Player Matchup

The Morrigan
The Morrigan
Acajoeharazinga
The Morrigan
Level 145
God Stats
2W - 2L
1,734 SR
Queue Stats
180W - 171L
1,553 Elo+
Party 1
Tiamat
Tiamat
AntVigz
Tiamat
Level 129
God Stats
2W - 2L
1,732 SR
Queue Stats
142W - 146L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
J_Branco11
Xing Tian
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,139 Elo+
Party 1
Zeus
Zeus
KiingPatton
Zeus
Level 126
God Stats
1W - 1L
1,783 SR
Queue Stats
58W - 51L
1,557 Elo+
Party 1
Rama
Rama
bugsxhunni
Rama
Level 85
God Stats
0W - 3L
1,138 SR
Queue Stats
38W - 46L
1,488 Elo+
Party 1
Team Averages
Level 108
1,577 SR
1,450 Elo+

VS

Team Averages
Level 129
1,517 SR
1,479 Elo+
Chronos
Chronos
KuroMizore
Chronos
Level 147
God Stats
7W - 5L
1,471 SR
Queue Stats
375W - 325L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
LispiestReject
Gilgamesh
Level 119
God Stats
3W - 0L
1,864 SR
Queue Stats
47W - 49L
1,459 Elo+
Solo
Heimdallr
Heimdallr
UncleOblivion
Heimdallr
Level 102
God Stats
2W - 5L
1,365 SR
Queue Stats
224W - 192L
1,472 Elo+
Party 2
Kuzenbo
Kuzenbo
greatness_2345
Kuzenbo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,489 Elo+
Solo
Hun Batz
Hun Batz
pyetrogamer
Hun Batz
Level 160
God Stats
5W - 6L
1,386 SR
Queue Stats
339W - 349L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Acajoeharazinga
The Morrigan
20
9 / 6 / 11
13,189
776
17,818
14,192
6,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
AntVigz
Tiamat
20
3 / 4 / 21
12,051
709
15,507
14,129
9,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
J_Branco11
Xing Tian
18
2 / 7 / 23
11,536
679
9,064
20,910
21,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
12 / 6 / 13
13,314
783
29,774
17,454
7,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 7 / 16
12,769
751
16,413
18,248
8,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KuroMizore
Chronos
20
5 / 4 / 16
12,468
733
15,184
18,543
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
LispiestReject
Gilgamesh
20
8 / 9 / 11
13,702
806
16,266
31,298
25,735
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
UncleOblivion
Heimdallr
20
8 / 6 / 14
13,300
782
16,198
17,190
8,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 5 / 13
11,248
662
10,876
21,981
41,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
pyetrogamer
Hun Batz
20
7 / 9 / 15
14,045
826
18,192
19,026
9,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
99
31
Kills
30
30
Deaths
33
84
Assists
69
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Acajoeharazinga
The Morrigan
9
6
11
2.42
L
Tiamat
AntVigz
Tiamat
3
4
21
3.38
L
Xing Tian
J_Branco11
Xing Tian
2
7
23
1.93
L
12
6
13
3.08
W
Chronos
KuroMizore
Chronos
5
4
16
3.25
W
Gilgamesh
LispiestReject
Gilgamesh
8
9
11
1.5
W
Heimdallr
UncleOblivion
Heimdallr
8
6
14
2.5
L
5
7
16
1.86
W
2
5
13
1.7
W
Hun Batz
pyetrogamer
Hun Batz
7
9
15
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,576
Damage
76,716
84,933
Taken
108,038
53,573
Mitigated
92,851
25,649
Healing
29,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Acajoeharazinga
The Morrigan
17,818
3,020
500
2,281
14,192
6,618
594
4,113
10,003
28,111
1,233
L
Tiamat
AntVigz
Tiamat
15,507
1,612
1,291
4,267
14,129
9,527
500
3,748
10,381
29,811
0
L
Xing Tian
J_Branco11
Xing Tian
9,064
674
1,111
1,681
20,910
21,357
104
7,983
12,927
19,990
0
L
29,774
2,643
2,597
5,622
17,454
7,277
1,229
4,426
13,028
54,685
0
W
Chronos
KuroMizore
Chronos
15,184
2,123
1,803
5,070
18,543
8,317
3,262
13,230
5,254
34,740
0
W
Gilgamesh
LispiestReject
Gilgamesh
16,266
1,949
3,224
9,386
31,298
25,735
315
17,918
13,268
492
33,731
W
Heimdallr
UncleOblivion
Heimdallr
16,198
7,069
254
2,416
17,190
8,028
2,983
11,889
5,215
0
51,123
L
16,413
7,232
2,258
4,041
18,248
8,794
667
5,913
12,335
0
43,351
W
10,876
1,922
1,760
2,216
21,981
41,213
324
14,044
7,740
24,475
0
W
Hun Batz
pyetrogamer
Hun Batz
18,192
1,093
1,878
1,487
19,026
9,558
354
13,415
4,771
0
38,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,859
Gold Earned
64,763
193
Minions Killed
209
0
Camps Cleared
0
1,532,524
Distance Traveled
1,575,855
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,189
776
42
2
0
285,677
1
L
Tiamat
12,051
709
24
1
0
324,815
0
L
Xing Tian
11,536
679
18
1
0
297,378
0
L
Zeus
13,314
783
53
3
0
312,997
2
W
Chronos
12,468
733
45
3
0
344,919
5
W
Gilgamesh
13,702
806
25
1
0
302,061
0
W
Heimdallr
13,300
782
75
4
0
300,611
3
L
Rama
12,769
751
56
3
0
311,657
0
W
Kuzenbo
11,248
662
20
1
0
314,452
0
W
Hun Batz
14,045
826
44
3
0
313,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role