Player Matchup

Bacchus
Bacchus
BobbyLongNubs12
Bacchus
Level 26
God Stats
12W - 7L
1,676 SR
Queue Stats
70W - 71L
1,472 Elo+
Solo
Neith
Neith
Malex01
Neith
Level 28
God Stats
8W - 9L
1,522 SR
Queue Stats
25W - 37L
1,437 Elo+
Party 2
The Morrigan
The Morrigan
Nightless Angel
The Morrigan
Level 89
God Stats
15W - 12L
1,620 SR
Queue Stats
233W - 196L
1,525 Elo+
Party 2
Team Averages
Level 48
1,606 SR
1,478 Elo+

VS

Team Averages
Level 62
1,691 SR
1,443 Elo+
Eset
Eset
Arurutie
Eset
Level 147
God Stats
6W - 6L
1,621 SR
Queue Stats
38W - 42L
1,520 Elo+
Party 1
Fenrir
Fenrir
Loutebeklo
Fenrir
Level 9
God Stats
1W - 4L
1,683 SR
Queue Stats
4W - 9L
1,344 Elo+
Party 1
Hercules
Hercules
RAIJINJP
Hercules
Level 29
God Stats
4W - 2L
1,768 SR
Queue Stats
128W - 132L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
10,774
718
10,765
14,925
20,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Malex01
Neith
14
3 / 2 / 5
9,684
646
14,100
11,174
4,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Nightless Angel
The Morrigan
15
5 / 4 / 4
10,600
707
11,199
8,530
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
3 / 6 / 3
9,425
628
11,123
12,772
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Loutebeklo
Fenrir
12
3 / 4 / 3
9,151
610
5,933
18,018
10,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
RAIJINJP
Hercules
11
0 / 1 / 7
9,113
608
5,142
16,413
19,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
11
Kills
6
8
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
3
6
3
0.75
W
3
2
6
3
L
Fenrir
Loutebeklo
Fenrir
3
4
3
1.13
W
Neith
Malex01
Neith
3
2
5
2.75
W
The Morrigan
Nightless Angel
The Morrigan
5
4
4
1.75
L
Hercules
RAIJINJP
Hercules
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,064
Damage
22,198
34,629
Taken
47,203
28,609
Mitigated
35,916
8,059
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
11,123
669
1,135
3,778
12,772
6,075
1,060
5,605
7,167
44,331
0
W
10,765
857
160
3,654
14,925
20,399
379
5,010
9,915
25,738
0
L
Fenrir
Loutebeklo
Fenrir
5,933
1,014
0
4,184
18,018
10,706
472
10,255
7,763
0
18,513
W
Neith
Malex01
Neith
14,100
7,014
0
3,005
11,174
4,618
1,005
3,379
7,795
0
45,412
W
The Morrigan
Nightless Angel
The Morrigan
11,199
2,760
0
1,240
8,530
3,592
979
3,853
4,677
46,863
4,562
L
Hercules
RAIJINJP
Hercules
5,142
971
0
4,214
16,413
19,135
203
5,554
10,859
0
18,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
27,689
161
Minions Killed
146
9
Camps Cleared
4
794,231
Distance Traveled
718,029
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,425
628
72
5
4
208,291
5
W
Bacchus
10,774
718
26
2
1
316,132
2
L
Fenrir
9,151
610
39
3
0
261,769
0
W
Neith
9,684
646
50
3
3
232,029
2
W
The Morrigan
10,600
707
85
6
5
246,070
3
L
Hercules
9,113
608
35
2
0
247,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role