Player Matchup

He Bo
He Bo
BatmanEqualsSimp
He Bo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,656 Elo+
Party 1
Loki
Loki
Donkeybait69
Loki
Level 24
God Stats
1W - 2L
1,264 SR
Queue Stats
35W - 38L
1,628 Elo+
Solo
Artio
Artio
GamingThomasBFG
Artio
Level 23
God Stats
3W - 4L
1,285 SR
Queue Stats
35W - 40L
1,446 Elo+
Solo
Bellona
Bellona
TheBiscuit689
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 49L
1,617 Elo+
Party 1
Izanami
Izanami
TheGreatHammbino
Izanami
Level 26
God Stats
32W - 16L
1,724 SR
Queue Stats
62W - 43L
1,634 Elo+
Party 1
Team Averages
Level 22
1,454 SR
1,596 Elo+

VS

Team Averages
Level 25
1,482 SR
1,577 Elo+
Heimdallr
Heimdallr
ExQuvntum
Heimdallr
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 80L
1,540 Elo+
Party 2
Nox
Nox
NYONKOT
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,548 Elo+
Solo
Anhur
Anhur
Priffindas
Anhur
Level 28
God Stats
13W - 14L
1,530 SR
Queue Stats
176W - 122L
1,666 Elo+
Solo
Guan Yu
Guan Yu
TheBagelBurglar
Guan Yu
Level 23
God Stats
3W - 5L
1,577 SR
Queue Stats
49W - 40L
1,565 Elo+
Party 2
Cerberus
Cerberus
Umdoidoaleatorio
Cerberus
Level 16
God Stats
0W - 2L
1,301 SR
Queue Stats
31W - 28L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 1
10,558
704
13,947
8,755
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 1 / 4
8,944
596
4,441
8,974
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 4
7,554
504
5,287
10,629
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
13
2 / 1 / 3
7,870
525
7,806
12,542
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 5 / 1
6,599
440
3,636
11,427
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ExQuvntum
Heimdallr
12
2 / 7 / 1
7,131
475
4,507
10,315
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
11
2 / 4 / 2
7,162
477
3,772
6,086
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
15
6 / 2 / 3
8,895
593
9,264
10,322
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 1
6,660
444
5,795
11,919
9,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 4 / 8
7,879
525
6,248
10,835
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
21
Kills
15
15
Deaths
21
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
14
3
1
4.83
W
4
1
4
6
L
Heimdallr
ExQuvntum
Heimdallr
2
7
1
0.36
W
1
5
4
0.6
L
Nox
2
4
2
0.75
L
Anhur
6
2
3
3.75
L
0
4
1
0.13
W
Bellona
2
1
3
3.5
W
0
5
1
0.1
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
29,586
52,327
Taken
49,477
24,717
Mitigated
22,637
18,257
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,947
1,254
0
3,703
8,755
2,315
34
3,407
5,348
62,657
0
W
4,441
1,063
0
4,672
8,974
2,827
0
490
8,484
0
62,050
L
Heimdallr
ExQuvntum
Heimdallr
4,507
1,709
0
1,724
10,315
3,807
0
4,165
6,030
0
39,842
W
5,287
884
661
3,222
10,629
7,235
0
3,826
6,803
19,893
0
L
Nox
3,772
428
0
750
6,086
1,826
0
3,986
2,100
29,202
0
L
Anhur
9,264
4,076
0
4,469
10,322
2,878
186
3,995
6,327
0
63,929
L
5,795
655
159
4,160
11,919
9,492
64
1,933
9,087
0
36,300
W
Bellona
7,806
1,478
0
3,828
12,542
10,059
250
0
12,542
9,297
30,682
W
3,636
2,070
0
2,171
11,427
2,281
0
2,297
9,130
0
46,893
L
6,248
438
0
2,695
10,835
4,634
0
6,985
3,850
27,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
37,727
427
Minions Killed
388
0
Camps Cleared
0
1,609,965
Distance Traveled
1,313,178
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,558
704
120
8
0
345,661
4
W
Loki
8,944
596
127
8
0
336,901
1
L
Heimdallr
7,131
475
74
5
0
282,966
2
W
Artio
7,554
504
22
1
0
281,933
1
L
Nox
7,162
477
67
4
0
211,111
0
L
Anhur
8,895
593
121
8
0
257,349
5
L
Guan Yu
6,660
444
64
4
0
290,256
1
W
Bellona
7,870
525
72
5
0
384,740
4
W
Izanami
6,599
440
86
6
0
260,730
1
L
Cerberus
7,879
525
62
4
0
271,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role