Player Matchup

Medusa
Medusa
Daisuki978
Medusa
Level 27
God Stats
3W - 3L
1,403 SR
Queue Stats
9W - 15L
1,345 Elo+
Solo
Neith
Neith
ErosMosqueraLao
Neith
Level 5
God Stats
1W - 0L
1,517 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Nemesis
Nemesis
ReachR
Nemesis
Level 26
God Stats
1W - 0L
1,305 SR
Queue Stats
23W - 18L
1,543 Elo+
Party 1
Achilles
Achilles
TNeteroT
Achilles
Level 18
God Stats
2W - 0L
1,757 SR
Queue Stats
37W - 19L
1,674 Elo+
Solo
Aphrodite
Aphrodite
ipawnnn
Aphrodite
Level 26
God Stats
6W - 4L
1,523 SR
Queue Stats
23W - 19L
1,519 Elo+
Party 1
Team Averages
Level 20
1,501 SR
1,469 Elo+

VS

Team Averages
Level 16
1,520 SR
1,518 Elo+
Erlang Shen
Erlang Shen
AaronTiger
Erlang Shen
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
158W - 133L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
CamTillman
Baron Samedi
Level 25
God Stats
9W - 5L
1,571 SR
Queue Stats
41W - 51L
1,371 Elo+
Solo
King Arthur
King Arthur
FYNM
King Arthur
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 60L
1,486 Elo+
Solo
Amaterasu
Amaterasu
ZuckerBurg22
Amaterasu
Level 11
God Stats
1W - 2L
1,552 SR
Queue Stats
11W - 15L
1,513 Elo+
Solo
Fenrir
Fenrir
gasitup
Fenrir
Level 4
God Stats
1W - 2L
1,477 SR
Queue Stats
2W - 2L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daisuki978
Medusa
15
3 / 7 / 0
9,550
455
4,781
13,209
4,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 4
8,924
425
5,588
14,686
4,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ReachR
Nemesis
15
2 / 4 / 5
9,846
469
8,616
20,652
7,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TNeteroT
Achilles
18
9 / 3 / 2
12,328
587
21,790
24,172
24,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
ipawnnn
Aphrodite
15
2 / 6 / 5
10,175
485
11,850
14,253
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AaronTiger
Erlang Shen
19
10 / 5 / 2
12,145
578
19,386
24,475
13,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
CamTillman
Baron Samedi
16
6 / 3 / 8
10,741
511
11,074
12,559
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
FYNM
King Arthur
16
4 / 3 / 8
10,019
477
9,960
12,449
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
ZuckerBurg22
Amaterasu
17
4 / 2 / 7
9,857
469
15,727
21,844
18,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
gasitup
Fenrir
9
2 / 4 / 3
7,763
370
2,907
7,608
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
16
Kills
26
26
Deaths
17
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AaronTiger
Erlang Shen
10
5
2
2.2
L
Baron Samedi
CamTillman
Baron Samedi
6
3
8
3.33
W
Medusa
Daisuki978
Medusa
3
7
0
0.43
W
0
6
4
0.33
L
King Arthur
FYNM
King Arthur
4
3
8
2.67
W
Nemesis
ReachR
Nemesis
2
4
5
1.13
W
Achilles
TNeteroT
Achilles
9
3
2
3.33
L
Amaterasu
ZuckerBurg22
Amaterasu
4
2
7
3.75
L
Fenrir
gasitup
Fenrir
2
4
3
0.88
W
Aphrodite
ipawnnn
Aphrodite
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,625
Damage
59,054
86,972
Taken
78,935
45,960
Mitigated
50,870
29,486
Healing
31,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AaronTiger
Erlang Shen
19,386
10,230
0
12,268
24,475
13,760
0
3,992
20,027
0
106,671
L
Baron Samedi
CamTillman
Baron Samedi
11,074
1,615
1,717
5,002
12,559
4,901
1,163
3,454
9,078
58,603
0
W
Medusa
Daisuki978
Medusa
4,781
2,816
217
2,159
13,209
4,033
1,136
1,787
11,422
0
35,569
W
5,588
3,060
0
1,919
14,686
4,359
4,178
2,782
11,904
0
55,539
L
King Arthur
FYNM
King Arthur
9,960
396
0
1,886
12,449
11,451
0
1,031
11,275
11,866
39,580
W
Nemesis
ReachR
Nemesis
8,616
3,862
0
6,754
20,652
7,191
562
4,100
16,552
30
43,233
W
Achilles
TNeteroT
Achilles
21,790
5,072
0
4,536
24,172
24,878
289
1,395
22,777
13,436
61,782
L
Amaterasu
ZuckerBurg22
Amaterasu
15,727
4,502
0
8,835
21,844
18,189
922
5,504
15,464
5,879
55,940
L
Fenrir
gasitup
Fenrir
2,907
999
0
1,336
7,608
2,569
867
1,575
5,915
0
15,570
W
Aphrodite
ipawnnn
Aphrodite
11,850
1,528
6,131
7,770
14,253
5,499
1,304
5,015
9,238
59,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,823
Gold Earned
50,525
439
Minions Killed
447
0
Camps Cleared
0
1,848,531
Distance Traveled
1,726,400
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,145
578
135
6
0
406,944
4
L
Baron Samedi
10,741
511
110
5
0
325,355
2
W
Medusa
9,550
455
59
3
0
300,519
0
W
Neith
8,924
425
97
5
0
342,057
0
L
King Arthur
10,019
477
77
4
0
338,201
0
W
Nemesis
9,846
469
73
3
0
417,526
3
W
Achilles
12,328
587
100
5
0
422,407
5
L
Amaterasu
9,857
469
93
4
0
436,218
3
L
Fenrir
7,763
370
32
2
0
219,682
1
W
Aphrodite
10,175
485
110
5
0
366,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role