Player Matchup

Set
Set
ACHAIR3
Set
Level 77
God Stats
88W - 89L
1,563 SR
Queue Stats
188W - 186L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
OceanMouse
Danzaburou
Level 58
God Stats
41W - 47L
1,553 SR
Queue Stats
121W - 142L
1,546 Elo+
Party 1
Ratatoskr
Ratatoskr
Spac3Sam420
Ratatoskr
Level 129
God Stats
2W - 4L
1,573 SR
Queue Stats
429W - 391L
1,488 Elo+
Solo
Anubis
Anubis
VarSoh
Anubis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 109L
1,579 Elo+
Party 1
Athena
Athena
Waltario
Athena
Level 89
God Stats
18W - 24L
1,556 SR
Queue Stats
439W - 448L
1,518 Elo+
Party 1
Team Averages
Level 82
1,549 SR
1,535 Elo+

VS

Team Averages
Level 99
1,562 SR
1,600 Elo+
Agni
Agni
AreKansas
Agni
Level 128
God Stats
2W - 3L
1,486 SR
Queue Stats
591W - 589L
1,558 Elo+
Party 2
He Bo
He Bo
DetrimentJay
He Bo
Level 102
God Stats
16W - 17L
1,624 SR
Queue Stats
433W - 450L
1,505 Elo+
Party 2
Terra
Terra
JeffHiddla
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,646 Elo+
Solo
Izanami
Izanami
RevRayGun
Izanami
Level 109
God Stats
6W - 6L
1,596 SR
Queue Stats
51W - 39L
1,703 Elo+
Solo
Sun Wukong
Sun Wukong
quadaloupe
Sun Wukong
Level 90
God Stats
46W - 36L
1,604 SR
Queue Stats
393W - 354L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
2 / 7 / 2
8,366
440
8,449
16,477
9,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
OceanMouse
Danzaburou
15
4 / 9 / 2
9,885
520
7,050
13,883
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Spac3Sam420
Ratatoskr
16
2 / 6 / 5
9,494
500
7,338
15,637
5,617
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
VarSoh
Anubis
14
3 / 8 / 3
8,895
468
10,893
14,423
7,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Waltario
Athena
11
0 / 3 / 7
7,865
414
4,383
20,653
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
7 / 2 / 11
10,963
577
12,817
7,572
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 9
11,227
591
11,374
11,596
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Terra
16
4 / 2 / 18
11,274
593
9,149
20,569
23,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
RevRayGun
Izanami
20
10 / 1 / 6
12,908
679
16,289
11,145
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
quadaloupe
Sun Wukong
18
7 / 2 / 6
11,677
615
17,228
18,429
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
11
Kills
33
33
Deaths
12
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Set
2
7
2
0.43
W
Agni
7
2
11
6.25
W
5
5
9
1.9
W
Terra
4
2
18
6.5
L
Danzaburou
OceanMouse
Danzaburou
4
9
2
0.56
W
Izanami
RevRayGun
Izanami
10
1
6
13
L
Ratatoskr
Spac3Sam420
Ratatoskr
2
6
5
0.75
L
Anubis
VarSoh
Anubis
3
8
3
0.56
L
Athena
Waltario
Athena
0
3
7
1.17
W
Sun Wukong
quadaloupe
Sun Wukong
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
66,857
81,073
Taken
69,311
43,749
Mitigated
46,043
21,469
Healing
30,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
8,449
3,913
0
4,274
16,477
9,964
382
3,182
12,440
0
41,435
W
Agni
12,817
1,422
147
2,092
7,572
2,450
3,204
2,961
4,611
67,246
0
W
11,374
1,156
285
4,201
11,596
3,406
936
3,762
7,834
70,889
0
W
Terra
9,149
2,150
2,656
6,966
20,569
23,082
832
6,920
13,649
32,330
0
L
Danzaburou
OceanMouse
Danzaburou
7,050
2,882
356
2,389
13,883
3,088
72
3,989
9,841
86
41,318
W
Izanami
RevRayGun
Izanami
16,289
11,186
0
6,207
11,145
4,280
2,918
2,310
8,835
0
130,030
L
Ratatoskr
Spac3Sam420
Ratatoskr
7,338
1,983
0
3,986
15,637
5,617
0
6,543
8,945
0
68,892
L
Anubis
VarSoh
Anubis
10,893
896
0
4,453
14,423
7,163
572
8,759
5,613
46,754
0
L
Athena
Waltario
Athena
4,383
1,958
317
5,694
20,653
17,917
0
11,080
9,534
18,609
0
W
Sun Wukong
quadaloupe
Sun Wukong
17,228
5,278
0
8,261
18,429
12,825
0
2,203
16,226
0
69,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,505
Gold Earned
58,049
387
Minions Killed
544
0
Camps Cleared
0
1,674,345
Distance Traveled
1,854,563
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,366
440
65
3
0
322,554
1
W
Agni
10,963
577
86
5
0
376,214
5
W
He Bo
11,227
591
104
5
0
378,883
0
W
Terra
11,274
593
43
2
0
366,430
9
L
Danzaburou
9,885
520
81
4
0
326,094
4
W
Izanami
12,908
679
197
10
0
345,544
3
L
Ratatoskr
9,494
500
130
7
0
356,876
4
L
Anubis
8,895
468
87
5
0
278,369
4
L
Athena
7,865
414
24
1
0
390,452
0
W
Sun Wukong
11,677
615
114
6
0
387,492
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role