Player Matchup

Ra
Ra
Bacon-Unicorn_JM
Ra
Level 106
God Stats
28W - 37L
1,436 SR
Queue Stats
256W - 432L
1,414 Elo+
Party 1
Chang'e
Chang'e
FatAsaAkira
Chang'e
Level 83
God Stats
17W - 9L
1,717 SR
Queue Stats
158W - 106L
1,565 Elo+
Party 3
Neith
Neith
Gigatross
Neith
Level 127
God Stats
1W - 2L
1,742 SR
Queue Stats
241W - 148L
1,640 Elo+
Party 3
Da Ji
Da Ji
MadamBootlace
Da Ji
Level 99
God Stats
8W - 13L
1,348 SR
Queue Stats
188W - 357L
1,352 Elo+
Party 1
Cerberus
Cerberus
pucabuster
Cerberus
Level 65
God Stats
38W - 45L
1,458 SR
Queue Stats
390W - 548L
1,509 Elo+
Party 1
Team Averages
Level 96
1,540 SR
1,496 Elo+

VS

Team Averages
Level 112
1,535 SR
1,480 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gratifying
Izanami
Level 160
God Stats
3W - 2L
1,649 SR
Queue Stats
93W - 78L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
findhuman
Baron Samedi
Level 126
God Stats
44W - 32L
1,541 SR
Queue Stats
427W - 422L
1,480 Elo+
Solo
King Arthur
King Arthur
iRirdan
King Arthur
Level 59
God Stats
31W - 35L
1,485 SR
Queue Stats
367W - 390L
1,423 Elo+
Party 2
Thanatos
Thanatos
kL33tS4uC3
Thanatos
Level 88
God Stats
6W - 7L
1,500 SR
Queue Stats
459W - 498L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 7
10,196
1,020
4,271
12,435
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
FatAsaAkira
Chang'e
17
5 / 8 / 9
10,772
1,077
8,807
18,199
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Gigatross
Neith
17
3 / 5 / 12
10,748
1,075
15,424
12,407
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 8 / 11
10,178
1,018
5,082
15,954
6,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
pucabuster
Cerberus
17
4 / 5 / 10
11,217
1,122
7,533
18,651
10,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

95

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 1 / 21
11,101
1,110
20,091
6,785
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Gratifying
Izanami
19
18 / 2 / 9
14,207
1,421
27,011
5,817
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
findhuman
Baron Samedi
18
1 / 2 / 18
10,639
1,064
10,343
7,748
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
iRirdan
King Arthur
18
6 / 3 / 17
11,639
1,164
9,106
13,125
7,393
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
kL33tS4uC3
Thanatos
17
4 / 8 / 9
10,467
1,047
6,947
12,941
5,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
105
15
Kills
31
31
Deaths
16
49
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
21
12.5
L
1
5
7
0.9
L
Chang'e
FatAsaAkira
Chang'e
5
8
9
1.19
L
Neith
Gigatross
Neith
3
5
12
1.8
W
Izanami
Gratifying
Izanami
18
2
9
11.25
L
2
8
11
0.94
W
Baron Samedi
findhuman
Baron Samedi
1
2
18
5
W
King Arthur
iRirdan
King Arthur
6
3
17
4.83
W
Thanatos
kL33tS4uC3
Thanatos
4
8
9
1.06
L
Cerberus
pucabuster
Cerberus
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,117
Damage
73,498
77,646
Taken
46,416
32,684
Mitigated
22,879
12,555
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,091
829
296
2,370
6,785
2,660
0
1,860
4,925
41,917
0
L
4,271
394
1,805
1,672
12,435
4,953
0
4,322
8,113
46,198
0
L
Chang'e
FatAsaAkira
Chang'e
8,807
447
3,307
3,395
18,199
6,050
0
5,924
12,275
15,614
0
L
Neith
Gigatross
Neith
15,424
7,987
0
694
12,407
4,605
0
3,674
8,733
0
33,241
W
Izanami
Gratifying
Izanami
27,011
18,830
0
72
5,817
3,009
0
2,518
3,299
0
59,131
L
5,082
1,326
0
0
15,954
6,343
0
7,866
8,088
0
12,988
W
Baron Samedi
findhuman
Baron Samedi
10,343
555
1,322
2,338
7,748
4,443
0
3,546
4,202
38,978
0
W
King Arthur
iRirdan
King Arthur
9,106
957
0
0
13,125
7,393
0
7,318
5,807
0
18,162
W
Thanatos
kL33tS4uC3
Thanatos
6,947
1,488
0
2,706
12,941
5,374
0
5,369
7,572
0
15,063
L
Cerberus
pucabuster
Cerberus
7,533
283
0
1,682
18,651
10,733
0
8,648
10,003
22,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,111
Gold Earned
58,053
201
Minions Killed
223
7
Camps Cleared
11
1,020,771
Distance Traveled
931,382
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,101
1,110
43
4
1
206,799
2
L
Ra
10,196
1,020
82
8
2
206,656
0
L
Chang'e
10,772
1,077
16
2
2
207,379
0
L
Neith
10,748
1,075
42
4
2
208,171
0
W
Izanami
14,207
1,421
71
7
3
176,656
1
L
Da Ji
10,178
1,018
17
2
0
190,030
0
W
Baron Samedi
10,639
1,064
80
8
1
175,410
0
W
King Arthur
11,639
1,164
19
2
1
216,266
1
W
Thanatos
10,467
1,047
10
1
5
156,251
0
L
Cerberus
11,217
1,122
44
4
1
208,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role