Player Matchup

Arachne
Arachne
CovetableDuQc13
Arachne
Level 109
God Stats
21W - 13L
1,509 SR
Queue Stats
223W - 181L
1,549 Elo+
Party 3
Bellona
Bellona
MidasChulo
Bellona
Level 40
God Stats
16W - 5L
1,513 SR
Queue Stats
51W - 46L
1,417 Elo+
Party 3
Heimdallr
Heimdallr
SadBouglouQc
Heimdallr
Level 28
God Stats
12W - 16L
1,418 SR
Queue Stats
22W - 35L
1,313 Elo+
Party 3
Khepri
Khepri
oHxwks
Khepri
Level 86
God Stats
8W - 3L
1,641 SR
Queue Stats
138W - 119L
1,509 Elo+
Party 3
Hera
Hera
oVrxkz
Hera
Level 78
God Stats
18W - 2L
1,841 SR
Queue Stats
103W - 97L
1,516 Elo+
Party 3
Team Averages
Level 68
1,584 SR
1,461 Elo+

VS

Team Averages
Level 76
1,584 SR
1,422 Elo+
Freya
Freya
CromboNation
Freya
Level 54
God Stats
0W - 2L
1,812 SR
Queue Stats
4W - 9L
1,221 Elo+
Party 1
Serqet
Serqet
MIKExLITERUS681
Serqet
Level 122
God Stats
3W - 3L
1,577 SR
Queue Stats
286W - 245L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
PointedCracker4
Heimdallr
Level 140
God Stats
10W - 9L
1,610 SR
Queue Stats
208W - 162L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
arkplayer16
Ne Zha
Level 15
God Stats
2W - 5L
1,404 SR
Queue Stats
29W - 22L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
blouch4
Nu Wa
Level 47
God Stats
2W - 2L
1,515 SR
Queue Stats
9W - 19L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 6
10,686
629
19,739
10,826
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
MidasChulo
Bellona
15
3 / 0 / 1
9,085
534
7,567
10,208
8,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
SadBouglouQc
Heimdallr
12
2 / 8 / 0
7,947
467
4,886
10,497
3,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
oHxwks
Khepri
13
2 / 2 / 7
8,721
513
3,824
11,170
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
oVrxkz
Hera
16
3 / 2 / 7
10,139
596
9,609
5,761
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,762
398
1,922
10,219
3,097
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 0
8,204
483
6,470
12,298
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
PointedCracker4
Heimdallr
15
7 / 4 / 4
9,511
559
14,816
15,921
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
12
4 / 5 / 4
8,034
473
6,051
15,879
8,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
blouch4
Nu Wa
10
0 / 6 / 0
5,975
351
1,776
8,773
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
24
Kills
12
12
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
L
1
5
0
0.2
L
0
4
0
0
W
Bellona
MidasChulo
Bellona
3
0
1
3.5
L
Heimdallr
PointedCracker4
Heimdallr
7
4
4
2.25
W
Heimdallr
SadBouglouQc
Heimdallr
2
8
0
0.25
L
Ne Zha
4
5
4
1.2
L
Nu Wa
blouch4
Nu Wa
0
6
0
0
W
Khepri
oHxwks
Khepri
2
2
7
2.75
W
Hera
oVrxkz
Hera
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,625
Damage
31,035
48,462
Taken
63,090
31,995
Mitigated
29,207
17,125
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,739
13,554
328
7,327
10,826
8,457
894
860
9,774
0
63,328
L
1,922
402
0
806
10,219
3,097
715
4,992
5,227
33,133
0
L
6,470
1,011
0
2,183
12,298
9,054
0
757
11,541
0
45,636
W
Bellona
MidasChulo
Bellona
7,567
2,143
0
4,027
10,208
8,647
529
769
7,311
4,094
40,058
L
Heimdallr
PointedCracker4
Heimdallr
14,816
7,914
0
7,774
15,921
6,475
0
2,100
13,820
0
65,179
W
Heimdallr
SadBouglouQc
Heimdallr
4,886
2,525
149
1,126
10,497
3,756
2,416
202
10,214
0
36,788
L
Ne Zha
6,051
2,017
270
2,441
15,879
8,283
0
2,773
13,106
0
33,234
L
Nu Wa
blouch4
Nu Wa
1,776
503
414
743
8,773
2,298
429
3,568
5,205
24,791
0
W
Khepri
oHxwks
Khepri
3,824
283
0
1,751
11,170
9,335
370
109
11,029
21,432
0
W
Hera
oVrxkz
Hera
9,609
2,089
307
2,110
5,761
1,800
1,763
1,508
4,221
84,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
38,486
443
Minions Killed
389
0
Camps Cleared
0
1,726,543
Distance Traveled
1,534,843
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,686
629
91
5
0
378,840
5
L
Freya
6,762
398
67
4
0
304,426
2
L
Serqet
8,204
483
109
6
0
321,337
2
W
Bellona
9,085
534
89
5
0
322,054
3
L
Heimdallr
9,511
559
116
7
0
311,022
3
W
Heimdallr
7,947
467
65
4
0
370,218
4
L
Ne Zha
8,034
473
55
3
0
307,450
3
L
Nu Wa
5,975
351
42
2
0
290,608
0
W
Khepri
8,721
513
33
2
0
329,634
2
W
Hera
10,139
596
165
10
0
325,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role