Player Matchup

Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Kotazu
Artio
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,557 Elo+
Party 2
Medusa
Medusa
ScopeSF
Medusa
Level 158
God Stats
3W - 0L
1,589 SR
Queue Stats
210W - 186L
1,627 Elo+
Party 2
Yemoja
Yemoja
haskaal
Yemoja
Level 124
God Stats
13W - 18L
1,545 SR
Queue Stats
740W - 703L
1,639 Elo+
Party 1
Ao Kuang
Ao Kuang
vdmai
Ao Kuang
Level 113
God Stats
3W - 6L
1,420 SR
Queue Stats
251W - 223L
1,607 Elo+
Party 1
Team Averages
Level 120
1,511 SR
1,586 Elo+

VS

Team Averages
Level 129
1,486 SR
1,590 Elo+
Cthulhu
Cthulhu
LiverLoverxx
Cthulhu
Level 124
God Stats
0W - 3L
1,202 SR
Queue Stats
119W - 112L
1,614 Elo+
Party 4
Ne Zha
Ne Zha
Loveschicken
Ne Zha
Level 119
God Stats
3W - 2L
1,760 SR
Queue Stats
149W - 137L
1,617 Elo+
Party 4
Hercules
Hercules
TheWetSovietBear
Hercules
Level 129
God Stats
0W - 4L
1,237 SR
Queue Stats
283W - 245L
1,611 Elo+
Party 3
Persephone
Persephone
Ula247
Persephone
Level 144
God Stats
1W - 6L
1,594 SR
Queue Stats
177W - 153L
1,582 Elo+
Party 3
Ullr
Ullr
Ž00M
Ullr
Level 128
God Stats
5W - 5L
1,635 SR
Queue Stats
17W - 23L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
7 / 2 / 3
8,786
586
10,626
7,134
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Kotazu
Artio
14
1 / 1 / 0
8,384
559
3,256
8,334
4,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ScopeSF
Medusa
14
5 / 1 / 0
8,522
568
5,651
7,319
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
haskaal
Yemoja
13
2 / 1 / 10
8,011
534
6,895
9,730
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
vdmai
Ao Kuang
15
5 / 1 / 3
8,452
563
6,942
10,286
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LiverLoverxx
Cthulhu
14
1 / 2 / 1
8,291
553
6,452
10,132
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
11
1 / 7 / 0
6,695
446
4,417
13,115
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
7,041
469
4,349
12,198
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Ula247
Persephone
12
1 / 4 / 0
7,250
483
4,132
7,668
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Ž00M
Ullr
13
2 / 4 / 0
7,789
519
5,785
8,497
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
6
6
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
2
3
4.25
W
Artio
Kotazu
Artio
1
1
0
1
L
Cthulhu
LiverLoverxx
Cthulhu
1
2
1
0.75
L
Ne Zha
1
7
0
0.14
W
Medusa
ScopeSF
Medusa
5
1
0
5
L
1
3
1
0.5
L
Persephone
Ula247
Persephone
1
4
0
0.25
W
Yemoja
haskaal
Yemoja
2
1
10
7
W
Ao Kuang
vdmai
Ao Kuang
5
1
3
6.5
L
Ullr
Ž00M
Ullr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
25,135
42,803
Taken
51,610
21,612
Mitigated
25,184
19,981
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,626
354
0
1,305
7,134
2,404
225
2,873
4,042
45,363
0
W
Artio
Kotazu
Artio
3,256
1,156
0
4,727
8,334
4,122
824
2,986
4,588
51,445
0
L
Cthulhu
LiverLoverxx
Cthulhu
6,452
971
174
4,392
10,132
8,827
0
4,390
5,742
50,267
0
L
Ne Zha
4,417
1,464
0
4,003
13,115
4,318
315
7,047
6,068
0
40,337
W
Medusa
ScopeSF
Medusa
5,651
2,703
0
3,129
7,319
2,427
1,283
0
7,319
0
55,325
L
4,349
845
0
2,887
12,198
6,841
0
7,142
5,056
0
15,204
L
Persephone
Ula247
Persephone
4,132
38
0
1,057
7,668
2,561
0
5,386
2,278
41,003
0
W
Yemoja
haskaal
Yemoja
6,895
1,289
1,906
2,234
9,730
8,899
0
2,007
7,385
21,297
0
W
Ao Kuang
vdmai
Ao Kuang
6,942
1,830
0
6,680
10,286
3,760
0
1,298
8,885
53,500
0
L
Ullr
Ž00M
Ullr
5,785
2,009
0
1,207
8,497
2,637
0
3,750
4,747
0
55,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
37,066
434
Minions Killed
430
0
Camps Cleared
0
1,526,951
Distance Traveled
1,476,903
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,786
586
68
5
0
305,625
1
W
Artio
8,384
559
133
9
0
297,060
8
L
Cthulhu
8,291
553
124
8
0
305,724
1
L
Ne Zha
6,695
446
77
5
0
269,293
2
W
Medusa
8,522
568
109
7
0
301,498
4
L
Hercules
7,041
469
17
1
0
326,914
5
L
Persephone
7,250
483
94
6
0
307,108
0
W
Yemoja
8,011
534
28
2
0
284,133
6
W
Ao Kuang
8,452
563
96
6
0
338,635
2
L
Ullr
7,789
519
118
8
0
267,864
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role