Player Matchup

Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Adirael66
Jormungandr
Level 89
God Stats
4W - 1L
1,534 SR
Queue Stats
28W - 18L
1,633 Elo+
Party 3
Baron Samedi
Baron Samedi
ErAz-ripz
Baron Samedi
Level 69
God Stats
50W - 47L
1,480 SR
Queue Stats
244W - 269L
1,478 Elo+
Party 2
Neith
Neith
Romance12B
Neith
Level 83
God Stats
18W - 15L
1,579 SR
Queue Stats
496W - 475L
1,589 Elo+
Party 2
Mulan
Mulan
chekesimple
Mulan
Level 125
God Stats
8W - 4L
1,624 SR
Queue Stats
98W - 107L
1,512 Elo+
Party 3
Team Averages
Level 105
1,543 SR
1,542 Elo+

VS

Team Averages
Level 129
1,454 SR
1,456 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GrandTarsier571
Neith
Level 114
God Stats
1W - 2L
1,362 SR
Queue Stats
56W - 66L
1,446 Elo+
Party 1
King Arthur
King Arthur
Jnyce
King Arthur
Level 109
God Stats
0W - 2L
1,518 SR
Queue Stats
2W - 8L
1,365 Elo+
Solo
Cabrakan
Cabrakan
Red Iverson1
Cabrakan
Level 137
God Stats
0W - 2L
1,338 SR
Queue Stats
75W - 89L
1,494 Elo+
Party 1
Scylla
Scylla
Scabies14
Scylla
Level 125
God Stats
9W - 11L
1,550 SR
Queue Stats
68W - 82L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 2 / 4
6,090
609
4,551
5,081
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Adirael66
Jormungandr
8
6 / 0 / 2
6,034
603
4,542
8,564
4,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ErAz-ripz
Baron Samedi
10
1 / 1 / 1
5,643
564
2,570
4,335
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
6 / 0 / 5
6,816
682
7,896
5,395
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 1
5,839
584
4,781
6,197
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 4 / 0
4,661
466
2,471
8,716
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,290
429
2,938
4,093
835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Jnyce
King Arthur
8
1 / 1 / 0
4,693
469
5,010
8,338
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Red Iverson1
Cabrakan
6
0 / 6 / 0
4,209
421
2,885
9,706
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Scabies14
Scylla
10
2 / 2 / 0
5,534
553
3,290
4,176
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
3
3
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
2
4
2
L
Arachne
 
Arachne
0
4
0
0
W
Jormungandr
Adirael66
Jormungandr
6
0
2
7
W
Baron Samedi
ErAz-ripz
Baron Samedi
1
1
1
1.5
L
0
4
0
0
L
King Arthur
Jnyce
King Arthur
1
1
0
1
L
Cabrakan
Red Iverson1
Cabrakan
0
6
0
0
W
Neith
6
0
5
8.5
L
Scylla
Scabies14
Scylla
2
2
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,340
Damage
16,594
29,572
Taken
35,029
11,920
Mitigated
13,624
13,492
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,551
1,405
0
2,284
5,081
1,595
0
723
4,210
0
34,871
L
Arachne
 
Arachne
2,471
1,618
0
3,131
8,716
2,302
0
1,622
7,066
0
19,108
W
Jormungandr
Adirael66
Jormungandr
4,542
1,455
1,214
2,994
8,564
4,500
0
2,039
6,358
21,271
0
W
Baron Samedi
ErAz-ripz
Baron Samedi
2,570
87
144
2,043
4,335
1,437
172
2,191
1,994
30,342
0
L
2,938
1,256
0
778
4,093
835
0
630
3,463
0
22,393
L
King Arthur
Jnyce
King Arthur
5,010
306
0
2,546
8,338
4,873
0
928
6,955
1,999
17,270
L
Cabrakan
Red Iverson1
Cabrakan
2,885
736
0
1,850
9,706
4,519
0
2,012
7,694
9,051
0
W
Neith
7,896
4,594
0
2,792
5,395
1,533
214
1,472
3,923
0
45,929
L
Scylla
Scabies14
Scylla
3,290
125
0
500
4,176
1,095
0
1,920
2,256
25,163
0
W
4,781
1,231
0
2,021
6,197
2,855
0
322
5,406
0
23,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
23,387
309
Minions Killed
206
0
Camps Cleared
0
924,463
Distance Traveled
924,450
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,090
609
78
8
0
209,361
0
L
Arachne
4,661
466
49
5
0
206,708
2
W
Jormungandr
6,034
603
33
3
0
177,643
3
W
Baron Samedi
5,643
564
52
5
0
177,639
1
L
Neith
4,290
429
43
4
0
172,119
2
L
King Arthur
4,693
469
34
3
0
190,326
2
L
Cabrakan
4,209
421
10
1
0
176,244
0
W
Neith
6,816
682
83
8
0
165,080
0
L
Scylla
5,534
553
70
7
0
179,053
5
W
Mulan
5,839
584
63
6
0
194,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role