Player Matchup

Zhong Kui
Zhong Kui
DrewBeast44
Zhong Kui
Level 125
God Stats
36W - 20L
1,688 SR
Queue Stats
318W - 272L
1,482 Elo+
Party 2
Fenrir
Fenrir
InSaNEy46
Fenrir
Level 105
God Stats
25W - 24L
1,543 SR
Queue Stats
227W - 221L
1,485 Elo+
Party 2
Skadi
Skadi
TallGuyRub
Skadi
Level 116
God Stats
16W - 5L
1,781 SR
Queue Stats
166W - 146L
1,502 Elo+
Party 2
Ymir
Ymir
michelangelo111
Ymir
Level 44
God Stats
6W - 12L
1,479 SR
Queue Stats
10W - 16L
1,467 Elo+
Party 2
Achilles
Achilles
tomasaki22
Achilles
Level 129
God Stats
13W - 15L
1,459 SR
Queue Stats
363W - 316L
1,503 Elo+
Party 2
Team Averages
Level 104
1,590 SR
1,488 Elo+

VS

Team Averages
Level 57
1,561 SR
1,505 Elo+
Geb
Geb
Anghus_Og
Geb
Level 46
God Stats
14W - 13L
1,590 SR
Queue Stats
89W - 97L
1,421 Elo+
Solo
Charybdis
Charybdis
Curry--w
Charybdis
Level 113
God Stats
5W - 7L
1,624 SR
Queue Stats
259W - 218L
1,561 Elo+
Party 3
Arachne
Arachne
HishoJr
Arachne
Level 44
God Stats
19W - 21L
1,535 SR
Queue Stats
166W - 149L
1,490 Elo+
Party 1
Sol
Sol
VIP_Assault15
Sol
Level 55
God Stats
3W - 4L
1,555 SR
Queue Stats
196W - 201L
1,499 Elo+
Party 1
Tyr
Tyr
mshepard91
Tyr
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 56L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrewBeast44
Zhong Kui
13
2 / 0 / 3
7,417
571
7,366
6,221
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
InSaNEy46
Fenrir
13
9 / 0 / 2
8,317
640
4,031
5,748
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
10
1 / 4 / 6
6,275
483
6,519
7,483
1,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 6
6,273
483
3,171
9,614
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
tomasaki22
Achilles
13
3 / 0 / 2
7,612
586
5,531
6,746
5,128
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,876
452
2,779
9,727
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Curry--w
Charybdis
11
2 / 3 / 2
6,171
475
8,192
7,271
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
HishoJr
Arachne
10
3 / 2 / 1
6,299
485
3,930
7,388
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 2
5,846
450
2,014
7,239
1,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 0
6,136
472
1,438
8,068
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
6
6
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Charybdis
Curry--w
Charybdis
2
3
2
1
W
Zhong Kui
DrewBeast44
Zhong Kui
2
0
3
3.5
L
Arachne
HishoJr
Arachne
3
2
1
1.75
W
Fenrir
InSaNEy46
Fenrir
9
0
2
10
W
Skadi
1
4
6
1
L
0
4
2
0.25
W
0
2
6
1.5
L
0
2
0
0
W
Achilles
tomasaki22
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,618
Damage
18,353
35,812
Taken
39,693
18,191
Mitigated
18,057
16,030
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,779
377
0
1,257
9,727
7,228
0
2,335
7,312
6,609
0
L
Charybdis
Curry--w
Charybdis
8,192
4,165
0
2,746
7,271
1,991
0
1,625
5,604
0
46,163
W
Zhong Kui
DrewBeast44
Zhong Kui
7,366
780
0
4,433
6,221
3,847
855
1,227
4,994
47,507
0
L
Arachne
HishoJr
Arachne
3,930
2,736
0
1,976
7,388
2,758
0
2,106
5,190
0
32,575
W
Fenrir
InSaNEy46
Fenrir
4,031
722
0
3,212
5,748
2,541
0
429
5,319
0
44,608
W
Skadi
6,519
3,411
0
1,333
7,483
1,809
0
1,103
6,380
0
40,016
L
2,014
633
0
1,909
7,239
1,994
0
3,738
3,337
28,034
0
W
3,171
313
558
3,419
9,614
4,866
0
1,983
7,631
15,657
0
L
1,438
245
0
2,647
8,068
4,086
0
335
7,713
0
32,887
W
Achilles
tomasaki22
Achilles
5,531
1,559
0
3,075
6,746
5,128
258
51
6,505
0
45,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
30,328
378
Minions Killed
298
0
Camps Cleared
0
1,302,343
Distance Traveled
1,247,707
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,876
452
3
0
0
253,488
1
L
Charybdis
6,171
475
106
8
0
217,802
3
W
Zhong Kui
7,417
571
100
8
0
244,591
4
L
Arachne
6,299
485
53
4
0
296,442
1
W
Fenrir
8,317
640
91
7
0
301,185
3
W
Skadi
6,275
483
74
6
0
225,222
4
L
Sol
5,846
450
53
4
0
230,639
0
W
Ymir
6,273
483
33
3
0
253,218
7
L
Tyr
6,136
472
83
6
0
249,336
3
W
Achilles
7,612
586
80
6
0
278,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role