Player Matchup

Chaac
Chaac
KXZIFRXMHXLL
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,428 Elo+
Party 1
Thanatos
Thanatos
MasterGroomer
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,694 Elo+
Party 1
Chronos
Chronos
OMENIHIL
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,436 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,519 Elo+

VS

Team Averages
Level 53
1,650 SR
1,407 Elo+
Horus
Horus
Shteve02
Horus
Level 25
God Stats
20W - 19L
1,657 SR
Queue Stats
74W - 81L
1,445 Elo+
Party 2
Ra
Ra
pieman-2001
Ra
Level 121
God Stats
3W - 5L
1,587 SR
Queue Stats
75W - 85L
1,442 Elo+
Party 2
Chaac
Chaac
tarion12
Chaac
Level 14
God Stats
3W - 1L
1,705 SR
Queue Stats
15W - 27L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,923
595
9,189
19,056
18,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
MasterGroomer
Thanatos
11
2 / 13 / 2
9,304
620
9,884
16,455
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
OMENIHIL
Chronos
14
1 / 7 / 2
9,427
628
14,300
14,321
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Shteve02
Horus
15
7 / 2 / 14
11,232
749
10,186
19,095
16,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 1 / 12
12,475
832
20,934
13,720
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
tarion12
Chaac
15
7 / 1 / 15
12,007
800
12,826
22,693
24,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
26
26
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Thanatos
MasterGroomer
Thanatos
2
13
2
0.23
L
Chronos
OMENIHIL
Chronos
1
7
2
0.29
W
Horus
Shteve02
Horus
7
2
14
7
W
12
1
12
18
W
Chaac
tarion12
Chaac
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
43,946
49,832
Taken
55,508
27,905
Mitigated
45,736
12,682
Healing
27,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,189
573
0
5,120
19,056
18,918
0
8,743
10,313
0
27,436
L
Thanatos
MasterGroomer
Thanatos
9,884
2,312
0
5,323
16,455
4,841
0
6,462
9,993
0
21,871
L
Chronos
OMENIHIL
Chronos
14,300
3,453
0
2,239
14,321
4,146
0
7,585
6,736
43,016
0
W
Horus
Shteve02
Horus
10,186
3,360
2,014
3,734
19,095
16,126
163
6,110
11,408
3,111
18,377
W
20,934
2,564
3,789
6,518
13,720
5,239
2,325
2,904
10,593
72,139
0
W
Chaac
tarion12
Chaac
12,826
1,413
1,142
10,319
22,693
24,371
194
7,042
15,197
0
39,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
35,714
138
Minions Killed
177
6
Camps Cleared
7
778,985
Distance Traveled
888,187
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,923
595
34
2
4
296,098
5
L
Thanatos
9,304
620
22
1
1
209,230
3
L
Chronos
9,427
628
82
5
1
273,657
0
W
Horus
11,232
749
20
1
1
298,095
0
W
Ra
12,475
832
121
8
4
310,100
1
W
Chaac
12,007
800
36
2
2
279,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role