Player Matchup

Sun Wukong
Sun Wukong
Bronze V
AgileBat489688
Sun Wukong
Bronze V
Level 41
God Stats
0W - 1L
1,584 SR
Queue Stats
3W - 21L
917 MMR
Solo
Chang'e
Chang'e
Silver I
anonymouz851
Chang'e
Silver I
Level 127
God Stats
16W - 16L
1,560 SR
Queue Stats
34W - 44L
1,454 MMR
Solo
Geb
Geb
Silver II
wReKtAlPaNe
Geb
Silver II
Level 148
God Stats
0W - 1L
1,736 SR
Queue Stats
281W - 276L
1,036 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,626 SR
1,135 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,446 SR
1,079 MMR
Hades
Hades
Gold II
 
Hades
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver V
SLAYER BONES
Bellona
Silver V
Level 151
God Stats
1W - 10L
1,418 SR
Queue Stats
101W - 150L
796 MMR
Solo
Chiron
Chiron
Silver II
yaaaaabudddy
Chiron
Silver II
Level 160
God Stats
73W - 98L
1,420 SR
Queue Stats
579W - 727L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgileBat489688
Sun Wukong
11
0 / 9 / 4
9,017
601
3,824
22,490
12,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chang'e
anonymouz851
Chang'e
14
4 / 8 / 3
11,198
747
14,860
14,356
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
3 / 7 / 3
11,378
759
8,688
15,816
12,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaAchillesGilgameshCu ChulainnChaac

VS

Bans
AresBacchusHou YiCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 3 / 14
11,295
753
12,926
14,478
10,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
SLAYER BONES
Bellona
16
8 / 1 / 16
11,941
796
11,730
15,607
15,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
16
9 / 5 / 13
11,683
779
18,517
12,430
4,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
24
24
Deaths
9
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
3
14
4.67
L
Sun Wukong
AgileBat489688
Sun Wukong
0
9
4
0.22
W
Bellona
SLAYER BONES
Bellona
8
1
16
16
L
Chang'e
anonymouz851
Chang'e
4
8
3
0.69
L
3
7
3
0.64
W
Chiron
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,372
Damage
43,173
52,662
Taken
42,515
28,244
Mitigated
30,795
10,190
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,926
1,184
2,161
4,504
14,478
10,763
901
8,744
5,410
55,782
0
L
Sun Wukong
AgileBat489688
Sun Wukong
3,824
814
0
3,447
22,490
12,220
149
6,612
15,878
14
17,714
W
Bellona
SLAYER BONES
Bellona
11,730
2,011
694
2,353
15,607
15,297
950
8,536
6,674
0
37,724
L
Chang'e
anonymouz851
Chang'e
14,860
353
1,461
3,656
14,356
3,923
723
2,725
11,631
36,119
0
L
8,688
593
0
1,626
15,816
12,101
98
4,228
11,588
29,212
0
W
Chiron
18,517
8,549
1,193
2,659
12,430
4,735
1,797
6,625
5,601
0
56,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
34,919
137
Minions Killed
193
3
Camps Cleared
10
800,918
Distance Traveled
796,810
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,295
753
82
5
3
254,488
2
L
Sun Wukong
9,017
601
27
2
0
282,886
6
W
Bellona
11,941
796
43
3
2
297,090
1
L
Chang'e
11,198
747
64
4
1
266,923
1
L
Geb
11,378
759
46
3
2
251,109
1
W
Chiron
11,683
779
68
5
5
245,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role