Player Matchup

Ganesha
Ganesha
Deenadz
Ganesha
Level 13
God Stats
9W - 6L
1,649 SR
Queue Stats
19W - 16L
1,614 Elo+
Party 2
Horus
Horus
DrPatrick
Horus
Level 65
God Stats
13W - 10L
1,615 SR
Queue Stats
112W - 84L
1,668 Elo+
Party 2
Cliodhna
Cliodhna
Lipbuster14
Cliodhna
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 61L
1,424 Elo+
Party 1
He Bo
He Bo
Windmills
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,902 Elo+
Party 2
Cernunnos
Cernunnos
xEPiiC SKiiLZx
Cernunnos
Level 89
God Stats
1W - 1L
1,711 SR
Queue Stats
36W - 48L
1,400 Elo+
Party 1
Team Averages
Level 65
1,595 SR
1,601 Elo+

VS

Team Averages
Level 52
1,524 SR
1,537 Elo+
Gilgamesh
Gilgamesh
Razphel
Gilgamesh
Level 46
God Stats
14W - 11L
1,528 SR
Queue Stats
65W - 62L
1,483 Elo+
Party 4
Sol
Sol
Subjynx
Sol
Level 40
God Stats
27W - 13L
1,756 SR
Queue Stats
216W - 129L
1,623 Elo+
Party 3
Agni
Agni
Systims
Agni
Level 71
God Stats
3W - 2L
1,608 SR
Queue Stats
293W - 177L
1,615 Elo+
Party 3
Cupid
Cupid
Toriwest
Cupid
Level 37
God Stats
2W - 3L
1,284 SR
Queue Stats
64W - 49L
1,511 Elo+
Party 4
Bacchus
Bacchus
Yreffej
Bacchus
Level 67
God Stats
7W - 9L
1,445 SR
Queue Stats
44W - 57L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deenadz
Ganesha
17
0 / 7 / 6
11,614
1,056
11,027
23,563
37,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
DrPatrick
Horus
17
4 / 5 / 4
11,204
1,019
12,461
19,994
21,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Lipbuster14
Cliodhna
17
3 / 2 / 5
10,573
961
14,866
14,331
6,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Windmills
He Bo
16
1 / 8 / 4
9,863
897
12,031
16,299
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xEPiiC SKiiLZx
Cernunnos
17
1 / 0 / 7
10,771
979
10,574
11,681
5,286
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

139

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Razphel
Gilgamesh
18
3 / 2 / 18
11,002
1,000
14,250
18,621
15,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
18
7 / 0 / 10
11,592
1,054
21,361
9,091
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Systims
Agni
18
6 / 2 / 12
11,503
1,046
23,532
10,826
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
Toriwest
Cupid
18
5 / 2 / 12
11,374
1,034
11,418
9,536
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Yreffej
Bacchus
18
1 / 3 / 17
10,629
966
9,784
16,404
25,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
9
Kills
22
22
Deaths
9
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Deenadz
Ganesha
0
7
6
0.43
L
Horus
DrPatrick
Horus
4
5
4
1.2
L
Cliodhna
Lipbuster14
Cliodhna
3
2
5
2.75
W
Gilgamesh
Razphel
Gilgamesh
3
2
18
6
W
Sol
7
0
10
12
W
Agni
Systims
Agni
6
2
12
6
W
Cupid
Toriwest
Cupid
5
2
12
5.5
L
He Bo
Windmills
He Bo
1
8
4
0.38
W
Bacchus
Yreffej
Bacchus
1
3
17
3.17
L
Cernunnos
xEPiiC SKiiLZx
Cernunnos
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,959
Damage
80,345
85,868
Taken
64,478
78,121
Mitigated
52,473
8,726
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Deenadz
Ganesha
11,027
633
0
1,547
23,563
37,924
0
12,001
11,350
26,903
0
L
Horus
DrPatrick
Horus
12,461
5,254
1,695
2,898
19,994
21,564
0
12,176
7,474
0
25,413
L
Cliodhna
Lipbuster14
Cliodhna
14,866
141
0
0
14,331
6,383
0
9,519
4,610
0
25,436
W
Gilgamesh
Razphel
Gilgamesh
14,250
2,314
0
120
18,621
15,755
0
7,538
11,083
4,876
23,425
W
Sol
21,361
8,110
0
4,375
9,091
3,892
0
3,387
5,704
35,467
3,452
W
Agni
Systims
Agni
23,532
912
384
1,904
10,826
3,763
0
4,299
6,527
37,521
0
W
Cupid
Toriwest
Cupid
11,418
5,743
2,166
3,784
9,536
3,666
0
3,738
5,798
0
33,696
L
He Bo
Windmills
He Bo
12,031
421
536
1,453
16,299
6,964
0
12,180
3,757
35,988
0
W
Bacchus
Yreffej
Bacchus
9,784
814
42
502
16,404
25,397
0
4,096
12,308
26,860
0
L
Cernunnos
xEPiiC SKiiLZx
Cernunnos
10,574
3,104
0
597
11,681
5,286
0
8,303
3,274
0
50,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
56,100
224
Minions Killed
225
9
Camps Cleared
6
1,114,806
Distance Traveled
1,079,763
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,614
1,056
6
1
0
213,118
1
L
Horus
11,204
1,019
41
4
6
225,729
2
L
Cliodhna
10,573
961
15
1
1
254,299
0
W
Gilgamesh
11,002
1,000
40
4
2
206,971
0
W
Sol
11,592
1,054
36
3
3
230,863
0
W
Agni
11,503
1,046
56
5
0
217,096
2
W
Cupid
11,374
1,034
63
6
0
200,695
0
L
He Bo
9,863
897
63
6
0
206,375
4
W
Bacchus
10,629
966
30
3
1
224,138
0
L
Cernunnos
10,771
979
99
9
2
215,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role