Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArrowGoch
Gilgamesh
Level 96
God Stats
6W - 12L
1,500 SR
Queue Stats
90W - 99L
1,455 Elo+
Party 1
Ares
Ares
Wizlore25
Ares
Level 104
God Stats
23W - 19L
1,506 SR
Queue Stats
86W - 106L
1,458 Elo+
Party 4
Cupid
Cupid
deadtenshi
Cupid
Level 128
God Stats
3W - 1L
1,722 SR
Queue Stats
146W - 156L
1,481 Elo+
Party 1
Mulan
Mulan
thedankknight14
Mulan
Level 122
God Stats
1W - 2L
1,550 SR
Queue Stats
144W - 151L
1,528 Elo+
Party 4
Team Averages
Level 103
1,556 SR
1,484 Elo+

VS

Team Averages
Level 99
1,604 SR
1,468 Elo+
Poseidon
Poseidon
Cootiin
Poseidon
Level 65
God Stats
4W - 3L
1,899 SR
Queue Stats
103W - 107L
1,450 Elo+
Party 2
Ares
Ares
FreezeDaddy1
Ares
Level 73
God Stats
16W - 15L
1,638 SR
Queue Stats
164W - 149L
1,446 Elo+
Party 2
Izanami
Izanami
Nimeman22
Izanami
Level 89
God Stats
5W - 5L
1,474 SR
Queue Stats
439W - 504L
1,476 Elo+
Solo
Scylla
Scylla
heberoso
Scylla
Level 126
God Stats
2W - 3L
1,426 SR
Queue Stats
137W - 153L
1,483 Elo+
Party 3
Kuzenbo
Kuzenbo
juansegalvisc
Kuzenbo
Level 142
God Stats
3W - 2L
1,583 SR
Queue Stats
473W - 495L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 0
7,093
546
4,722
4,340
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
ArrowGoch
Gilgamesh
12
2 / 2 / 2
6,985
537
2,883
9,849
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
9
0 / 4 / 0
5,547
427
2,188
9,401
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
10
0 / 4 / 1
5,901
454
5,477
8,784
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 0
7,748
596
10,933
13,050
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cootiin
Poseidon
13
4 / 4 / 2
7,584
583
6,295
6,733
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 6
7,192
553
7,782
7,955
6,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Nimeman22
Izanami
14
4 / 0 / 3
7,755
597
7,303
9,457
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
heberoso
Scylla
12
0 / 1 / 4
6,925
533
1,332
4,384
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
10
1 / 3 / 1
6,108
470
6,039
11,932
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
13
13
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
L
Gilgamesh
ArrowGoch
Gilgamesh
2
2
2
1.5
W
Poseidon
Cootiin
Poseidon
4
4
2
1.25
W
4
0
6
7
W
Izanami
Nimeman22
Izanami
4
0
3
5.5
L
Ares
0
4
0
0
L
Cupid
0
4
1
0.13
W
Scylla
heberoso
Scylla
0
1
4
2
W
Kuzenbo
1
3
1
0.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
28,751
45,424
Taken
40,461
23,104
Mitigated
22,794
12,729
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,722
309
0
500
4,340
1,656
224
2,102
2,176
44,936
0
L
Gilgamesh
ArrowGoch
Gilgamesh
2,883
442
0
4,073
9,849
3,815
0
4,615
5,234
0
36,469
W
Poseidon
Cootiin
Poseidon
6,295
641
0
185
6,733
1,816
0
718
5,909
46,914
0
W
7,782
661
796
2,167
7,955
6,430
310
2,539
5,302
19,008
0
W
Izanami
Nimeman22
Izanami
7,303
4,486
0
2,928
9,457
3,695
632
805
8,652
0
72,827
L
Ares
2,188
84
0
972
9,401
5,632
0
4,135
5,218
9,964
0
L
Cupid
5,477
3,404
318
2,286
8,784
1,599
0
3,099
5,685
0
32,920
W
Scylla
heberoso
Scylla
1,332
75
0
427
4,384
1,472
0
2,549
1,649
36,127
0
W
Kuzenbo
6,039
1,582
0
1,613
11,932
9,381
0
0
11,046
24,035
0
L
10,933
2,167
0
4,580
13,050
10,402
0
6,487
5,663
0
46,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
35,564
373
Minions Killed
353
0
Camps Cleared
0
1,248,487
Distance Traveled
1,270,979
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,093
546
96
7
0
261,569
6
L
Gilgamesh
6,985
537
74
6
0
255,386
1
W
Poseidon
7,584
583
92
7
0
251,288
3
W
Ares
7,192
553
24
2
0
291,029
7
W
Izanami
7,755
597
121
9
0
256,446
3
L
Ares
5,547
427
18
1
0
264,023
3
L
Cupid
5,901
454
72
6
0
238,885
3
W
Scylla
6,925
533
74
6
0
236,282
4
W
Kuzenbo
6,108
470
42
3
0
235,934
0
L
Mulan
7,748
596
113
9
0
228,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role