Player Matchup

Ymir
Ymir
KomaRho
Ymir
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 51L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
LucienWolfswift
Danzaburou
Level 107
God Stats
37W - 49L
1,421 SR
Queue Stats
970W - 1,065L
1,433 Elo+
Solo
Kukulkan
Kukulkan
NaruWolf
Kukulkan
Level 126
God Stats
1W - 1L
1,381 SR
Queue Stats
32W - 43L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
Wizlore25
Kuzenbo
Level 104
God Stats
14W - 17L
1,446 SR
Queue Stats
86W - 106L
1,448 Elo+
Party 3
Cliodhna
Cliodhna
thedankknight14
Cliodhna
Level 122
God Stats
9W - 6L
1,471 SR
Queue Stats
144W - 151L
1,520 Elo+
Party 3
Team Averages
Level 117
1,444 SR
1,458 Elo+

VS

Team Averages
Level 94
1,490 SR
1,428 Elo+
Heimdallr
Heimdallr
Cat_boy02
Heimdallr
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 191L
1,391 Elo+
Party 2
He Bo
He Bo
Catman02
He Bo
Level 89
God Stats
3W - 4L
1,588 SR
Queue Stats
253W - 276L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
J1ngles18
Nu Wa
Level 104
God Stats
26W - 33L
1,488 SR
Queue Stats
574W - 669L
1,408 Elo+
Party 2
Achilles
Achilles
Marlzweaver
Achilles
Level 108
God Stats
0W - 3L
1,376 SR
Queue Stats
14W - 16L
1,433 Elo+
Solo
Ne Zha
Ne Zha
ShotzDeMo
Ne Zha
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 211L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KomaRho
Ymir
9
0 / 0 / 6
5,274
440
3,491
8,094
3,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
LucienWolfswift
Danzaburou
11
4 / 2 / 1
6,679
557
5,107
7,807
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NaruWolf
Kukulkan
10
0 / 1 / 2
5,900
492
1,043
4,586
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Wizlore25
Kuzenbo
9
1 / 4 / 2
5,445
454
2,411
7,859
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
12
8 / 2 / 1
7,475
623
7,605
9,689
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cat_boy02
Heimdallr
10
1 / 4 / 2
6,235
520
4,622
7,242
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Catman02
He Bo
9
2 / 5 / 2
6,113
509
4,512
6,124
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
J1ngles18
Nu Wa
11
1 / 1 / 2
6,582
549
7,511
2,584
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Marlzweaver
Achilles
11
4 / 1 / 0
6,711
559
5,429
6,200
3,257
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ne Zha
ShotzDeMo
Ne Zha
8
1 / 2 / 1
5,918
493
4,098
7,675
3,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
9
9
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cat_boy02
Heimdallr
1
4
2
0.5
L
He Bo
Catman02
He Bo
2
5
2
0.6
L
Nu Wa
J1ngles18
Nu Wa
1
1
2
2
W
Ymir
KomaRho
Ymir
0
0
6
3
W
Danzaburou
LucienWolfswift
Danzaburou
4
2
1
2.25
L
Achilles
Marlzweaver
Achilles
4
1
0
4
W
Kukulkan
NaruWolf
Kukulkan
0
1
2
1
L
Ne Zha
ShotzDeMo
Ne Zha
1
2
1
0.75
W
Kuzenbo
Wizlore25
Kuzenbo
1
4
2
0.5
W
Cliodhna
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
26,172
38,035
Taken
29,825
15,158
Mitigated
11,267
11,807
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cat_boy02
Heimdallr
4,622
2,059
0
821
7,242
2,412
0
965
6,277
0
33,755
L
He Bo
Catman02
He Bo
4,512
131
0
1,580
6,124
1,212
0
911
5,213
26,760
0
L
Nu Wa
J1ngles18
Nu Wa
7,511
923
0
631
2,584
731
319
873
1,711
40,087
0
W
Ymir
KomaRho
Ymir
3,491
1,390
102
1,457
8,094
3,880
0
2,085
5,810
13,431
0
W
Danzaburou
LucienWolfswift
Danzaburou
5,107
2,637
0
2,993
7,807
1,890
0
1,153
6,514
0
36,258
L
Achilles
Marlzweaver
Achilles
5,429
1,094
0
103
6,200
3,257
590
1,860
4,340
0
26,279
W
Kukulkan
NaruWolf
Kukulkan
1,043
42
0
1,925
4,586
1,181
0
2,188
2,145
40,611
0
L
Ne Zha
ShotzDeMo
Ne Zha
4,098
1,357
1,092
1,738
7,675
3,655
63
2,336
5,339
0
17,090
W
Kuzenbo
Wizlore25
Kuzenbo
2,411
890
0
1,520
7,859
5,440
0
1,459
6,223
17,225
0
W
Cliodhna
7,605
1,848
0
3,810
9,689
2,767
0
4,216
5,320
0
48,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
31,559
299
Minions Killed
304
0
Camps Cleared
0
1,193,079
Distance Traveled
1,086,409
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,235
520
80
7
0
208,123
1
L
He Bo
6,113
509
58
5
0
218,134
3
L
Nu Wa
6,582
549
67
6
0
228,803
3
W
Ymir
5,274
440
21
2
0
262,487
4
W
Danzaburou
6,679
557
71
6
0
214,775
2
L
Achilles
6,711
559
73
6
0
198,264
1
W
Kukulkan
5,900
492
84
7
0
235,986
3
L
Ne Zha
5,918
493
26
2
0
233,085
3
W
Kuzenbo
5,445
454
31
3
0
218,861
2
W
Cliodhna
7,475
623
92
8
0
260,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role