Player Matchup

Athena
Athena
Silver I
Bradley_Piff
Athena
Silver I
Level 85
God Stats
14W - 6L
1,764 SR
Queue Stats
158W - 168L
1,314 MMR
Solo
Zeus
Zeus
Gold IV
InvasorDePastos
Zeus
Gold IV
Level 124
God Stats
4W - 6L
1,762 SR
Queue Stats
422W - 428L
1,299 MMR
Solo
Bakasura
Bakasura
Gold IV
LowGravity--
Bakasura
Gold IV
Level 114
God Stats
7W - 7L
1,562 SR
Queue Stats
160W - 161L
1,364 MMR
Party 1
Cernunnos
Cernunnos
Silver I
StormLarx
Cernunnos
Silver I
Level 109
God Stats
9W - 10L
1,552 SR
Queue Stats
113W - 121L
1,175 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
temp-464020
Sun Wukong
Silver I
Level 67
God Stats
8W - 15L
1,301 SR
Queue Stats
226W - 243L
1,262 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,588 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,602 SR
1,282 MMR
Ymir
Ymir
Gold II
Cobobobobo
Ymir
Gold II
Level 142
God Stats
10W - 7L
1,643 SR
Queue Stats
312W - 315L
1,239 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
KingLxnz
Baron Samedi
Bronze III
Level 88
God Stats
2W - 0L
1,592 SR
Queue Stats
5W - 6L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
KmiloM12
Tsukuyomi
Gold III
Level 148
God Stats
33W - 17L
1,710 SR
Queue Stats
127W - 134L
1,412 MMR
Party 2
Artemis
Artemis
Silver I
Mimic-Freak
Artemis
Silver I
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 80L
1,130 MMR
Party 3
Achilles
Achilles
Silver I
ProPollo4166
Achilles
Silver I
Level 128
God Stats
33W - 26L
1,564 SR
Queue Stats
205W - 206L
1,130 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 4 / 2
9,793
426
8,373
23,334
24,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 2
9,526
414
12,127
10,933
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
LowGravity--
Bakasura
17
5 / 7 / 1
10,768
468
9,844
20,365
10,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
StormLarx
Cernunnos
17
0 / 4 / 0
10,147
441
6,275
15,479
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
temp-464020
Sun Wukong
16
1 / 4 / 2
9,835
428
10,223
19,622
19,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshCharybdisLokiDanzaburou

VS

Bans
CliodhnaGebArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
12,123
527
4,195
12,790
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
KingLxnz
Baron Samedi
17
2 / 3 / 7
11,694
508
8,027
12,639
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
KmiloM12
Tsukuyomi
20
12 / 3 / 9
15,113
657
22,645
21,439
13,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Artemis
Mimic-Freak
Artemis
20
1 / 0 / 12
12,907
561
11,625
12,757
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ProPollo4166
Achilles
19
6 / 2 / 10
13,365
581
20,374
25,974
29,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
8
Kills
25
25
Deaths
8
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Athena
1
4
2
0.5
W
4
0
11
9.5
L
1
6
2
0.33
W
Baron Samedi
KingLxnz
Baron Samedi
2
3
7
1.83
W
Tsukuyomi
KmiloM12
Tsukuyomi
12
3
9
5.5
L
Bakasura
LowGravity--
Bakasura
5
7
1
0.79
W
Artemis
Mimic-Freak
Artemis
1
0
12
7
W
Achilles
ProPollo4166
Achilles
6
2
10
5.5
L
Cernunnos
StormLarx
Cernunnos
0
4
0
0
L
Sun Wukong
temp-464020
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,842
Damage
66,866
89,733
Taken
85,599
65,050
Mitigated
70,569
25,182
Healing
44,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,373
1,809
551
5,329
23,334
24,448
0
4,985
17,476
22,286
0
W
4,195
898
0
5,596
12,790
15,909
256
4,101
8,442
30,621
0
L
12,127
492
0
980
10,933
4,032
0
3,287
7,344
67,158
0
W
Baron Samedi
KingLxnz
Baron Samedi
8,027
730
1,923
4,908
12,639
5,890
1,444
5,385
6,493
63,970
0
W
Tsukuyomi
KmiloM12
Tsukuyomi
22,645
6,564
0
11,323
21,439
13,496
3,172
7,063
13,428
7,221
121,373
L
Bakasura
LowGravity--
Bakasura
9,844
6,929
0
7,668
20,365
10,671
95
4,054
15,953
0
60,618
W
Artemis
Mimic-Freak
Artemis
11,625
5,510
0
8,337
12,757
5,473
12,646
2,722
9,887
0
113,997
W
Achilles
ProPollo4166
Achilles
20,374
5,404
0
12,176
25,974
29,801
1,695
5,976
17,971
8,330
71,635
L
Cernunnos
StormLarx
Cernunnos
6,275
2,834
0
4,444
15,479
6,463
1,161
1,594
13,742
0
79,936
L
Sun Wukong
temp-464020
Sun Wukong
10,223
396
0
6,210
19,622
19,436
651
1,710
17,136
10,893
42,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
65,202
536
Minions Killed
607
0
Camps Cleared
0
2,104,519
Distance Traveled
2,177,276
40
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,793
426
28
1
0
433,522
6
W
Ymir
12,123
527
37
2
0
440,108
12
L
Zeus
9,526
414
132
6
0
408,717
2
W
Baron Samedi
11,694
508
112
5
0
386,119
7
W
Tsukuyomi
15,113
657
170
7
0
477,242
3
L
Bakasura
10,768
468
140
6
0
456,777
13
W
Artemis
12,907
561
164
7
0
427,364
1
W
Achilles
13,365
581
124
5
0
446,443
1
L
Cernunnos
10,147
441
137
6
0
387,156
10
L
Sun Wukong
9,835
428
99
4
0
418,347
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role