Player Matchup

Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
LemonHeadTheGray
Pele
Level 43
God Stats
5W - 10L
1,328 SR
Queue Stats
13W - 20L
1,264 Elo+
Party 1
Achilles
Achilles
UV_Fire
Achilles
Level 84
God Stats
4W - 6L
1,125 SR
Queue Stats
19W - 26L
1,304 Elo+
Party 1
Freya
Freya
XXSaltyyy
Freya
Level 65
God Stats
1W - 2L
1,454 SR
Queue Stats
38W - 41L
1,355 Elo+
Solo
Geb
Geb
aiming_at_cha
Geb
Level 140
God Stats
10W - 9L
1,444 SR
Queue Stats
157W - 171L
1,333 Elo+
Solo
Team Averages
Level 82
1,370 SR
1,351 Elo+

VS

Team Averages
Level 95
1,371 SR
1,311 Elo+
Charybdis
Charybdis
El Matarife
Charybdis
Level 64
God Stats
16W - 13L
1,372 SR
Queue Stats
152W - 193L
1,288 Elo+
Party 2
Hades
Hades
RemovingMean054
Hades
Level 128
God Stats
147W - 158L
1,460 SR
Queue Stats
356W - 407L
1,345 Elo+
Solo
Xing Tian
Xing Tian
TheGodFouader
Xing Tian
Level 88
God Stats
7W - 4L
1,394 SR
Queue Stats
126W - 152L
1,314 Elo+
Party 2
Fenrir
Fenrir
TheHomieZer0
Fenrir
Level 126
God Stats
40W - 36L
1,200 SR
Queue Stats
317W - 344L
1,305 Elo+
Solo
Odin
Odin
dandersen2
Odin
Level 67
God Stats
6W - 6L
1,429 SR
Queue Stats
96W - 121L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 5 / 0
4,971
414
3,632
6,782
2,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 4 / 0
5,885
490
721
8,934
3,231
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
UV_Fire
Achilles
8
1 / 2 / 0
5,016
418
2,354
7,328
3,513
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
XXSaltyyy
Freya
9
0 / 4 / 2
5,519
460
1,103
5,926
1,629
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 0
6,838
570
4,576
6,630
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
El Matarife
Charybdis
11
6 / 0 / 1
6,102
509
5,724
5,418
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
6 / 1 / 0
7,316
610
5,137
7,646
3,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
TheGodFouader
Xing Tian
10
0 / 1 / 7
5,697
475
4,510
8,416
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
4 / 0 / 3
6,551
546
3,598
5,083
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 1
6,288
524
2,181
7,671
4,326
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
17
17
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
W
Charybdis
El Matarife
Charybdis
6
0
1
6.5
L
1
4
0
0.25
W
6
1
0
6
W
Xing Tian
TheGodFouader
Xing Tian
0
1
7
3.5
W
Fenrir
4
0
3
5.5
L
Achilles
UV_Fire
Achilles
1
2
0
0.5
L
Freya
XXSaltyyy
Freya
0
4
2
0.25
L
2
2
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,386
Damage
21,150
35,600
Taken
34,234
13,412
Mitigated
17,695
6,414
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,632
973
162
1,136
6,782
2,000
174
1,818
4,714
0
17,969
W
Charybdis
El Matarife
Charybdis
5,724
4,008
0
3,447
5,418
1,627
1,303
0
5,418
0
29,153
L
721
164
0
1,844
8,934
3,231
0
2,902
6,032
0
23,164
W
5,137
278
0
2,967
7,646
3,423
72
837
6,675
38,874
0
W
Xing Tian
TheGodFouader
Xing Tian
4,510
383
0
1,024
8,416
5,869
436
92
8,284
18,335
0
W
Fenrir
3,598
434
0
1,073
5,083
2,450
1,154
260
4,793
0
32,587
L
Achilles
UV_Fire
Achilles
2,354
519
0
955
7,328
3,513
54
2,126
4,870
0
17,060
L
Freya
XXSaltyyy
Freya
1,103
369
0
917
5,926
1,629
180
2,258
3,497
13,852
0
L
4,576
911
0
1,400
6,630
3,039
0
0
6,560
30,507
0
W
2,181
598
0
1,750
7,671
4,326
313
3,878
3,325
0
21,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
31,954
231
Minions Killed
275
0
Camps Cleared
0
1,117,403
Distance Traveled
1,166,381
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,971
414
37
3
0
216,039
3
W
Charybdis
6,102
509
54
5
0
221,429
2
L
Pele
5,885
490
45
4
0
233,716
0
W
Hades
7,316
610
86
7
0
232,433
5
W
Xing Tian
5,697
475
21
2
0
225,895
1
W
Fenrir
6,551
546
59
5
0
269,643
5
L
Achilles
5,016
418
30
3
0
254,698
2
L
Freya
5,519
460
31
3
0
214,381
2
L
Geb
6,838
570
88
7
0
198,569
5
W
Odin
6,288
524
55
5
0
216,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role