Player Matchup

Hou Yi
Hou Yi
Dankburr
Hou Yi
Level 96
God Stats
1W - 4L
1,513 SR
Queue Stats
165W - 244L
1,430 Elo+
Party 1
Raijin
Raijin
FONDERFLIPER
Raijin
Level 109
God Stats
3W - 11L
1,500 SR
Queue Stats
278W - 355L
1,387 Elo+
Party 1
Achilles
Achilles
Geoform187
Achilles
Level 99
God Stats
10W - 17L
1,455 SR
Queue Stats
331W - 413L
1,408 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheeArmyGuy
Kumbhakarna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 141L
1,347 Elo+
Party 1
Cliodhna
Cliodhna
TheeAsianSpice
Cliodhna
Level 120
God Stats
6W - 13L
1,421 SR
Queue Stats
173W - 236L
1,428 Elo+
Party 1
Team Averages
Level 105
1,478 SR
1,400 Elo+

VS

Team Averages
Level 122
1,556 SR
1,475 Elo+
Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Alastor_Seynire
Khepri
Level 124
God Stats
7W - 7L
1,589 SR
Queue Stats
296W - 270L
1,505 Elo+
Party 2
Artemis
Artemis
JSMK93
Artemis
Level 140
God Stats
4W - 2L
1,607 SR
Queue Stats
85W - 83L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Jubei_Valentine
Baron Samedi
Level 151
God Stats
14W - 13L
1,625 SR
Queue Stats
637W - 594L
1,443 Elo+
Party 2
Tiamat
Tiamat
LordLeQuack
Tiamat
Level 126
God Stats
10W - 11L
1,460 SR
Queue Stats
429W - 384L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dankburr
Hou Yi
16
1 / 4 / 3
9,239
462
9,513
14,779
3,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
16
4 / 4 / 0
10,280
514
11,775
14,860
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Geoform187
Achilles
16
1 / 2 / 1
9,416
471
7,381
15,391
15,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
TheeArmyGuy
Kumbhakarna
12
0 / 4 / 4
7,846
392
2,324
14,501
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
15
6 / 9 / 3
10,313
516
11,743
18,375
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
12 / 2 / 6
11,739
587
10,724
13,246
5,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 15
8,032
402
6,820
10,504
10,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
JSMK93
Artemis
17
3 / 5 / 7
10,214
511
13,614
15,674
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jubei_Valentine
Baron Samedi
15
5 / 3 / 9
9,693
485
13,491
13,450
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
16
3 / 2 / 5
9,830
492
8,669
8,930
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
12
Kills
23
23
Deaths
12
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
2
6
7.5
W
0
0
15
7.5
L
Hou Yi
Dankburr
Hou Yi
1
4
3
0.63
L
Raijin
4
4
0
1
L
Achilles
Geoform187
Achilles
1
2
1
0.75
W
Artemis
JSMK93
Artemis
3
5
7
1.3
W
Baron Samedi
Jubei_Valentine
Baron Samedi
5
3
9
3.17
W
Tiamat
3
2
5
2.75
L
Kumbhakarna
TheeArmyGuy
Kumbhakarna
0
4
4
0.5
L
Cliodhna
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,736
Damage
53,318
77,906
Taken
61,804
41,448
Mitigated
35,721
17,305
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,724
3,581
0
1,109
13,246
5,951
0
1,506
11,604
0
69,345
W
6,820
316
1,015
3,061
10,504
10,768
456
3,549
6,636
15,316
0
L
Hou Yi
Dankburr
Hou Yi
9,513
3,364
0
1,903
14,779
3,652
210
1,689
12,978
0
74,100
L
Raijin
11,775
896
46
3,351
14,860
4,663
0
7,347
6,733
64,231
0
L
Achilles
Geoform187
Achilles
7,381
1,364
0
5,214
15,391
15,990
0
4,459
9,843
2,420
56,235
W
Artemis
JSMK93
Artemis
13,614
6,765
0
5,507
15,674
4,972
1,660
3,776
11,710
0
78,702
W
Baron Samedi
Jubei_Valentine
Baron Samedi
13,491
597
1,388
3,654
13,450
6,154
94
3,907
9,024
54,093
0
W
Tiamat
8,669
987
0
3,911
8,930
7,876
366
967
7,479
51,051
0
L
Kumbhakarna
TheeArmyGuy
Kumbhakarna
2,324
101
529
2,535
14,501
11,402
0
7,198
6,430
10,525
0
L
Cliodhna
11,743
1,146
0
3,727
18,375
5,741
920
5,319
12,614
0
66,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
49,508
493
Minions Killed
480
0
Camps Cleared
0
1,830,431
Distance Traveled
1,836,603
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,739
587
104
5
0
449,050
3
W
Khepri
8,032
402
28
1
0
372,063
8
L
Hou Yi
9,239
462
112
6
0
344,554
6
L
Raijin
10,280
514
119
6
0
348,689
8
L
Achilles
9,416
471
120
6
0
367,442
2
W
Artemis
10,214
511
119
6
0
313,995
7
W
Baron Samedi
9,693
485
104
5
0
321,805
10
W
Tiamat
9,830
492
125
6
0
379,690
3
L
Kumbhakarna
7,846
392
27
1
0
402,126
7
L
Cliodhna
10,313
516
115
6
0
367,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role