Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Rompeanos2018
Charybdis
Level 49
God Stats
1W - 1L
1,297 SR
Queue Stats
64W - 52L
1,602 Elo+
Party 2
Bastet
Bastet
Vaxlare
Bastet
Level 103
God Stats
2W - 3L
1,455 SR
Queue Stats
156W - 140L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
Zelric8808
Nu Wa
Level 104
God Stats
4W - 2L
1,442 SR
Queue Stats
199W - 188L
1,559 Elo+
Solo
Team Averages
Level 107
1,439 SR
1,543 Elo+

VS

Team Averages
Level 88
1,603 SR
1,711 Elo+
Apollo
Apollo
FullofJuice
Apollo
Level 76
God Stats
16W - 4L
1,941 SR
Queue Stats
650W - 177L
1,933 Elo+
Party 4
Yemoja
Yemoja
FullofVodka
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 52L
1,943 Elo+
Party 4
Kali
Kali
J2FIFTY4
Kali
Level 109
God Stats
13W - 9L
1,572 SR
Queue Stats
273W - 256L
1,588 Elo+
Party 3
Ra
Ra
PinkHairFetish
Ra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
zevoxys
Gilgamesh
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 207L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 0
5,670
567
5,344
6,205
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
 
Ganesha
9
0 / 0 / 6
5,657
566
1,754
6,786
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Rompeanos2018
Charybdis
11
2 / 0 / 4
6,119
612
6,419
6,234
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Vaxlare
Bastet
10
2 / 0 / 2
5,717
572
3,019
6,004
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
10
3 / 1 / 1
6,177
618
4,805
4,503
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 3 / 0
5,342
534
2,382
6,954
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
8
0 / 2 / 0
4,754
475
3,279
7,408
2,285
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
10
0 / 0 / 0
5,576
558
1,471
6,397
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
5,386
539
2,532
4,347
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
zevoxys
Gilgamesh
10
0 / 1 / 1
5,570
557
3,206
7,246
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
0
0
W
Ganesha
 
Ganesha
0
0
6
3
L
Apollo
2
3
0
0.67
L
Yemoja
0
2
0
0
L
Kali
0
0
0
0
L
0
1
1
0.5
W
Charybdis
Rompeanos2018
Charybdis
2
0
4
4
W
Bastet
Vaxlare
Bastet
2
0
2
3
W
Nu Wa
3
1
1
3.5
L
Gilgamesh
zevoxys
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
12,870
29,732
Taken
32,352
12,779
Mitigated
10,272
13,381
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,344
776
0
2,150
6,205
4,324
0
0
5,764
32,090
0
W
Ganesha
 
Ganesha
1,754
387
191
2,627
6,786
3,976
0
2,032
4,656
11,876
0
L
Apollo
2,382
1,439
0
1,997
6,954
1,694
0
1,340
5,614
0
26,030
L
Yemoja
3,279
1,181
488
2,250
7,408
2,285
0
1,938
5,470
21,571
0
L
Kali
1,471
641
0
3,503
6,397
1,928
0
1,610
4,748
0
28,744
L
2,532
0
144
627
4,347
1,171
0
2,177
2,170
28,789
0
W
Charybdis
Rompeanos2018
Charybdis
6,419
3,820
0
3,328
6,234
1,670
0
1,825
4,361
0
50,210
W
Bastet
Vaxlare
Bastet
3,019
559
0
4,167
6,004
1,658
6
1,102
4,765
0
29,251
W
Nu Wa
4,805
829
0
918
4,503
1,151
801
520
3,901
36,670
0
L
Gilgamesh
zevoxys
Gilgamesh
3,206
1,015
0
3,016
7,246
3,194
0
4,113
2,447
0
26,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
26,628
317
Minions Killed
315
0
Camps Cleared
0
1,023,929
Distance Traveled
998,548
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,670
567
69
7
0
207,101
0
W
Ganesha
5,657
566
5
1
0
219,559
1
L
Apollo
5,342
534
64
6
0
199,820
2
L
Yemoja
4,754
475
46
5
0
170,111
2
L
Kali
5,576
558
77
8
0
212,330
2
L
Ra
5,386
539
64
6
0
194,452
0
W
Charybdis
6,119
612
105
11
0
182,982
2
W
Bastet
5,717
572
63
6
0
242,134
3
W
Nu Wa
6,177
618
75
8
0
172,153
1
L
Gilgamesh
5,570
557
64
6
0
221,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role