Player Matchup

Ne Zha
Ne Zha
JDMV23
Ne Zha
Level 142
God Stats
4W - 3L
1,699 SR
Queue Stats
204W - 205L
1,688 Elo+
Solo
Ares
Ares
JoustIsBoring
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,524 Elo+
Solo
Anhur
Anhur
LegacyForge
Anhur
Level 127
God Stats
0W - 4L
1,697 SR
Queue Stats
169W - 151L
1,686 Elo+
Solo
Nike
Nike
MaegeRaege
Nike
Level 60
God Stats
2W - 2L
1,801 SR
Queue Stats
44W - 17L
1,788 Elo+
Solo
Hera
Hera
TheJudicatør
Hera
Level 107
God Stats
6W - 9L
1,510 SR
Queue Stats
402W - 339L
1,631 Elo+
Solo
Team Averages
Level 100
1,641 SR
1,663 Elo+

VS

Team Averages
Level 142
1,687 SR
1,694 Elo+
Fenrir
Fenrir
Crāsh
Fenrir
Level 160
God Stats
61W - 35L
1,817 SR
Queue Stats
981W - 599L
1,801 Elo+
Party 1
Amaterasu
Amaterasu
HSVictory
Amaterasu
Level 145
God Stats
6W - 2L
1,371 SR
Queue Stats
490W - 271L
1,787 Elo+
Party 1
Hou Yi
Hou Yi
ItsDrunkHunter
Hou Yi
Level 160
God Stats
21W - 29L
1,546 SR
Queue Stats
670W - 642L
1,551 Elo+
Party 2
Bacchus
Bacchus
Wattlexp
Bacchus
Level 84
God Stats
3W - 0L
1,905 SR
Queue Stats
142W - 150L
1,578 Elo+
Party 2
Zeus
Zeus
Ziraak
Zeus
Level 160
God Stats
11W - 4L
1,798 SR
Queue Stats
411W - 243L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JDMV23
Ne Zha
8
2 / 1 / 2
5,004
556
4,376
5,292
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
4,743
527
3,421
6,528
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,351
595
4,334
4,369
1,149
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 1 / 0
3,596
400
874
1,569
451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 1 / 0
5,885
654
4,461
3,819
1,137
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crāsh
Fenrir
9
3 / 1 / 1
5,501
611
5,096
7,824
3,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
HSVictory
Amaterasu
9
1 / 1 / 0
5,260
584
2,434
5,992
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
4,960
551
1,036
4,957
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Wattlexp
Bacchus
7
0 / 2 / 0
4,616
513
2,539
6,620
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Ziraak
Zeus
9
0 / 2 / 0
5,083
565
1,448
2,818
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
4
4
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Crāsh
Fenrir
3
1
1
3.5
W
Amaterasu
HSVictory
Amaterasu
1
1
0
1
W
0
1
0
0
L
Ne Zha
JDMV23
Ne Zha
2
1
2
3
L
0
1
1
0.5
L
2
0
1
2.5
L
0
1
0
0
L
3
1
0
3
W
Bacchus
Wattlexp
Bacchus
0
2
0
0
W
Zeus
Ziraak
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
12,553
21,577
Taken
28,211
7,411
Mitigated
10,841
8,878
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Crāsh
Fenrir
5,096
2,087
0
2,966
7,824
3,442
0
2,943
4,713
0
19,003
W
Amaterasu
HSVictory
Amaterasu
2,434
1,187
0
606
5,992
2,125
0
1,578
4,414
0
32,394
W
1,036
682
0
2,047
4,957
908
32
369
4,588
0
29,116
L
Ne Zha
JDMV23
Ne Zha
4,376
2,199
0
2,375
5,292
1,460
0
1,322
3,858
0
19,575
L
3,421
340
0
2,197
6,528
3,214
0
120
6,189
15,800
0
L
4,334
2,458
0
1,808
4,369
1,149
0
1,660
2,709
0
28,381
L
874
353
0
624
1,569
451
0
0
1,401
0
5,388
L
4,461
1,911
0
1,874
3,819
1,137
0
885
2,895
37,690
0
W
Bacchus
Wattlexp
Bacchus
2,539
230
277
2,269
6,620
3,576
0
1,041
5,579
12,876
0
W
Zeus
Ziraak
Zeus
1,448
242
0
440
2,818
790
0
1,951
867
33,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
25,420
225
Minions Killed
259
0
Camps Cleared
0
754,342
Distance Traveled
920,266
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,501
611
39
4
0
181,951
4
W
Amaterasu
5,260
584
66
7
0
223,708
2
W
Hou Yi
4,960
551
60
7
0
153,439
3
L
Ne Zha
5,004
556
43
5
0
201,145
2
L
Ares
4,743
527
19
2
0
160,099
1
L
Anhur
5,351
595
60
7
0
168,640
3
L
Nike
3,596
400
13
1
0
48,027
1
L
Hera
5,885
654
90
10
0
176,431
2
W
Bacchus
4,616
513
21
2
0
181,772
2
W
Zeus
5,083
565
73
8
0
179,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role