Player Matchup

Athena
Athena
Arjahn
Athena
Level 112
God Stats
2W - 2L
1,360 SR
Queue Stats
22W - 25L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
Artio
Kukulkan
Level 149
God Stats
3W - 2L
1,587 SR
Queue Stats
144W - 115L
1,570 Elo+
Party 1
Chaac
Chaac
Deadshot
Chaac
Level 155
God Stats
5W - 3L
1,835 SR
Queue Stats
26W - 23L
1,577 Elo+
Party 1
Charybdis
Charybdis
Ignem
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,457 Elo+
Party 1
Thoth
Thoth
octofungus
Thoth
Level 160
God Stats
7W - 5L
1,809 SR
Queue Stats
31W - 26L
1,598 Elo+
Party 1
Team Averages
Level 136
1,618 SR
1,527 Elo+

VS

Team Averages
Level 154
1,717 SR
1,543 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GenmaSage
Tsukuyomi
Level 157
God Stats
52W - 35L
1,716 SR
Queue Stats
391W - 361L
1,543 Elo+
Party 2
Merlin
Merlin
SetoK
Merlin
Level 158
God Stats
1W - 1L
1,945 SR
Queue Stats
117W - 111L
1,550 Elo+
Party 2
Bastet
Bastet
StacheRide88
Bastet
Level 147
God Stats
21W - 8L
1,773 SR
Queue Stats
233W - 242L
1,561 Elo+
Solo
Izanami
Izanami
StinkIsMyKink
Izanami
Level 160
God Stats
6W - 3L
1,654 SR
Queue Stats
158W - 157L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arjahn
Athena
18
2 / 1 / 4
11,548
722
4,771
12,099
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Artio
Kukulkan
18
1 / 2 / 1
10,826
677
7,423
8,471
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Deadshot
Chaac
17
3 / 1 / 5
11,109
694
7,968
19,621
21,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Ignem
Charybdis
18
1 / 1 / 5
10,605
663
3,971
7,548
2,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
20
7 / 1 / 5
12,797
800
25,732
7,493
3,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
2 / 1 / 2
11,147
697
7,020
13,890
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
GenmaSage
Tsukuyomi
16
0 / 4 / 1
9,057
566
6,591
9,186
2,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SetoK
Merlin
14
0 / 3 / 3
9,106
569
7,400
9,334
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
2 / 3 / 0
9,764
610
8,466
11,506
3,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
19
2 / 3 / 2
10,974
686
7,963
12,618
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
6
6
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
2
3
W
Athena
Arjahn
Athena
2
1
4
4
W
Kukulkan
Artio
Kukulkan
1
2
1
0.75
W
Chaac
Deadshot
Chaac
3
1
5
5.5
L
Tsukuyomi
GenmaSage
Tsukuyomi
0
4
1
0.13
W
Charybdis
Ignem
Charybdis
1
1
5
3.5
L
Merlin
SetoK
Merlin
0
3
3
0.5
L
Bastet
2
3
0
0.67
L
Izanami
2
3
2
1
W
Thoth
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,865
Damage
37,440
55,232
Taken
56,534
44,570
Mitigated
17,583
15,450
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,020
511
1,491
6,375
13,890
4,681
0
8,036
5,484
50,790
0
W
Athena
Arjahn
Athena
4,771
897
0
2,885
12,099
13,487
725
3,276
8,823
23,285
0
W
Kukulkan
Artio
Kukulkan
7,423
1,187
0
302
8,471
3,648
102
3,017
5,454
53,020
0
W
Chaac
Deadshot
Chaac
7,968
759
0
8,221
19,621
21,145
0
4,020
15,601
0
22,756
L
Tsukuyomi
GenmaSage
Tsukuyomi
6,591
1,160
0
63
9,186
2,662
0
5,318
3,667
0
29,405
W
Charybdis
Ignem
Charybdis
3,971
2,096
0
1,140
7,548
2,950
4,285
2,354
5,194
0
48,124
L
Merlin
SetoK
Merlin
7,400
411
0
498
9,334
2,573
1
6,971
2,110
24,306
0
L
Bastet
8,466
1,642
0
1,205
11,506
3,427
0
8,634
2,701
0
24,597
L
Izanami
7,963
3,871
0
1,815
12,618
4,240
3,055
9,463
3,104
0
54,960
W
Thoth
25,732
333
0
2,902
7,493
3,340
2,071
2,402
5,091
77,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,885
Gold Earned
50,048
457
Minions Killed
377
9
Camps Cleared
9
1,621,757
Distance Traveled
1,342,519
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,147
697
119
7
4
279,907
2
W
Athena
11,548
722
38
2
1
355,253
3
W
Kukulkan
10,826
677
107
7
4
304,257
2
W
Chaac
11,109
694
46
3
2
324,291
3
L
Tsukuyomi
9,057
566
63
4
2
287,806
3
W
Charybdis
10,605
663
115
7
1
316,541
5
L
Merlin
9,106
569
46
3
0
226,717
3
L
Bastet
9,764
610
34
2
1
302,027
1
L
Izanami
10,974
686
115
7
2
246,062
2
W
Thoth
12,797
800
151
9
1
321,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role