Player Matchup

Cabrakan
Cabrakan
Daxee_
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Just A Bum4810
Cernunnos
Level 22
God Stats
2W - 4L
1,239 SR
Queue Stats
64W - 88L
1,499 Elo+
Solo
Nu Wa
Nu Wa
NoobWa75
Nu Wa
Level 28
God Stats
38W - 21L
1,671 SR
Queue Stats
180W - 192L
1,569 Elo+
Solo
Tyr
Tyr
joseph576812
Tyr
Level 14
God Stats
2W - 0L
1,826 SR
Queue Stats
18W - 18L
1,443 Elo+
Solo
Nemesis
Nemesis
xXGothBunBunXx
Nemesis
Level 29
God Stats
22W - 16L
1,600 SR
Queue Stats
75W - 59L
1,526 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,507 Elo+

VS

Team Averages
Level 20
1,440 SR
1,514 Elo+
Fenrir
Fenrir
DiscardedNine76
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,619 Elo+
Solo
Anhur
Anhur
NCSU Redline
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nexsus1954
Danzaburou
Level 8
God Stats
29W - 15L
1,500 SR
Queue Stats
127W - 109L
1,459 Elo+
Solo
Achilles
Achilles
RgN Surt
Achilles
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
56W - 75L
1,447 Elo+
Solo
Sol
Sol
Stokes892
Sol
Level 28
God Stats
1W - 2L
1,422 SR
Queue Stats
138W - 148L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Daxee_
Cabrakan
11
0 / 0 / 13
7,960
498
4,360
9,348
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Just A Bum4810
Cernunnos
16
10 / 1 / 0
9,980
624
10,179
12,683
4,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
NoobWa75
Nu Wa
16
8 / 1 / 6
9,753
610
14,006
6,286
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 2
6,992
437
2,344
9,724
7,414
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 5
8,357
522
8,008
9,805
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,632
540
10,888
14,517
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 1
5,680
355
1,979
5,890
1,112
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Nexsus1954
Danzaburou
13
2 / 7 / 0
8,237
515
9,507
13,439
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
RgN Surt
Achilles
11
0 / 3 / 1
7,259
454
4,067
10,730
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 0
7,888
493
4,905
10,729
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
7
7
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Daxee_
Cabrakan
0
0
13
6.5
L
4
5
2
1
W
Cernunnos
Just A Bum4810
Cernunnos
10
1
0
10
L
0
4
1
0.13
L
Danzaburou
Nexsus1954
Danzaburou
2
7
0
0.29
W
Nu Wa
NoobWa75
Nu Wa
8
1
6
11
L
Achilles
RgN Surt
Achilles
0
3
1
0.17
L
1
4
0
0.25
W
1
5
2
0.4
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,897
Damage
31,346
47,846
Taken
55,305
26,720
Mitigated
17,155
11,604
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Daxee_
Cabrakan
4,360
578
0
2,106
9,348
9,197
0
851
8,379
15,816
0
L
10,888
2,449
0
4,584
14,517
6,581
0
5,572
8,643
5,326
53,117
W
Cernunnos
Just A Bum4810
Cernunnos
10,179
4,098
0
5,051
12,683
4,222
660
370
12,313
0
72,847
L
1,979
1,612
0
562
5,890
1,112
208
3,357
2,339
0
13,660
L
Danzaburou
Nexsus1954
Danzaburou
9,507
3,376
0
2,877
13,439
2,647
507
3,364
9,891
0
48,940
W
Nu Wa
NoobWa75
Nu Wa
14,006
3,459
0
1,874
6,286
2,407
1,214
1,939
4,262
62,302
0
L
Achilles
RgN Surt
Achilles
4,067
1,221
0
1,319
10,730
3,430
0
1,620
9,004
0
23,616
L
4,905
1,581
0
3,422
10,729
3,385
2,271
3,409
7,062
61,568
5,939
W
2,344
284
0
1,036
9,724
7,414
0
382
8,746
0
23,548
W
8,008
3,842
0
1,537
9,805
3,480
810
1,450
8,269
0
48,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,042
Gold Earned
37,696
370
Minions Killed
370
0
Camps Cleared
0
1,613,252
Distance Traveled
1,363,945
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,960
498
25
2
0
304,346
3
L
Fenrir
8,632
540
93
6
0
269,553
4
W
Cernunnos
9,980
624
128
8
0
313,774
2
L
Anhur
5,680
355
31
2
0
169,441
0
L
Danzaburou
8,237
515
91
6
0
288,433
4
W
Nu Wa
9,753
610
99
6
0
302,801
8
L
Achilles
7,259
454
46
3
0
348,077
2
L
Sol
7,888
493
109
7
0
288,441
2
W
Tyr
6,992
437
43
3
0
329,445
2
W
Nemesis
8,357
522
75
5
0
362,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role