Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Goose2828
Ah Muzen Cab
Level 20
God Stats
0W - 1L
938 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo
Fenrir
Fenrir
Im sorry2389
Fenrir
Level 18
God Stats
0W - 1L
1,583 SR
Queue Stats
5W - 7L
1,401 Elo+
Solo
Mulan
Mulan
Juhst
Mulan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Party 1
Geb
Geb
Overflowing__
Geb
Level 11
God Stats
0W - 3L
1,158 SR
Queue Stats
1W - 7L
1,161 Elo+
Party 1
Ullr
Ullr
Scheffeer
Ullr
Level 8
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 6L
1,206 Elo+
Party 1
Team Averages
Level 13
1,290 SR
1,240 Elo+

VS

Team Averages
Level 24
1,280 SR
1,350 Elo+
Sobek
Sobek
FadedFungus4241
Sobek
Level 20
God Stats
1W - 4L
1,152 SR
Queue Stats
12W - 21L
1,273 Elo+
Party 2
Khepri
Khepri
Nathazin LT
Khepri
Level 26
God Stats
1W - 0L
1,287 SR
Queue Stats
30W - 35L
1,364 Elo+
Party 3
Tiamat
Tiamat
Vinicius GD2440
Tiamat
Level 28
God Stats
2W - 1L
1,385 SR
Queue Stats
26W - 30L
1,362 Elo+
Party 2
Camazotz
Camazotz
brenooc06
Camazotz
Level 19
God Stats
1W - 1L
1,287 SR
Queue Stats
24W - 26L
1,379 Elo+
Party 3
He Bo
He Bo
cugaymer
He Bo
Level 27
God Stats
1W - 1L
1,287 SR
Queue Stats
31W - 36L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Goose2828
Ah Muzen Cab
16
3 / 8 / 3
10,400
433
16,775
18,214
6,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
9
2 / 5 / 0
7,735
322
4,768
9,907
3,395
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Juhst
Mulan
11
3 / 8 / 1
8,452
352
6,479
14,704
8,403
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 6 / 6
10,052
419
10,119
24,693
27,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
13
1 / 7 / 2
8,730
364
4,165
20,786
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
10,284
429
5,120
15,386
19,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
16
5 / 1 / 17
11,880
495
8,331
14,949
18,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 0 / 8
11,535
481
11,742
11,024
6,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
brenooc06
Camazotz
17
11 / 2 / 8
11,529
480
13,400
17,474
8,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
cugaymer
He Bo
18
11 / 3 / 8
12,137
506
24,519
17,065
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
10
Kills
34
34
Deaths
10
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
Ah Muzen Cab
Goose2828
Ah Muzen Cab
3
8
3
0.56
L
Fenrir
2
5
0
0.4
L
Mulan
Juhst
Mulan
3
8
1
0.44
W
Khepri
5
1
17
13.5
L
1
6
6
0.67
L
Ullr
1
7
2
0.29
W
3
0
8
7
W
Camazotz
brenooc06
Camazotz
11
2
8
7.5
W
He Bo
cugaymer
He Bo
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,306
Damage
63,112
88,304
Taken
75,898
53,267
Mitigated
60,297
15,017
Healing
26,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,120
825
0
3,585
15,386
19,252
597
1,897
13,489
36,205
0
L
Ah Muzen Cab
Goose2828
Ah Muzen Cab
16,775
3,963
0
2,523
18,214
6,860
0
9,650
8,186
0
71,175
L
Fenrir
4,768
2,192
185
773
9,907
3,395
0
4,107
5,606
0
26,528
L
Mulan
Juhst
Mulan
6,479
1,714
0
1,933
14,704
8,403
403
9,174
5,120
0
22,561
W
Khepri
8,331
1,450
819
5,009
14,949
18,587
1,343
2,150
12,743
27,476
0
L
10,119
1,256
0
1,339
24,693
27,164
216
17,276
6,581
34,807
0
L
Ullr
4,165
2,120
0
8,264
20,786
7,445
644
7,221
13,099
0
43,153
W
11,742
1,177
166
5,109
11,024
6,564
4,502
942
10,082
68,428
0
W
Camazotz
brenooc06
Camazotz
13,400
2,635
0
6,380
17,474
8,393
3,676
2,260
15,214
0
62,197
W
He Bo
cugaymer
He Bo
24,519
2,385
1,229
4,418
17,065
7,501
2,635
2,870
14,166
83,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
57,365
317
Minions Killed
454
0
Camps Cleared
0
1,783,148
Distance Traveled
2,190,959
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,284
429
62
3
0
395,191
0
L
Ah Muzen Cab
10,400
433
112
5
0
356,396
0
L
Fenrir
7,735
322
47
2
0
257,256
3
L
Mulan
8,452
352
46
2
0
350,455
0
W
Khepri
11,880
495
41
2
0
486,308
4
L
Geb
10,052
419
33
1
0
451,662
1
L
Ullr
8,730
364
79
3
0
367,379
4
W
Tiamat
11,535
481
143
6
0
432,568
2
W
Camazotz
11,529
480
89
4
0
482,215
0
W
He Bo
12,137
506
119
5
0
394,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role