Player Matchup

Achilles
Achilles
Herkuhertz
Achilles
Level 15
God Stats
2W - 0L
1,714 SR
Queue Stats
14W - 17L
1,366 Elo+
Solo
Danzaburou
Danzaburou
flippin_gamer
Danzaburou
Level 21
God Stats
4W - 0L
1,651 SR
Queue Stats
16W - 21L
1,325 Elo+
Party 1
Ymir
Ymir
reyn2287
Ymir
Level 13
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 3L
1,116 Elo+
Party 4
Fenrir
Fenrir
rickerton
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,116 Elo+
Party 4
Anubis
Anubis
saiyajin2k
Anubis
Level 19
God Stats
1W - 4L
991 SR
Queue Stats
16W - 21L
1,325 Elo+
Party 1
Team Averages
Level 15
1,422 SR
1,250 Elo+

VS

Team Averages
Level 29
1,536 SR
1,485 Elo+
Hera
Hera
BlackMother
Hera
Level 13
God Stats
4W - 5L
1,543 SR
Queue Stats
10W - 15L
1,435 Elo+
Solo
Neith
Neith
Jummmmy
Neith
Level 6
God Stats
1W - 3L
1,479 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
Mistletoe2978
Gilgamesh
Level 109
God Stats
5W - 4L
1,657 SR
Queue Stats
75W - 51L
1,515 Elo+
Party 2
Cupid
Cupid
eric0n12
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
tiffachu
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Herkuhertz
Achilles
15
6 / 1 / 2
9,065
477
5,962
12,281
10,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
flippin_gamer
Danzaburou
14
2 / 5 / 4
8,647
455
4,028
11,062
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
13
0 / 2 / 7
8,659
456
1,707
16,753
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
rickerton
Fenrir
20
15 / 3 / 5
12,093
636
18,910
16,336
7,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
saiyajin2k
Anubis
17
6 / 4 / 1
10,493
552
11,768
15,319
8,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
9,110
479
11,471
11,455
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Jummmmy
Neith
14
2 / 6 / 6
9,292
489
12,379
9,268
2,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Mistletoe2978
Gilgamesh
16
10 / 5 / 0
10,252
540
17,072
21,283
13,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
eric0n12
Cupid
11
0 / 6 / 0
6,852
361
3,843
8,583
2,235
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 5 / 0
7,358
387
2,446
10,813
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
29
Kills
15
15
Deaths
29
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Achilles
Herkuhertz
Achilles
6
1
2
7
L
Neith
Jummmmy
Neith
2
6
6
0.83
L
Gilgamesh
Mistletoe2978
Gilgamesh
10
5
0
2
L
Cupid
eric0n12
Cupid
0
6
0
0
W
Danzaburou
flippin_gamer
Danzaburou
2
5
4
0.8
W
Ymir
0
2
7
1.75
W
Fenrir
rickerton
Fenrir
15
3
5
5.83
W
Anubis
saiyajin2k
Anubis
6
4
1
1.63
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,375
Damage
47,211
71,751
Taken
61,402
44,694
Mitigated
32,008
21,348
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,471
2,614
0
1,487
11,455
3,102
988
2,155
9,300
50,011
0
W
Achilles
Herkuhertz
Achilles
5,962
2,246
0
2,607
12,281
10,062
632
1,543
10,693
0
43,321
L
Neith
Jummmmy
Neith
12,379
6,757
0
1,555
9,268
2,485
1,460
2,094
7,174
0
46,390
L
Gilgamesh
Mistletoe2978
Gilgamesh
17,072
5,639
0
4,619
21,283
13,881
314
8,262
13,021
0
53,014
L
Cupid
eric0n12
Cupid
3,843
2,134
0
456
8,583
2,235
1,483
496
8,087
0
26,981
W
Danzaburou
flippin_gamer
Danzaburou
4,028
1,448
0
2,084
11,062
4,300
1,368
3,541
7,249
0
40,134
W
Ymir
1,707
123
0
1,524
16,753
14,294
0
4,971
11,177
32,306
0
W
Fenrir
rickerton
Fenrir
18,910
5,054
0
8,499
16,336
7,831
0
2,246
13,859
0
94,509
W
Anubis
saiyajin2k
Anubis
11,768
1,029
0
6,634
15,319
8,207
307
888
13,814
75,325
0
L
Ymir
2,446
309
0
237
10,813
10,305
189
468
10,345
18,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
42,864
448
Minions Killed
300
0
Camps Cleared
0
1,712,356
Distance Traveled
1,514,313
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,110
479
89
5
0
341,858
2
W
Achilles
9,065
477
74
4
0
318,423
0
L
Neith
9,292
489
72
4
0
301,456
1
L
Gilgamesh
10,252
540
55
3
0
339,101
1
L
Cupid
6,852
361
49
3
0
300,535
0
W
Danzaburou
8,647
455
75
4
0
343,319
0
W
Ymir
8,659
456
42
2
0
325,412
0
W
Fenrir
12,093
636
137
7
0
416,529
0
W
Anubis
10,493
552
120
6
0
308,673
0
L
Ymir
7,358
387
35
2
0
231,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role