Player Matchup

Vamana
Vamana
Crimzone94
Vamana
Level 23
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 20L
1,264 Elo+
Solo
Yemoja
Yemoja
HITB4BACON
Yemoja
Level 65
God Stats
0W - 2L
1,228 SR
Queue Stats
105W - 106L
1,390 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mmart04
Cu Chulainn
Level 39
God Stats
1W - 1L
1,708 SR
Queue Stats
46W - 47L
1,449 Elo+
Party 2
Anhur
Anhur
llll REMY llll
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 146L
1,382 Elo+
Party 1
Rama
Rama
r0oster
Rama
Level 81
God Stats
5W - 1L
1,911 SR
Queue Stats
64W - 75L
1,337 Elo+
Party 1
Team Averages
Level 62
1,526 SR
1,364 Elo+

VS

Team Averages
Level 105
1,416 SR
1,409 Elo+
Izanami
Izanami
CHOPOSK8
Izanami
Level 69
God Stats
2W - 0L
1,607 SR
Queue Stats
87W - 97L
1,377 Elo+
Party 3
Freya
Freya
Finisteerra
Freya
Level 127
God Stats
1W - 0L
1,764 SR
Queue Stats
93W - 98L
1,470 Elo+
Party 3
Nemesis
Nemesis
ImThe--One
Nemesis
Level 103
God Stats
1W - 1L
1,282 SR
Queue Stats
148W - 159L
1,375 Elo+
Solo
Aphrodite
Aphrodite
asonintrigue
Aphrodite
Level 109
God Stats
1W - 3L
1,162 SR
Queue Stats
388W - 399L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
buffyangel808
Ao Kuang
Level 118
God Stats
5W - 14L
1,267 SR
Queue Stats
805W - 852L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crimzone94
Vamana
17
1 / 9 / 8
11,603
725
7,559
26,159
20,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
HITB4BACON
Yemoja
18
0 / 3 / 16
10,533
658
11,042
16,687
19,385
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Mmart04
Cu Chulainn
17
2 / 7 / 11
10,860
679
17,609
19,706
21,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 9 / 4
10,319
645
13,931
19,119
7,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
r0oster
Rama
20
12 / 6 / 4
13,020
814
20,908
21,664
9,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CHOPOSK8
Izanami
20
7 / 4 / 17
12,719
795
31,698
16,599
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

20
10 / 4 / 14
12,465
779
29,869
20,833
10,007
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
ImThe--One
Nemesis
19
6 / 4 / 16
11,301
706
10,440
17,152
8,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
asonintrigue
Aphrodite
20
1 / 2 / 26
12,344
772
9,799
20,784
31,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
buffyangel808
Ao Kuang
20
9 / 5 / 13
12,759
797
8,319
14,866
6,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
119
19
Kills
33
34
Deaths
19
43
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Izanami
CHOPOSK8
Izanami
7
4
17
3.88
L
Vamana
Crimzone94
Vamana
1
9
8
0.56
W
10
4
14
4.25
L
Yemoja
HITB4BACON
Yemoja
0
3
16
2.67
W
Nemesis
ImThe--One
Nemesis
6
4
16
3.5
L
Cu Chulainn
Mmart04
Cu Chulainn
2
7
11
1.07
W
Aphrodite
asonintrigue
Aphrodite
1
2
26
7
W
Ao Kuang
buffyangel808
Ao Kuang
9
5
13
3.1
L
4
9
4
0.67
L
Rama
r0oster
Rama
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,049
Damage
90,125
103,335
Taken
90,234
77,879
Mitigated
65,199
34,383
Healing
48,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CHOPOSK8
Izanami
31,698
16,396
2,146
5,324
16,599
8,669
1,612
2,783
13,816
0
71,566
L
Vamana
Crimzone94
Vamana
7,559
2,012
2,399
3,751
26,159
20,313
861
10,072
16,087
0
27,514
W
29,869
8,475
2,041
9,440
20,833
10,007
866
1,907
18,926
41,649
0
L
Yemoja
HITB4BACON
Yemoja
11,042
3,192
10,145
3,943
16,687
19,385
504
7,562
9,125
20,366
0
W
Nemesis
ImThe--One
Nemesis
10,440
2,406
2,027
4,900
17,152
8,666
847
2,144
15,008
0
17,987
L
Cu Chulainn
Mmart04
Cu Chulainn
17,609
2,950
1,396
988
19,706
21,625
692
10,893
8,813
613
32,860
W
Aphrodite
asonintrigue
Aphrodite
9,799
1,571
7,508
11,066
20,784
31,056
662
3,028
17,756
19,246
0
W
Ao Kuang
buffyangel808
Ao Kuang
8,319
2,652
615
3,474
14,866
6,801
2,168
1,793
13,073
21,130
0
L
13,931
4,804
1,167
3,068
19,119
7,038
979
10,540
8,579
0
20,558
L
Rama
r0oster
Rama
20,908
15,651
992
6,534
21,664
9,518
956
8,920
12,744
0
41,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,335
Gold Earned
61,588
156
Minions Killed
156
0
Camps Cleared
0
1,219,777
Distance Traveled
1,486,515
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,719
795
65
4
0
254,563
1
L
Vamana
11,603
725
35
2
0
229,170
1
W
Freya
12,465
779
27
2
0
287,951
0
L
Yemoja
10,533
658
22
1
0
264,750
0
W
Nemesis
11,301
706
15
1
0
324,784
2
L
Cu Chulainn
10,860
679
32
2
0
282,396
0
W
Aphrodite
12,344
772
22
1
0
296,262
0
W
Ao Kuang
12,759
797
27
2
0
322,955
0
L
Anhur
10,319
645
15
1
0
231,727
0
L
Rama
13,020
814
52
3
0
211,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role