Player Matchup

Fenrir
Fenrir
Aristoook
Fenrir
Level 18
God Stats
11W - 15L
1,447 SR
Queue Stats
32W - 61L
1,294 Elo+
Solo
Olorun
Olorun
BlackMasked
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,431 Elo+
Party 2
Awilix
Awilix
JoaLive
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 2
Team Averages
Level 17
1,482 SR
1,451 Elo+

VS

Team Averages
Level 56
1,641 SR
1,285 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CaduXDz
Amaterasu
Level 116
God Stats
2W - 0L
1,908 SR
Queue Stats
14W - 34L
1,233 Elo+
Party 1
Danzaburou
Danzaburou
Sodatero
Danzaburou
Level 25
God Stats
4W - 7L
1,515 SR
Queue Stats
7W - 21L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aristoook
Fenrir
11
0 / 4 / 2
7,102
546
1,930
15,282
8,218
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
12
3 / 8 / 4
8,705
670
11,106
14,609
5,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
JoaLive
Awilix
11
4 / 8 / 3
8,439
649
10,977
13,015
4,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
10 / 3 / 9
10,929
841
14,374
11,666
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
CaduXDz
Amaterasu
14
5 / 3 / 11
9,790
753
8,669
14,056
11,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Sodatero
Danzaburou
14
5 / 1 / 10
9,818
755
11,712
6,118
2,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
20
20
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
10
3
9
4.83
L
Fenrir
Aristoook
Fenrir
0
4
2
0.25
L
Olorun
3
8
4
0.63
W
Amaterasu
CaduXDz
Amaterasu
5
3
11
3.5
L
Awilix
JoaLive
Awilix
4
8
3
0.69
W
Danzaburou
Sodatero
Danzaburou
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
34,755
42,906
Taken
31,840
17,936
Mitigated
19,442
5,314
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,374
4,731
0
2,243
11,666
5,408
788
5,130
6,536
49,362
0
L
Fenrir
Aristoook
Fenrir
1,930
413
0
591
15,282
8,218
0
6,117
9,165
0
10,924
L
Olorun
11,106
5,479
323
3,864
14,609
5,230
0
5,653
8,956
35,090
0
W
Amaterasu
CaduXDz
Amaterasu
8,669
4,112
330
4,406
14,056
11,791
757
4,703
9,353
0
21,070
L
Awilix
JoaLive
Awilix
10,977
4,048
0
536
13,015
4,488
0
2,815
10,200
0
18,316
W
Danzaburou
Sodatero
Danzaburou
11,712
7,032
0
2,250
6,118
2,243
874
1,939
4,179
0
32,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
30,537
90
Minions Killed
143
2
Camps Cleared
10
619,191
Distance Traveled
724,088
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,929
841
87
7
5
241,862
4
L
Fenrir
7,102
546
12
1
1
242,187
1
L
Olorun
8,705
670
61
5
0
183,282
1
W
Amaterasu
9,790
753
15
1
3
252,308
7
L
Awilix
8,439
649
17
1
1
193,722
2
W
Danzaburou
9,818
755
41
3
2
229,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role