Player Matchup

Ah Puch
Ah Puch
JASON010203
Ah Puch
Level 67
God Stats
6W - 4L
1,485 SR
Queue Stats
237W - 212L
1,577 Elo+
Party 1
Thanatos
Thanatos
Natrel titvache
Thanatos
Level 121
God Stats
8W - 3L
1,716 SR
Queue Stats
332W - 321L
1,605 Elo+
Party 1
Artio
Artio
Quebon titvache
Artio
Level 108
God Stats
10W - 4L
1,710 SR
Queue Stats
311W - 314L
1,578 Elo+
Party 1
Team Averages
Level 99
1,637 SR
1,587 Elo+

VS

Team Averages
Level 128
1,596 SR
1,519 Elo+
Ra
Ra
CesarSandler
Ra
Level 127
God Stats
1W - 1L
1,358 SR
Queue Stats
219W - 248L
1,468 Elo+
Solo
Ymir
Ymir
Clayako
Ymir
Level 109
God Stats
2W - 1L
1,822 SR
Queue Stats
56W - 60L
1,520 Elo+
Solo
Loki
Loki
Steppurz
Loki
Level 147
God Stats
13W - 13L
1,607 SR
Queue Stats
672W - 785L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JASON010203
Ah Puch
15
7 / 1 / 3
11,140
696
11,994
8,067
3,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
16
6 / 2 / 6
10,902
681
8,074
6,561
2,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 12
9,774
611
7,956
15,997
13,976
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
9,367
585
5,467
7,345
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Clayako
Ymir
11
1 / 6 / 1
9,475
592
7,342
14,951
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
15
2 / 3 / 1
10,345
647
8,725
9,673
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ymir
Clayako
Ymir
1
6
1
0.25
W
Ah Puch
JASON010203
Ah Puch
7
1
3
8.5
W
Thanatos
6
2
6
4.5
W
0
1
12
6
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
21,534
30,625
Taken
31,969
19,567
Mitigated
15,313
16,009
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,467
690
833
1,542
7,345
2,278
0
4,314
3,031
31,905
0
L
Ymir
Clayako
Ymir
7,342
1,216
0
2,900
14,951
9,579
0
9,781
5,170
14,696
0
W
Ah Puch
JASON010203
Ah Puch
11,994
249
0
2,409
8,067
3,129
795
2,946
5,121
56,123
0
W
Thanatos
8,074
2,292
0
5,173
6,561
2,462
433
3,610
2,951
0
37,293
W
7,956
513
1,093
7,334
15,997
13,976
97
7,055
8,942
27,890
0
L
Loki
8,725
1,297
0
2,754
9,673
3,456
0
6,098
3,575
0
39,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
29,187
205
Minions Killed
179
9
Camps Cleared
5
899,160
Distance Traveled
805,623
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,367
585
71
4
1
277,346
6
L
Ymir
9,475
592
37
2
1
212,531
5
W
Ah Puch
11,140
696
123
8
2
294,339
1
W
Thanatos
10,902
681
46
3
7
319,867
4
W
Artio
9,774
611
36
2
0
284,954
2
L
Loki
10,345
647
71
4
3
315,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role