Player Matchup

Hun Batz
Hun Batz
BeyonceIsTrash
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,545 Elo+
Party 2
Zeus
Zeus
Dixieeynormus
Zeus
Level 91
God Stats
35W - 34L
1,534 SR
Queue Stats
330W - 351L
1,453 Elo+
Party 2
Terra
Terra
gayestagenda
Terra
Level 78
God Stats
36W - 14L
1,650 SR
Queue Stats
241W - 233L
1,447 Elo+
Party 2
Team Averages
Level 63
1,561 SR
1,482 Elo+

VS

Team Averages
Level 21
1,450 SR
1,413 Elo+
Heimdallr
Heimdallr
Nevermore_Viking
Heimdallr
Level 27
God Stats
5W - 8L
1,350 SR
Queue Stats
21W - 30L
1,345 Elo+
Party 1
Hera
Hera
kajh1
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sirgrain
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
4 / 6 / 5
8,156
680
3,884
10,144
2,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 6
8,842
737
11,177
7,022
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 8
9,528
794
6,005
12,973
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
1 / 4 / 6
7,321
610
3,773
7,680
2,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
kajh1
Hera
13
2 / 5 / 7
8,561
713
5,843
6,918
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
sirgrain
Tsukuyomi
14
10 / 5 / 3
10,008
834
14,890
11,168
3,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
13
13
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
4
6
5
1.08
L
5
4
6
2
W
Heimdallr
1
4
6
1
L
5
3
8
3
W
Hera
kajh1
Hera
2
5
7
1.1
W
Tsukuyomi
sirgrain
Tsukuyomi
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
24,506
30,139
Taken
25,766
19,350
Mitigated
8,676
4,923
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,884
431
0
450
10,144
2,987
678
1,712
8,432
0
10,531
L
11,177
183
0
390
7,022
1,762
132
1,186
5,836
34,854
0
W
Heimdallr
3,773
1,391
0
0
7,680
2,473
88
5,778
1,614
0
13,619
L
6,005
533
694
3,389
12,973
14,601
160
3,293
9,680
18,425
0
W
Hera
kajh1
Hera
5,843
1,573
399
418
6,918
2,279
706
4,871
1,857
28,027
0
W
Tsukuyomi
sirgrain
Tsukuyomi
14,890
4,031
224
1,425
11,168
3,924
701
6,229
4,736
0
31,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
25,890
110
Minions Killed
127
4
Camps Cleared
6
608,877
Distance Traveled
573,750
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,156
680
19
2
2
208,305
2
L
Zeus
8,842
737
70
6
1
182,417
1
W
Heimdallr
7,321
610
28
2
1
161,353
0
L
Terra
9,528
794
21
2
1
218,155
5
W
Hera
8,561
713
67
6
2
192,811
1
W
Tsukuyomi
10,008
834
32
3
3
219,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role