Player Matchup

Cu Chulainn
Cu Chulainn
BestInDa_Lobby
Cu Chulainn
Level 69
God Stats
1W - 5L
1,179 SR
Queue Stats
352W - 440L
1,444 Elo+
Party 3
Izanami
Izanami
FinClipped
Izanami
Level 7
God Stats
6W - 6L
1,410 SR
Queue Stats
7W - 8L
1,347 Elo+
Party 3
Achilles
Achilles
MENACEIIOXNARD
Achilles
Level 25
God Stats
10W - 7L
1,500 SR
Queue Stats
84W - 102L
1,437 Elo+
Party 3
Ao Kuang
Ao Kuang
Obsclinton
Ao Kuang
Level 9
God Stats
2W - 2L
1,485 SR
Queue Stats
10W - 13L
1,407 Elo+
Party 1
Loki
Loki
itzBlack3
Loki
Level 28
God Stats
2W - 2L
1,425 SR
Queue Stats
11W - 14L
1,419 Elo+
Party 1
Team Averages
Level 28
1,400 SR
1,411 Elo+

VS

Team Averages
Level 21
1,331 SR
1,352 Elo+
Thor
Thor
BadJoshuaKilaYT
Thor
Level 16
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 2
Merlin
Merlin
OldFrenchSir_
Merlin
Level 13
God Stats
1W - 3L
1,130 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 2
Ah Puch
Ah Puch
ThiccccLikeShrek
Ah Puch
Level 23
God Stats
1W - 5L
1,354 SR
Queue Stats
16W - 28L
1,322 Elo+
Solo
Amaterasu
Amaterasu
chewy745
Amaterasu
Level 29
God Stats
12W - 15L
1,346 SR
Queue Stats
138W - 193L
1,378 Elo+
Solo
Cliodhna
Cliodhna
sav30
Cliodhna
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BestInDa_Lobby
Cu Chulainn
19
6 / 3 / 19
12,930
1,078
27,800
20,656
19,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
FinClipped
Izanami
19
11 / 3 / 11
13,620
1,135
13,774
12,380
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
19
4 / 1 / 20
12,360
1,030
12,738
18,169
22,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Obsclinton
Ao Kuang
19
8 / 2 / 7
12,863
1,072
15,252
11,875
5,071
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
8 / 0 / 13
13,654
1,138
11,735
8,099
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 1
10,826
902
7,362
17,710
7,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 6
11,417
951
18,574
16,166
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 3
11,514
960
7,002
18,550
10,552
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
chewy745
Amaterasu
18
2 / 13 / 5
11,482
957
17,831
28,348
18,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
sav30
Cliodhna
16
2 / 5 / 3
10,726
894
7,058
8,991
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
37
Kills
9
9
Deaths
38
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Cu Chulainn
BestInDa_Lobby
Cu Chulainn
6
3
19
5.17
W
Izanami
FinClipped
Izanami
11
3
11
5.5
W
Achilles
4
1
20
14
W
Ao Kuang
Obsclinton
Ao Kuang
8
2
7
5.75
L
1
6
6
0.67
L
2
4
3
0.88
L
Amaterasu
chewy745
Amaterasu
2
13
5
0.35
W
Loki
8
0
13
14.5
L
Cliodhna
sav30
Cliodhna
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,299
Damage
57,827
71,179
Taken
89,765
54,033
Mitigated
46,527
6,570
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,362
2,273
0
400
17,710
7,638
0
2,191
14,793
0
16,811
W
Cu Chulainn
BestInDa_Lobby
Cu Chulainn
27,800
5,798
0
1,399
20,656
19,097
0
6,452
11,281
14,005
33,177
W
Izanami
FinClipped
Izanami
13,774
9,542
0
1,336
12,380
4,407
0
3,785
8,595
0
32,817
W
Achilles
12,738
1,306
0
1,809
18,169
22,375
0
8,297
9,872
5,054
13,374
W
Ao Kuang
Obsclinton
Ao Kuang
15,252
4,747
0
1,470
11,875
5,071
0
3,631
8,118
29,776
0
L
18,574
950
425
1,413
16,166
7,034
0
3,203
12,437
36,877
0
L
7,002
413
0
202
18,550
10,552
0
10,330
7,881
25,315
0
L
Amaterasu
chewy745
Amaterasu
17,831
10,692
158
5,011
28,348
18,115
0
8,556
18,783
0
35,166
W
Loki
11,735
3,883
0
556
8,099
3,083
0
3,411
4,688
0
39,861
L
Cliodhna
sav30
Cliodhna
7,058
1,377
439
1,025
8,991
3,188
0
790
7,966
0
18,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,427
Gold Earned
55,965
217
Minions Killed
170
12
Camps Cleared
4
1,230,530
Distance Traveled
999,861
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,826
902
12
1
1
208,533
1
W
Cu Chulainn
12,930
1,078
50
4
0
233,629
0
W
Izanami
13,620
1,135
59
5
1
208,486
0
W
Achilles
12,360
1,030
16
1
0
265,398
0
W
Ao Kuang
12,863
1,072
26
2
5
253,620
0
L
Merlin
11,417
951
54
5
1
231,119
1
L
Ah Puch
11,514
960
58
5
0
180,707
0
L
Amaterasu
11,482
957
31
3
2
246,557
0
W
Loki
13,654
1,138
66
6
6
269,397
0
L
Cliodhna
10,726
894
15
1
0
132,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role