Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ICQLUS
Sylvanus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,415 Elo+
Solo
Tyr
Tyr
Kreko77
Tyr
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 32L
1,138 Elo+
Solo
Sol
Sol
ReesePie83
Sol
Level 68
God Stats
13W - 13L
1,493 SR
Queue Stats
351W - 380L
1,410 Elo+
Party 1
Nox
Nox
Saddian
Nox
Level 105
God Stats
4W - 6L
1,340 SR
Queue Stats
516W - 542L
1,416 Elo+
Party 1
Team Averages
Level 97
1,467 SR
1,376 Elo+

VS

Team Averages
Level 96
1,460 SR
1,385 Elo+
Terra
Terra
BigGeekDaddy
Terra
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 200L
1,346 Elo+
Solo
Bastet
Bastet
Dirtyvillan
Bastet
Level 105
God Stats
1W - 1L
1,280 SR
Queue Stats
214W - 217L
1,412 Elo+
Solo
Neith
Neith
JJJmartin
Neith
Level 141
God Stats
2W - 3L
1,603 SR
Queue Stats
114W - 118L
1,388 Elo+
Solo
Arachne
Arachne
McCroquette420
Arachne
Level 65
God Stats
3W - 7L
1,485 SR
Queue Stats
304W - 338L
1,372 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrCrackHead666
Tsukuyomi
Level 107
God Stats
5W - 5L
1,432 SR
Queue Stats
297W - 295L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
4 / 8 / 17
12,958
589
29,279
22,463
8,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ICQLUS
Sylvanus
20
3 / 4 / 18
12,950
589
15,924
25,935
27,030
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
18
5 / 6 / 15
12,481
567
12,469
32,326
35,627
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 6 / 11
15,042
684
39,987
25,969
9,170
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nox
20
4 / 6 / 15
13,256
603
18,546
20,920
9,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 10
13,987
636
12,439
34,848
37,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
20
9 / 5 / 15
14,796
673
30,171
24,002
10,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
JJJmartin
Neith
20
5 / 1 / 14
16,055
730
29,869
26,703
10,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 14
12,493
568
15,764
20,607
8,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
MrCrackHead666
Tsukuyomi
20
12 / 10 / 9
15,328
697
28,600
27,446
10,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
92
26
Kills
30
30
Deaths
26
76
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
8
17
1.56
W
3
6
10
1.33
W
Bastet
9
5
15
3.3
L
Sylvanus
ICQLUS
Sylvanus
3
4
18
3
W
Neith
JJJmartin
Neith
5
1
14
12
L
Tyr
5
6
15
2.08
W
1
4
14
2
W
Tsukuyomi
MrCrackHead666
Tsukuyomi
12
10
9
1.65
L
10
6
11
2.58
L
Nox
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,205
Damage
116,843
127,613
Taken
133,606
89,373
Mitigated
78,049
58,121
Healing
68,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
29,279
10,788
3,608
4,614
22,463
8,521
1,129
1,632
20,831
0
51,401
W
12,439
2,037
13,117
12,850
34,848
37,298
529
18,755
16,093
26,418
0
W
Bastet
30,171
6,222
2,627
6,022
24,002
10,656
1,167
11,015
12,987
0
38,253
L
Sylvanus
ICQLUS
Sylvanus
15,924
4,755
11,979
9,513
25,935
27,030
185
3,600
22,335
31,432
0
W
Neith
JJJmartin
Neith
29,869
8,353
3,669
11,382
26,703
10,661
2,663
19,211
7,492
0
84,615
L
Tyr
12,469
2,236
1,701
8,301
32,326
35,627
101
4,501
27,825
0
27,943
W
15,764
12,185
4,642
6,098
20,607
8,576
2,215
9,837
10,770
0
28,053
W
Tsukuyomi
MrCrackHead666
Tsukuyomi
28,600
8,471
1,859
6,010
27,446
10,858
818
15,639
11,807
0
48,926
L
39,987
9,736
2,434
10,752
25,969
9,170
0
1,176
24,793
91,076
0
L
Nox
18,546
531
1,941
3,278
20,920
9,025
132
1,530
19,390
46,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,687
Gold Earned
72,659
294
Minions Killed
227
0
Camps Cleared
0
1,769,693
Distance Traveled
1,983,294
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,958
589
51
2
0
318,591
2
W
Terra
13,987
636
21
1
0
359,234
0
W
Bastet
14,796
673
23
1
0
414,451
1
L
Sylvanus
12,950
589
35
2
0
338,258
1
W
Neith
16,055
730
132
6
0
422,503
0
L
Tyr
12,481
567
20
1
0
361,190
0
W
Arachne
12,493
568
28
1
0
423,972
0
W
Tsukuyomi
15,328
697
23
1
0
363,134
0
L
Sol
15,042
684
121
6
0
379,773
0
L
Nox
13,256
603
67
3
0
371,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role