Player Matchup

Gilgamesh
Gilgamesh
Mannx1978
Gilgamesh
Level 53
God Stats
44W - 24L
1,609 SR
Queue Stats
171W - 124L
1,571 Elo+
Party 2
Susano
Susano
jiantmuncher24
Susano
Level 138
God Stats
10W - 3L
1,746 SR
Queue Stats
273W - 171L
1,723 Elo+
Party 2
Scylla
Scylla
xxJustTheBasic3x
Scylla
Level 82
God Stats
8W - 6L
1,686 SR
Queue Stats
534W - 286L
1,745 Elo+
Party 2
Team Averages
Level 91
1,680 SR
1,679 Elo+

VS

Team Averages
Level 78
1,537 SR
1,471 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SaucyTrav
Ah Puch
Level 7
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 4L
1,254 Elo+
Solo
Sol
Sol
SurvivorAtHeart
Sol
Level 102
God Stats
19W - 11L
1,605 SR
Queue Stats
87W - 54L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mannx1978
Gilgamesh
11
4 / 2 / 7
7,709
771
3,142
6,912
4,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 0 / 6
8,046
805
10,299
6,636
3,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 4
7,449
745
3,345
5,363
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 4 / 1
5,980
598
1,857
8,354
6,787
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
SaucyTrav
Ah Puch
8
0 / 5 / 0
5,495
550
2,289
5,159
958
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
6,114
611
3,481
6,046
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
1
0.38
W
Gilgamesh
Mannx1978
Gilgamesh
4
2
7
3.75
L
Ah Puch
SaucyTrav
Ah Puch
0
5
0
0
L
1
5
0
0.2
W
7
0
6
10
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,786
Damage
7,627
18,911
Taken
19,559
9,563
Mitigated
9,258
6,800
Healing
841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,857
359
0
0
8,354
6,787
0
993
6,976
3,203
0
W
Gilgamesh
Mannx1978
Gilgamesh
3,142
761
597
1,585
6,912
4,693
134
2,646
4,266
661
8,849
L
Ah Puch
SaucyTrav
Ah Puch
2,289
0
0
105
5,159
958
0
1,064
3,911
10,390
0
L
3,481
906
0
736
6,046
1,513
0
1,483
4,378
9,099
748
W
10,299
1,255
0
2,318
6,636
3,188
0
3,005
3,631
0
29,330
W
3,345
223
0
2,300
5,363
1,682
260
2,616
2,747
30,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,204
Gold Earned
17,589
135
Minions Killed
31
9
Camps Cleared
0
510,093
Distance Traveled
352,868
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,980
598
3
0
0
125,190
0
W
Gilgamesh
7,709
771
19
2
0
166,209
0
L
Ah Puch
5,495
550
14
1
0
116,286
0
L
Sol
6,114
611
14
1
0
111,392
0
W
Susano
8,046
805
50
5
6
186,853
5
W
Scylla
7,449
745
66
7
3
157,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role