Player Matchup

Zeus
Zeus
BigWren 34
Zeus
Level 5
God Stats
3W - 1L
1,302 SR
Queue Stats
9W - 1L
1,657 Elo+
Solo
Ganesha
Ganesha
GoofyGoober94
Ganesha
Level 14
God Stats
3W - 0L
1,896 SR
Queue Stats
4W - 1L
1,640 Elo+
Solo
Kukulkan
Kukulkan
LinguineWoTap
Kukulkan
Level 17
God Stats
4W - 0L
1,885 SR
Queue Stats
13W - 8L
1,557 Elo+
Solo
Chaac
Chaac
Thanec-
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
TroolyTheTruest
Tsukuyomi
Level 25
God Stats
12W - 10L
1,369 SR
Queue Stats
65W - 58L
1,402 Elo+
Solo
Team Averages
Level 16
1,590 SR
1,553 Elo+

VS

Team Averages
Level 36
1,543 SR
1,526 Elo+
Chang'e
Chang'e
Atemomikami
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,464 Elo+
Solo
Neith
Neith
GhostSoldier093
Neith
Level 100
God Stats
26W - 25L
1,537 SR
Queue Stats
84W - 102L
1,494 Elo+
Party 1
Bellona
Bellona
SlaughterCobraMk
Bellona
Level 28
God Stats
7W - 6L
1,629 SR
Queue Stats
179W - 161L
1,535 Elo+
Solo
Thor
Thor
XI_MR_P3NGUIN_IX
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 37L
1,681 Elo+
Party 1
Cerberus
Cerberus
korylon
Cerberus
Level 27
God Stats
2W - 3L
1,550 SR
Queue Stats
50W - 52L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 6
12,708
1,155
24,285
5,233
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
17
0 / 1 / 17
10,225
930
6,256
9,977
10,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
LinguineWoTap
Kukulkan
17
3 / 0 / 10
11,243
1,022
22,553
5,396
2,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Thanec-
Chaac
18
7 / 3 / 12
11,334
1,030
19,686
13,733
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
TroolyTheTruest
Tsukuyomi
17
4 / 2 / 12
10,878
989
11,455
6,955
5,131
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

267

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Atemomikami
Chang'e
16
1 / 7 / 2
9,552
868
5,808
16,963
6,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 4
10,146
922
8,957
11,543
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 7 / 1
10,920
993
7,549
20,169
17,168
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 4
10,125
920
7,652
19,215
11,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
korylon
Cerberus
16
0 / 4 / 4
9,390
854
8,175
22,064
26,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
24
Kills
7
7
Deaths
24
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Atemomikami
Chang'e
1
7
2
0.29
W
10
1
6
13
L
0
3
4
0.67
W
Ganesha
0
1
17
8.5
W
Kukulkan
LinguineWoTap
Kukulkan
3
0
10
8
L
4
7
1
0.64
W
Chaac
Thanec-
Chaac
7
3
12
4.33
W
Tsukuyomi
TroolyTheTruest
Tsukuyomi
4
2
12
5
L
2
3
4
1.33
L
Cerberus
korylon
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,235
Damage
38,141
41,294
Taken
89,954
33,308
Mitigated
66,940
4,875
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Atemomikami
Chang'e
5,808
1,510
1,041
1,835
16,963
6,273
0
8,665
7,758
21,022
0
W
24,285
2,431
0
0
5,233
2,091
0
449
4,784
42,545
0
L
8,957
3,289
0
497
11,543
5,387
0
6,594
4,615
0
31,953
W
Ganesha
6,256
778
0
239
9,977
10,809
0
4,995
4,982
9,079
0
W
Kukulkan
LinguineWoTap
Kukulkan
22,553
972
0
0
5,396
2,137
0
1,142
4,254
57,793
0
L
7,549
2,286
0
454
20,169
17,168
0
12,372
7,300
0
23,971
W
Chaac
Thanec-
Chaac
19,686
3,946
0
3,952
13,733
13,140
0
5,484
8,249
487
30,038
W
Tsukuyomi
TroolyTheTruest
Tsukuyomi
11,455
2,797
0
684
6,955
5,131
0
1,913
5,042
0
22,060
L
7,652
2,055
0
0
19,215
11,580
0
11,731
7,115
0
20,012
L
Cerberus
korylon
Cerberus
8,175
290
0
958
22,064
26,532
0
12,775
8,443
18,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,388
Gold Earned
50,133
192
Minions Killed
202
10
Camps Cleared
4
1,040,830
Distance Traveled
1,013,766
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,552
868
26
2
0
193,457
0
W
Zeus
12,708
1,155
43
4
3
197,772
0
L
Neith
10,146
922
69
6
1
216,764
1
W
Ganesha
10,225
930
0
0
0
204,862
0
W
Kukulkan
11,243
1,022
110
10
4
228,700
0
L
Bellona
10,920
993
43
4
0
174,583
0
W
Chaac
11,334
1,030
21
2
2
207,795
0
W
Tsukuyomi
10,878
989
18
2
1
201,701
0
L
Thor
10,125
920
26
2
2
202,273
5
L
Cerberus
9,390
854
38
3
1
226,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role