
2,104
11,540
39,694
0
W
Discordia
Kthulut
Discordia
4,828
0
0
249
4,901
1,762
558
2,113
2,788
46,019
0
W
5,382
2,462
0
3,737
10,857
5,839
0
3,139
7,638
0
65,183
L
Hera
9,429
1,817
0
2,974
7,989
2,318
0
3,457
4,532
64,697
0
W
7,614
1,122
887
2,533
12,059
13,161
0
2,716
9,100
24,471
0
L
Bakasura
SwingNL
Bakasura
4,340
2,754
0
6,039
12,507
4,152
0
2,415
9,957
0
41,349
W
Hou Yi
13,139
6,619
0
1,453
10,242
3,857
5,675
1,200
8,958
0
68,332
L
3,933
746
470
1,974
12,524
5,308
0
4,284
8,195
0
14,701
L
4,758
2,670
0
2,687
10,307
1,859
0
1,843
8,464
0
50,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
44,760
462
Minions Killed
438
0
Camps Cleared
0
1,532,651
Distance Traveled
1,537,116
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,008
563
101
6
0
318,879
4
L
Cerberus
7,391
462
104
7
0
275,419
6
W
Discordia
8,139
509
80
5
0
296,340
2
W
Kali
8,950
559
109
7
0
346,699
4
L
Hera
8,382
524
142
9
0
294,360
6
W
Ares
8,885
555
20
1
0
320,258
7
L
Bakasura
8,355
522
96
6
0
377,506
0
W
Hou Yi
9,778
611
128
8
0
254,940
4
L
Nike
6,275
392
22
1
0
322,970
5
L
Izanami
7,485
468
98
6
0
262,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role