Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
GODLIKE_GANNICUS
Agni
Level 160
God Stats
1W - 1L
1,603 SR
Queue Stats
57W - 47L
1,640 Elo+
Party 1
Charybdis
Charybdis
Godlike_Shingami
Charybdis
Level 158
God Stats
1W - 1L
1,610 SR
Queue Stats
52W - 40L
1,572 Elo+
Party 1
Nike
Nike
kyuubimode11
Nike
Level 64
God Stats
0W - 1L
1,950 SR
Queue Stats
16W - 10L
1,717 Elo+
Party 1
Team Averages
Level 136
1,666 SR
1,607 Elo+

VS

Team Averages
Level 130
1,616 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DanteBD20
Chaac
Level 160
God Stats
2W - 5L
1,692 SR
Queue Stats
9W - 13L
1,565 Elo+
Party 2
Hachiman
Hachiman
Orional
Hachiman
Level 147
God Stats
5W - 5L
1,786 SR
Queue Stats
42W - 44L
1,580 Elo+
Solo
Merlin
Merlin
X JrM02 X
Merlin
Level 53
God Stats
1W - 0L
1,486 SR
Queue Stats
4W - 4L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 3 / 1
7,189
654
8,502
9,215
3,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 0
8,618
783
6,203
7,156
2,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
12
0 / 7 / 2
7,188
653
3,828
8,684
2,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 0
8,398
763
6,517
9,966
6,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 2 / 7
9,451
859
5,240
8,690
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DanteBD20
Chaac
14
1 / 2 / 8
8,739
794
5,195
15,518
18,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Orional
Hachiman
16
11 / 3 / 3
10,610
965
11,550
10,257
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
X JrM02 X
Merlin
14
0 / 0 / 6
8,722
793
4,672
5,848
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
14
14
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
1
0.17
W
Ra
 
Ra
2
2
7
2.75
W
Chaac
DanteBD20
Chaac
1
2
8
2.5
L
2
1
0
2
L
Charybdis
0
7
2
0.14
W
Hachiman
Orional
Hachiman
11
3
3
4.17
W
Merlin
X JrM02 X
Merlin
0
0
6
3
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
26,657
35,021
Taken
40,313
14,573
Mitigated
28,158
6,626
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,502
1,545
0
1,942
9,215
3,000
0
1,988
7,227
0
20,846
W
Ra
 
Ra
5,240
0
2,496
4,086
8,690
3,625
1,338
1,759
6,931
35,055
0
W
Chaac
DanteBD20
Chaac
5,195
590
0
2,658
15,518
18,004
336
3,307
12,211
616
21,800
L
6,203
390
0
2,511
7,156
2,411
462
3,214
3,942
35,069
0
L
Charybdis
3,828
1,369
0
591
8,684
2,803
729
1,589
7,095
0
16,703
W
Hachiman
Orional
Hachiman
11,550
7,768
0
1,794
10,257
4,261
4,101
1,086
9,171
0
31,630
W
Merlin
X JrM02 X
Merlin
4,672
114
112
1,041
5,848
2,268
915
1,677
4,171
31,602
0
L
6,517
478
0
1,582
9,966
6,359
447
3,714
6,252
5,622
23,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
37,522
181
Minions Killed
216
7
Camps Cleared
8
745,897
Distance Traveled
866,327
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,189
654
36
3
3
198,596
4
W
Ra
9,451
859
67
6
2
220,934
3
W
Chaac
8,739
794
38
3
2
231,064
0
L
Agni
8,618
783
68
6
1
200,680
0
L
Charybdis
7,188
653
30
3
1
154,841
2
W
Hachiman
10,610
965
42
4
2
188,422
0
W
Merlin
8,722
793
69
6
2
225,907
3
L
Nike
8,398
763
47
4
2
191,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role