Player Matchup

Fenrir
Fenrir
ApeBait
Fenrir
Level 10
God Stats
2W - 0L
1,699 SR
Queue Stats
27W - 20L
1,435 Elo+
Party 2
Sol
Sol
Bad1uckBr1an
Sol
Level 52
God Stats
8W - 14L
1,392 SR
Queue Stats
129W - 161L
1,406 Elo+
Party 2
Achilles
Achilles
oldpines
Achilles
Level 69
God Stats
16W - 18L
1,652 SR
Queue Stats
285W - 340L
1,452 Elo+
Party 2
Team Averages
Level 44
1,581 SR
1,431 Elo+

VS

Team Averages
Level 41
1,750 SR
1,542 Elo+
Chaac
Chaac
Boy8
Chaac
Level 102
God Stats
1W - 1L
1,745 SR
Queue Stats
19W - 12L
1,743 Elo+
Party 1
Ah Puch
Ah Puch
buzzkillintin25
Ah Puch
Level 16
God Stats
1W - 2L
1,816 SR
Queue Stats
8W - 11L
1,383 Elo+
Solo
Artemis
Artemis
vintageXXIX
Artemis
Level 5
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ApeBait
Fenrir
12
4 / 4 / 8
8,990
642
9,595
9,900
6,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 0 / 8
10,206
729
10,058
6,930
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
oldpines
Achilles
14
4 / 1 / 10
9,724
695
11,075
12,856
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boy8
Chaac
12
3 / 4 / 2
8,863
633
9,682
15,922
14,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 3
8,135
581
4,957
8,601
2,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
vintageXXIX
Artemis
10
1 / 7 / 2
7,961
569
4,303
9,279
2,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
5
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ApeBait
Fenrir
4
4
8
2
W
7
0
8
11
L
Chaac
Boy8
Chaac
3
4
2
1
L
0
4
3
0.38
W
Achilles
oldpines
Achilles
4
1
10
9
L
Artemis
vintageXXIX
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
18,942
29,686
Taken
33,802
20,412
Mitigated
19,796
3,829
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ApeBait
Fenrir
9,595
1,999
0
599
9,900
6,015
399
2,479
7,421
0
18,857
W
10,058
3,381
0
1,955
6,930
2,275
1,739
1,278
5,652
54,306
0
L
Chaac
Boy8
Chaac
9,682
1,158
260
4,756
15,922
14,552
545
6,077
9,137
412
20,796
L
4,957
67
388
1,649
8,601
2,685
585
2,798
5,492
30,954
0
W
Achilles
oldpines
Achilles
11,075
1,658
0
1,275
12,856
12,122
579
2,099
10,757
3,198
27,774
L
Artemis
vintageXXIX
Artemis
4,303
1,085
0
846
9,279
2,559
416
2,317
6,677
0
13,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
24,959
171
Minions Killed
113
7
Camps Cleared
4
714,437
Distance Traveled
622,668
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,990
642
18
1
2
224,777
5
W
Sol
10,206
729
111
8
2
226,237
1
L
Chaac
8,863
633
25
2
1
266,341
1
L
Ah Puch
8,135
581
68
5
3
168,248
2
W
Achilles
9,724
695
42
3
3
263,423
2
L
Artemis
7,961
569
20
1
0
188,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role