Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
BasicPoint
Camazotz
Level 104
God Stats
1W - 1L
1,470 SR
Queue Stats
115W - 90L
1,599 Elo+
Party 2
King Arthur
King Arthur
Damianvicio00
King Arthur
Level 107
God Stats
24W - 17L
1,640 SR
Queue Stats
180W - 103L
1,661 Elo+
Party 2
Charybdis
Charybdis
Killaz
Charybdis
Level 160
God Stats
10W - 5L
1,800 SR
Queue Stats
55W - 32L
1,802 Elo+
Party 1
Team Averages
Level 138
1,582 SR
1,612 Elo+

VS

Team Averages
Level 154
1,708 SR
1,642 Elo+
Nemesis
Nemesis
Chinaskih
Nemesis
Level 158
God Stats
2W - 0L
1,680 SR
Queue Stats
125W - 78L
1,686 Elo+
Party 3
Sun Wukong
Sun Wukong
ClaudioMello
Sun Wukong
Level 155
God Stats
6W - 7L
1,597 SR
Queue Stats
191W - 179L
1,628 Elo+
Solo
Ra
Ra
IamCrowcito
Ra
Level 147
God Stats
8W - 1L
1,870 SR
Queue Stats
219W - 134L
1,687 Elo+
Party 3
Hun Batz
Hun Batz
TokyoTulip
Hun Batz
Level 160
God Stats
1W - 0L
1,759 SR
Queue Stats
1,007W - 870L
1,600 Elo+
Solo
Sol
Sol
jikao
Sol
Level 148
God Stats
20W - 10L
1,635 SR
Queue Stats
335W - 254L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 6 / 2
9,174
483
12,525
15,891
7,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
 
Yemoja
13
2 / 0 / 4
8,480
446
6,130
9,367
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
BasicPoint
Camazotz
14
1 / 5 / 4
8,482
446
7,996
18,917
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Damianvicio00
King Arthur
17
4 / 5 / 1
10,595
558
19,862
22,942
17,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Killaz
Charybdis
16
1 / 3 / 0
9,583
504
8,875
13,845
5,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chinaskih
Nemesis
16
2 / 3 / 12
9,657
508
8,468
18,059
16,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ClaudioMello
Sun Wukong
18
4 / 1 / 4
11,175
588
15,201
18,975
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 2 / 12
10,564
556
10,706
11,611
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TokyoTulip
Hun Batz
18
7 / 3 / 4
11,155
587
15,187
13,443
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
jikao
Sol
19
5 / 1 / 6
12,203
642
9,948
15,799
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
19
19
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
6
2
0.5
L
Yemoja
 
Yemoja
2
0
4
4
L
Camazotz
BasicPoint
Camazotz
1
5
4
0.6
W
Nemesis
Chinaskih
Nemesis
2
3
12
2.67
W
Sun Wukong
ClaudioMello
Sun Wukong
4
1
4
6
L
King Arthur
Damianvicio00
King Arthur
4
5
1
0.9
W
1
2
12
3.5
L
Charybdis
Killaz
Charybdis
1
3
0
0.33
W
Hun Batz
TokyoTulip
Hun Batz
7
3
4
3
W
Sol
jikao
Sol
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,388
Damage
59,510
80,962
Taken
77,887
44,792
Mitigated
48,279
23,915
Healing
32,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,525
1,400
143
3,972
15,891
7,142
0
5,228
10,614
78,435
0
L
Yemoja
 
Yemoja
6,130
1,282
2,376
2,454
9,367
9,026
0
2,378
6,793
23,037
0
L
Camazotz
BasicPoint
Camazotz
7,996
2,150
0
6,198
18,917
6,213
43
3,969
14,869
0
57,181
W
Nemesis
Chinaskih
Nemesis
8,468
1,932
372
2,806
18,059
16,837
68
7,400
10,659
0
22,611
W
Sun Wukong
ClaudioMello
Sun Wukong
15,201
2,292
34
8,018
18,975
14,841
518
3,028
15,947
3,523
76,325
L
King Arthur
Damianvicio00
King Arthur
19,862
2,083
0
4,551
22,942
17,092
381
4,373
17,570
6,903
85,443
W
10,706
840
3,466
3,860
11,611
5,190
0
4,902
6,709
90,576
0
L
Charybdis
Killaz
Charybdis
8,875
5,533
0
4,221
13,845
5,319
295
5,660
7,991
0
75,336
W
Hun Batz
TokyoTulip
Hun Batz
15,187
5,039
0
4,264
13,443
5,833
734
3,330
10,113
0
94,744
W
Sol
jikao
Sol
9,948
3,281
0
9,576
15,799
5,578
2,022
2,594
13,205
98,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
54,754
608
Minions Killed
674
0
Camps Cleared
0
1,907,052
Distance Traveled
2,077,538
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,174
483
130
7
0
352,827
5
L
Yemoja
8,480
446
42
2
0
394,392
5
L
Camazotz
8,482
446
102
5
0
376,497
4
W
Nemesis
9,657
508
17
1
0
402,344
4
W
Sun Wukong
11,175
588
162
9
0
407,313
8
L
King Arthur
10,595
558
180
9
0
398,479
3
W
Ra
10,564
556
170
9
0
451,104
5
L
Charybdis
9,583
504
154
8
0
384,857
6
W
Hun Batz
11,155
587
140
7
0
432,066
3
W
Sol
12,203
642
185
10
0
384,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role