Player Matchup

Achilles
Achilles
Kanye Weast3323
Achilles
Level 127
God Stats
1W - 0L
1,339 SR
Queue Stats
70W - 59L
1,503 Elo+
Party 2
Merlin
Merlin
Kazelordd
Merlin
Level 62
God Stats
4W - 3L
1,785 SR
Queue Stats
19W - 21L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
free h0le
Cthulhu
Level 97
God Stats
1W - 1L
1,575 SR
Queue Stats
42W - 31L
1,529 Elo+
Party 2
Team Averages
Level 95
1,566 SR
1,494 Elo+

VS

Team Averages
Level 100
1,563 SR
1,501 Elo+
Freya
Freya
Invader Iceberg
Freya
Level 127
God Stats
1W - 3L
1,400 SR
Queue Stats
141W - 161L
1,501 Elo+
Party 1
Loki
Loki
SetAim
Loki
Level 54
God Stats
2W - 8L
1,812 SR
Queue Stats
17W - 26L
1,500 Elo+
Solo
Nike
Nike
chongodongo
Nike
Level 119
God Stats
1W - 2L
1,477 SR
Queue Stats
98W - 127L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 1 / 8
10,671
711
10,545
13,375
13,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Kazelordd
Merlin
15
3 / 1 / 9
10,223
682
7,363
7,312
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
free h0le
Cthulhu
13
5 / 2 / 5
10,833
722
10,801
14,297
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
9,404
627
10,896
14,123
5,382
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
SetAim
Loki
3
0 / 1 / 0
7,052
470
502
937
254
14
1 / 6 / 1
8,937
596
8,229
18,232
11,958
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
4
4
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Achilles
5
1
8
9
W
Merlin
Kazelordd
Merlin
3
1
9
7.5
L
Loki
SetAim
Loki
0
1
0
0
L
1
6
1
0.25
W
Cthulhu
free h0le
Cthulhu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,709
Damage
19,627
34,984
Taken
33,292
30,190
Mitigated
17,594
7,020
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,896
3,139
0
2,932
14,123
5,382
0
7,267
6,630
33,508
0
W
Achilles
10,545
4,078
0
2,144
13,375
13,879
795
5,010
8,365
0
32,437
W
Merlin
Kazelordd
Merlin
7,363
357
552
1,052
7,312
3,176
721
870
6,442
36,707
0
L
Loki
SetAim
Loki
502
142
133
139
937
254
0
537
358
0
718
L
8,229
1,494
176
1,598
18,232
11,958
472
10,355
7,423
0
35,067
W
Cthulhu
free h0le
Cthulhu
10,801
891
588
2,684
14,297
13,135
30
6,327
7,970
30,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
25,393
151
Minions Killed
131
7
Camps Cleared
5
769,776
Distance Traveled
478,449
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,404
627
70
5
3
218,743
2
W
Achilles
10,671
711
39
3
1
275,510
3
W
Merlin
10,223
682
85
6
5
236,427
0
L
Loki
7,052
470
0
0
0
19,961
0
L
Nike
8,937
596
61
4
2
239,745
1
W
Cthulhu
10,833
722
27
2
1
257,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role