Player Matchup

Zeus
Zeus
Aerietti
Zeus
Level 86
God Stats
10W - 13L
1,282 SR
Queue Stats
236W - 251L
1,434 Elo+
Solo
Sol
Sol
AraragiMila
Sol
Level 57
God Stats
5W - 8L
1,470 SR
Queue Stats
22W - 42L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
HD iRIGBY
Sun Wukong
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 80L
1,417 Elo+
Solo
Terra
Terra
Hanged_Man-Sama
Terra
Level 66
God Stats
3W - 9L
1,332 SR
Queue Stats
178W - 162L
1,417 Elo+
Solo
Skadi
Skadi
HentaixKoneko
Skadi
Level 105
God Stats
1W - 3L
1,437 SR
Queue Stats
21W - 31L
1,399 Elo+
Solo
Team Averages
Level 76
1,404 SR
1,413 Elo+

VS

Team Averages
Level 103
1,486 SR
1,437 Elo+
Nu Wa
Nu Wa
Bearun
Nu Wa
Level 148
God Stats
5W - 4L
1,434 SR
Queue Stats
29W - 27L
1,463 Elo+
Party 1
Thanatos
Thanatos
Danrockit
Thanatos
Level 103
God Stats
8W - 6L
1,447 SR
Queue Stats
54W - 62L
1,408 Elo+
Party 1
Ne Zha
Ne Zha
cradque89
Ne Zha
Level 108
God Stats
3W - 1L
1,652 SR
Queue Stats
135W - 143L
1,420 Elo+
Solo
Sol
Sol
muzzi89
Sol
Level 89
God Stats
4W - 8L
1,372 SR
Queue Stats
41W - 57L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
wZoin
Cthulhu
Level 69
God Stats
15W - 5L
1,523 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 6 / 6
9,746
886
21,217
16,435
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 10 / 4
10,712
974
9,660
23,321
6,083
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HD iRIGBY
Sun Wukong
17
3 / 5 / 6
10,664
969
8,465
24,029
17,544
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 5 / 3
10,432
948
8,256
24,100
17,657
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 11 / 5
9,519
865
13,146
23,283
7,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

34

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bearun
Nu Wa
19
8 / 2 / 25
12,811
1,165
31,227
13,358
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
Danrockit
Thanatos
19
9 / 0 / 11
11,664
1,060
12,301
5,324
2,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
cradque89
Ne Zha
18
6 / 4 / 15
11,041
1,004
12,312
12,965
6,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
19
10 / 2 / 17
12,187
1,108
31,460
18,980
8,810
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
wZoin
Cthulhu
19
4 / 1 / 25
11,965
1,088
18,671
16,883
18,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
130
9
Kills
37
37
Deaths
9
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
6
6
0.67
L
2
10
4
0.4
W
Nu Wa
Bearun
Nu Wa
8
2
25
10.25
W
Thanatos
Danrockit
Thanatos
9
0
11
14.5
L
Sun Wukong
HD iRIGBY
Sun Wukong
3
5
6
1.2
L
3
5
3
0.9
L
0
11
5
0.23
W
Ne Zha
cradque89
Ne Zha
6
4
15
3.38
W
Sol
10
2
17
9.25
W
Cthulhu
wZoin
Cthulhu
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,744
Damage
105,971
111,168
Taken
67,510
53,745
Mitigated
42,233
14,598
Healing
23,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
21,217
2,757
191
571
16,435
5,136
0
14,044
2,266
41,317
0
L
9,660
3,286
0
4,349
23,321
6,083
0
11,573
11,649
46,824
0
W
Nu Wa
Bearun
Nu Wa
31,227
7,914
870
2,439
13,358
5,704
0
8,360
4,998
53,044
0
W
Thanatos
Danrockit
Thanatos
12,301
3,047
0
6,540
5,324
2,509
0
3,454
1,870
0
17,281
L
Sun Wukong
HD iRIGBY
Sun Wukong
8,465
982
0
705
24,029
17,544
0
18,744
5,139
545
20,231
L
8,256
1,607
3,188
2,653
24,100
17,657
0
17,678
6,295
15,980
0
L
13,146
4,978
491
2,450
23,283
7,325
0
18,726
4,461
0
39,478
W
Ne Zha
cradque89
Ne Zha
12,312
3,669
404
1,241
12,965
6,352
0
7,738
5,227
0
36,255
W
Sol
31,460
11,816
0
8,797
18,980
8,810
0
11,913
7,067
52,765
0
W
Cthulhu
wZoin
Cthulhu
18,671
696
2,563
1,060
16,883
18,858
0
7,967
8,916
33,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,073
Gold Earned
59,668
217
Minions Killed
216
4
Camps Cleared
5
957,139
Distance Traveled
1,023,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,746
886
39
4
1
197,478
0
L
Sol
10,712
974
96
9
1
163,213
0
W
Nu Wa
12,811
1,165
70
6
0
180,399
0
W
Thanatos
11,664
1,060
15
1
1
245,169
0
L
Sun Wukong
10,664
969
17
2
1
208,664
0
L
Terra
10,432
948
13
1
0
199,658
0
L
Skadi
9,519
865
52
5
1
188,126
0
W
Ne Zha
11,041
1,004
48
4
0
195,912
0
W
Sol
12,187
1,108
55
5
4
187,478
0
W
Cthulhu
11,965
1,088
28
3
0
214,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role