Player Matchup

Bacchus
Bacchus
FenrirHereYT
Bacchus
Level 129
God Stats
2W - 3L
1,542 SR
Queue Stats
49W - 45L
1,584 Elo+
Party 2
Ymir
Ymir
GlorfCarSalesman
Ymir
Level 129
God Stats
0W - 1L
1,432 SR
Queue Stats
41W - 40L
1,624 Elo+
Party 2
Ares
Ares
MrMLGDoge
Ares
Level 72
God Stats
1W - 1L
1,825 SR
Queue Stats
21W - 15L
1,668 Elo+
Party 2
Team Averages
Level 110
1,600 SR
1,625 Elo+

VS

Team Averages
Level 101
1,641 SR
1,562 Elo+
Chiron
Chiron
Druidlogic
Chiron
Level 128
God Stats
3W - 0L
1,808 SR
Queue Stats
51W - 65L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
Garebear177
Zhong Kui
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 116L
1,649 Elo+
Party 1
Kuzenbo
Kuzenbo
Sicilini
Kuzenbo
Level 108
God Stats
21W - 15L
1,614 SR
Queue Stats
164W - 128L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FenrirHereYT
Bacchus
14
0 / 8 / 4
9,497
559
11,188
18,395
12,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 3
9,653
568
10,415
18,630
10,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
13
3 / 5 / 1
10,839
638
7,880
20,722
27,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Druidlogic
Chiron
15
7 / 2 / 7
11,772
692
13,579
9,095
4,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Garebear177
Zhong Kui
16
5 / 1 / 11
11,487
676
20,635
12,784
12,669
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Sicilini
Kuzenbo
16
5 / 1 / 12
12,834
755
12,394
15,761
26,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
17
17
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
Druidlogic
Chiron
7
2
7
5.25
L
Bacchus
FenrirHereYT
Bacchus
0
8
4
0.25
W
Zhong Kui
Garebear177
Zhong Kui
5
1
11
10.5
L
1
4
3
0.63
L
Ares
3
5
1
0.7
W
Kuzenbo
Sicilini
Kuzenbo
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,483
Damage
46,608
57,747
Taken
37,640
50,652
Mitigated
43,164
6,367
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Druidlogic
Chiron
13,579
3,963
1,260
3,886
9,095
4,358
837
8,089
780
0
44,352
L
Bacchus
FenrirHereYT
Bacchus
11,188
728
0
2,106
18,395
12,677
0
11,869
6,526
37,146
0
W
Zhong Kui
Garebear177
Zhong Kui
20,635
3,818
0
6,072
12,784
12,669
1,350
10,214
2,180
53,865
0
L
10,415
2,380
0
2,330
18,630
10,586
0
10,638
7,992
30,650
1,879
L
Ares
7,880
718
81
1,850
20,722
27,389
0
10,725
9,997
26,342
0
W
Kuzenbo
Sicilini
Kuzenbo
12,394
5,100
670
5,105
15,761
26,137
435
10,059
4,779
27,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
36,093
164
Minions Killed
180
4
Camps Cleared
11
858,256
Distance Traveled
925,063
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,772
692
68
4
4
320,344
4
L
Bacchus
9,497
559
71
4
2
290,750
3
W
Zhong Kui
11,487
676
95
6
5
282,193
4
L
Ymir
9,653
568
46
3
2
287,248
2
L
Ares
10,839
638
47
3
0
280,258
7
W
Kuzenbo
12,834
755
17
1
2
322,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role