Player Matchup

Thoth
Thoth
Talented1LOC
Thoth
Level 48
God Stats
3W - 3L
1,437 SR
Queue Stats
92W - 77L
1,516 Elo+
Party 1
Ymir
Ymir
ThickZeus7
Ymir
Level 25
God Stats
29W - 26L
1,483 SR
Queue Stats
66W - 65L
1,458 Elo+
Party 1
Medusa
Medusa
ZrixMix
Medusa
Level 36
God Stats
9W - 6L
1,572 SR
Queue Stats
136W - 133L
1,514 Elo+
Party 1
Team Averages
Level 36
1,498 SR
1,496 Elo+

VS

Team Averages
Level 57
1,544 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
chilenacho
Chang'e
Level 29
God Stats
19W - 23L
1,517 SR
Queue Stats
53W - 86L
1,404 Elo+
Party 2
Guan Yu
Guan Yu
elcoshino
Guan Yu
Level 93
God Stats
15W - 12L
1,616 SR
Queue Stats
271W - 350L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 7
12,427
731
19,578
14,790
4,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 14
11,450
674
8,138
22,947
14,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ZrixMix
Medusa
18
9 / 3 / 7
12,996
764
23,185
16,186
5,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 7 / 10
11,077
652
13,692
16,123
4,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
chilenacho
Chang'e
15
5 / 6 / 9
11,467
675
16,492
20,010
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
elcoshino
Guan Yu
15
6 / 5 / 8
11,962
704
14,410
21,436
21,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
18
Kills
15
15
Deaths
18
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
10
1.29
W
8
5
7
2.3
W
1
7
14
1.14
W
Medusa
ZrixMix
Medusa
9
3
7
4.17
L
Chang'e
chilenacho
Chang'e
5
6
9
1.58
L
Guan Yu
elcoshino
Guan Yu
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,901
Damage
44,594
53,923
Taken
57,569
24,055
Mitigated
33,147
11,973
Healing
26,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,692
1,198
0
2,815
16,123
4,361
1,011
7,629
8,494
0
44,283
W
19,578
1,851
0
772
14,790
4,407
96
5,141
9,260
53,408
0
W
8,138
2,201
0
5,613
22,947
14,059
477
7,736
14,767
26,320
0
W
Medusa
ZrixMix
Medusa
23,185
14,176
0
5,588
16,186
5,589
2,089
4,264
11,580
0
57,162
L
Chang'e
chilenacho
Chang'e
16,492
1,012
4,694
7,834
20,010
7,078
816
11,369
8,641
33,317
0
L
Guan Yu
elcoshino
Guan Yu
14,410
1,499
3,135
7,915
21,436
21,708
890
9,315
12,121
0
32,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
34,506
172
Minions Killed
146
6
Camps Cleared
9
880,710
Distance Traveled
910,728
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,077
652
71
4
3
281,972
2
W
Thoth
12,427
731
58
3
4
280,787
1
W
Ymir
11,450
674
36
2
0
281,574
0
W
Medusa
12,996
764
78
5
2
318,349
2
L
Chang'e
11,467
675
37
2
2
306,488
2
L
Guan Yu
11,962
704
38
2
4
322,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role