Player Matchup

Guan Yu
Guan Yu
Roballo
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,339 Elo+
Solo
Hou Yi
Hou Yi
Vinidelas8427
Hou Yi
Level 27
God Stats
3W - 2L
1,456 SR
Queue Stats
58W - 81L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
WaterishLotus63
Baron Samedi
Level 25
God Stats
9W - 12L
1,409 SR
Queue Stats
53W - 74L
1,378 Elo+
Party 1
Bellona
Bellona
colomusicante40
Bellona
Level 18
God Stats
3W - 2L
1,459 SR
Queue Stats
16W - 36L
1,240 Elo+
Solo
Fenrir
Fenrir
peteElpanda_980
Fenrir
Level 27
God Stats
7W - 1L
1,854 SR
Queue Stats
83W - 86L
1,400 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,348 Elo+

VS

Team Averages
Level 8
1,500 SR
1,385 Elo+
Kukulkan
Kukulkan
JFC8084
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,481 Elo+
Solo
Chernobog
Chernobog
KOG Ryser
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,091 Elo+
Solo
Neith
Neith
MTS_Vincet
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
ValadaresReal
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
remache_turquesa
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Roballo
Guan Yu
20
9 / 1 / 5
12,618
631
7,109
10,986
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 0 / 3
12,411
621
6,016
12,268
4,510
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
WaterishLotus63
Baron Samedi
16
8 / 1 / 11
10,926
546
5,146
14,235
7,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 5
9,287
464
2,483
10,381
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
29 / 2 / 7
12,919
646
21,707
15,412
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JFC8084
Kukulkan
4
0 / 1 / 2
5,791
290
625
798
124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
KOG Ryser
Chernobog
6
1 / 8 / 1
6,127
306
1,340
6,840
1,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
12
2 / 15 / 0
8,716
436
8,713
16,145
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
8
0 / 27 / 1
6,027
301
9,138
24,394
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 9 / 4
6,671
334
1,394
7,383
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
56
Kills
3
6
Deaths
60
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
JFC8084
Kukulkan
0
1
2
1
L
Chernobog
KOG Ryser
Chernobog
1
8
1
0.19
L
Neith
2
15
0
0.13
W
Guan Yu
Roballo
Guan Yu
9
1
5
11.5
L
Nemesis
0
27
1
0.02
W
7
0
3
8.5
W
Baron Samedi
WaterishLotus63
Baron Samedi
8
1
11
13.5
W
3
2
5
2.75
W
29
2
7
16.25
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
21,210
63,282
Taken
55,560
29,853
Mitigated
9,554
25,667
Healing
1,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
JFC8084
Kukulkan
625
192
0
0
798
124
0
0
798
5,065
0
L
Chernobog
KOG Ryser
Chernobog
1,340
969
0
173
6,840
1,131
48
647
6,193
0
11,411
L
Neith
8,713
5,486
0
290
16,145
3,939
364
1,266
14,879
0
41,961
W
Guan Yu
Roballo
Guan Yu
7,109
1,194
153
5,948
10,986
6,072
405
0
10,986
0
97,914
L
Nemesis
9,138
4,044
0
421
24,394
3,366
12
2,144
22,250
0
25,584
W
6,016
3,785
0
5,200
12,268
4,510
4,197
69
12,199
0
102,443
W
Baron Samedi
WaterishLotus63
Baron Samedi
5,146
616
493
6,851
14,235
7,177
693
0
14,235
70,260
0
W
2,483
1,044
0
2,689
10,381
5,883
1,167
625
9,112
0
34,029
W
21,707
5,446
226
4,107
15,412
6,211
4,314
0
15,412
0
70,911
L
1,394
610
0
172
7,383
994
0
1,089
6,294
0
6,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,161
Gold Earned
33,332
584
Minions Killed
141
0
Camps Cleared
0
1,754,675
Distance Traveled
942,020
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,791
290
4
0
0
54,834
0
L
Chernobog
6,127
306
23
1
0
143,191
0
L
Neith
8,716
436
74
4
0
264,881
0
W
Guan Yu
12,618
631
177
9
0
393,923
0
L
Nemesis
6,027
301
17
1
0
314,530
4
W
Hou Yi
12,411
621
171
9
0
357,927
0
W
Baron Samedi
10,926
546
95
5
0
342,393
0
W
Bellona
9,287
464
55
3
0
276,224
0
W
Fenrir
12,919
646
86
4
0
384,208
0
L
Loki
6,671
334
23
1
0
164,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role