Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Tocci210
Nox
Level 126
God Stats
10W - 10L
1,483 SR
Queue Stats
164W - 135L
1,624 Elo+
Party 1
Geb
Geb
mikerodz123
Geb
Level 156
God Stats
2W - 1L
1,501 SR
Queue Stats
253W - 190L
1,649 Elo+
Party 1
Team Averages
Level 136
1,495 SR
1,591 Elo+

VS

Team Averages
Level 135
1,514 SR
1,600 Elo+
Horus
Horus
ChispiiinJRCA
Horus
Level 103
God Stats
0W - 2L
1,250 SR
Queue Stats
598W - 663L
1,556 Elo+
Solo
Ra
Ra
Jherix
Ra
Level 144
God Stats
3W - 4L
1,537 SR
Queue Stats
144W - 135L
1,655 Elo+
Solo
Thanatos
Thanatos
SithLadyCrystal
Thanatos
Level 157
God Stats
0W - 1L
1,755 SR
Queue Stats
178W - 188L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
6 / 0 / 6
7,538
754
5,849
6,302
3,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 7
7,309
731
7,190
3,923
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 0 / 10
7,586
759
6,318
7,472
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,866
587
3,780
11,425
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
11
1 / 3 / 0
6,620
662
5,465
4,833
3,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
9
0 / 5 / 1
5,871
587
2,859
5,784
2,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
6
9
L
0
4
1
0.13
L
Ra
1
3
0
0.33
L
Thanatos
0
5
1
0.1
W
4
1
7
7.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,357
Damage
12,104
17,697
Taken
22,042
11,763
Mitigated
15,063
3,863
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,849
508
0
997
6,302
3,544
0
2,344
3,668
23,125
0
L
3,780
1,430
608
2,185
11,425
9,205
0
10,194
1,231
0
10,081
L
Ra
5,465
488
447
479
4,833
3,097
0
4,552
281
30,937
0
L
Thanatos
2,859
561
0
1,712
5,784
2,761
0
4,732
1,052
0
9,511
W
7,190
581
0
39
3,923
1,535
390
1,349
2,476
24,671
0
W
6,318
664
0
2,827
7,472
6,684
200
2,144
5,168
14,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,433
Gold Earned
18,357
117
Minions Killed
98
4
Camps Cleared
5
539,188
Distance Traveled
535,833
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,538
754
57
6
3
199,253
0
L
Horus
5,866
587
14
1
1
178,246
0
L
Ra
6,620
662
65
7
3
195,420
1
L
Thanatos
5,871
587
19
2
1
162,167
2
W
Nox
7,309
731
45
5
0
170,356
4
W
Geb
7,586
759
15
2
1
169,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role