Player Matchup

Chaac
Chaac
Ck XxWaterxX
Chaac
Level 37
God Stats
14W - 12L
1,463 SR
Queue Stats
40W - 35L
1,337 Elo+
Solo
Sol
Sol
Fercho7-8
Sol
Level 63
God Stats
5W - 4L
1,592 SR
Queue Stats
155W - 203L
1,304 Elo+
Solo
Jormungandr
Jormungandr
NotThePotW33DS
Jormungandr
Level 64
God Stats
1W - 2L
1,538 SR
Queue Stats
101W - 102L
1,416 Elo+
Solo
Danzaburou
Danzaburou
UwU_Bubbles
Danzaburou
Level 41
God Stats
2W - 4L
1,702 SR
Queue Stats
78W - 116L
1,336 Elo+
Solo
Zhong Kui
Zhong Kui
pandacazes
Zhong Kui
Level 33
God Stats
0W - 5L
1,147 SR
Queue Stats
49W - 68L
1,232 Elo+
Solo
Team Averages
Level 48
1,488 SR
1,325 Elo+

VS

Team Averages
Level 75
1,448 SR
1,318 Elo+
Morgan Le Fay
Morgan Le Fay
BOSSIERFIND040
Morgan Le Fay
Level 85
God Stats
4W - 4L
1,438 SR
Queue Stats
425W - 487L
1,397 Elo+
Solo
Chaac
Chaac
CrimsyImpaler
Chaac
Level 101
God Stats
5W - 4L
1,428 SR
Queue Stats
112W - 134L
1,297 Elo+
Party 1
Chernobog
Chernobog
Jackal6621
Chernobog
Level 63
God Stats
4W - 2L
1,429 SR
Queue Stats
34W - 43L
1,289 Elo+
Party 1
Loki
Loki
edrianjv
Loki
Level 61
God Stats
11W - 11L
1,443 SR
Queue Stats
52W - 68L
1,341 Elo+
Solo
Aphrodite
Aphrodite
nctiger459
Aphrodite
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 31L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 7
12,687
437
18,934
25,458
25,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 9 / 5
12,521
432
16,633
23,898
9,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
NotThePotW33DS
Jormungandr
19
6 / 8 / 11
13,467
464
25,751
30,199
30,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
UwU_Bubbles
Danzaburou
10
1 / 2 / 2
9,309
321
4,420
7,321
1,993
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
pandacazes
Zhong Kui
16
5 / 7 / 2
10,733
370
11,325
16,609
8,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BOSSIERFIND040
Morgan Le Fay
18
7 / 7 / 9
13,096
452
19,346
22,085
9,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 6 / 6
13,586
468
20,981
27,440
19,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Jackal6621
Chernobog
19
6 / 3 / 12
12,241
422
22,011
19,983
8,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
19
8 / 5 / 14
13,192
455
13,738
16,079
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
nctiger459
Aphrodite
18
3 / 2 / 12
12,722
439
7,773
16,488
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
22
Kills
32
32
Deaths
23
27
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BOSSIERFIND040
Morgan Le Fay
7
7
9
1.64
L
7
6
7
1.75
W
8
6
6
1.83
L
3
9
5
0.61
W
Chernobog
Jackal6621
Chernobog
6
3
12
4
L
Jormungandr
NotThePotW33DS
Jormungandr
6
8
11
1.44
L
Danzaburou
UwU_Bubbles
Danzaburou
1
2
2
1
W
Loki
8
5
14
3
W
Aphrodite
nctiger459
Aphrodite
3
2
12
4.5
L
Zhong Kui
pandacazes
Zhong Kui
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,063
Damage
83,849
103,485
Taken
102,075
76,011
Mitigated
52,161
25,818
Healing
43,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BOSSIERFIND040
Morgan Le Fay
19,346
1,050
371
3,244
22,085
9,217
2,155
11,529
10,382
78,921
0
L
18,934
2,867
0
7,600
25,458
25,286
249
4,980
19,523
249
66,965
W
20,981
7,468
0
11,406
27,440
19,136
2,788
13,683
13,649
0
80,665
L
16,633
3,717
0
8,910
23,898
9,523
3,884
7,176
16,200
71,701
5,597
W
Chernobog
Jackal6621
Chernobog
22,011
14,053
355
7,991
19,983
8,409
2,019
9,801
9,841
0
75,804
L
Jormungandr
NotThePotW33DS
Jormungandr
25,751
6,916
249
2,128
30,199
30,798
182
7,153
21,891
82,380
0
L
Danzaburou
UwU_Bubbles
Danzaburou
4,420
1,383
0
3,100
7,321
1,993
654
1,994
5,177
0
32,845
W
Loki
13,738
2,647
0
4,578
16,079
5,486
534
7,597
8,430
0
48,841
W
Aphrodite
nctiger459
Aphrodite
7,773
1,242
5,104
10,261
16,488
9,913
680
9,506
6,732
29,406
0
L
Zhong Kui
pandacazes
Zhong Kui
11,325
582
401
3,430
16,609
8,411
0
4,563
11,743
26,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,717
Gold Earned
64,837
441
Minions Killed
486
0
Camps Cleared
0
2,014,540
Distance Traveled
2,434,862
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,096
452
134
5
0
473,319
1
L
Chaac
12,687
437
98
3
0
518,291
6
W
Chaac
13,586
468
146
5
0
523,315
2
L
Sol
12,521
432
136
5
0
437,296
8
W
Chernobog
12,241
422
78
3
0
457,372
0
L
Jormungandr
13,467
464
118
4
0
424,462
3
L
Danzaburou
9,309
321
46
2
0
233,670
1
W
Loki
13,192
455
65
2
0
526,105
1
W
Aphrodite
12,722
439
63
2
0
454,751
1
L
Zhong Kui
10,733
370
43
1
0
400,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role