Player Matchup

Anubis
Anubis
DroiDTanker101
Anubis
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
Swagster545
Fenrir
Level 60
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
XxRattPacAndyxX
Cabrakan
Level 7
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 4L
1,206 Elo+
Party 1
Team Averages
Level 32
1,341 SR
1,377 Elo+

VS

Team Averages
Level 64
1,502 SR
1,128 Elo+
Da Ji
Da Ji
Marlo0
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,008 Elo+
Solo
Persephone
Persephone
RockAtm513
Persephone
Level 145
God Stats
45W - 44L
1,505 SR
Queue Stats
542W - 695L
1,432 Elo+
Solo
Ares
Ares
Thio13
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
943 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
9,353
624
6,294
9,926
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
4 / 7 / 1
9,564
638
7,977
19,289
9,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
12
2 / 9 / 4
9,846
656
9,379
17,320
22,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Marlo0
Da Ji
16
18 / 3 / 5
12,201
813
20,439
15,081
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
RockAtm513
Persephone
16
6 / 0 / 18
11,770
785
16,933
11,313
5,730
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Thio13
Ares
11
0 / 4 / 12
8,950
597
866
12,625
11,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
24
24
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Da Ji
Marlo0
Da Ji
18
3
5
6.83
W
Persephone
RockAtm513
Persephone
6
0
18
15
L
Fenrir
4
7
1
0.64
W
Ares
Thio13
Ares
0
4
12
1.5
L
Cabrakan
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
38,238
46,535
Taken
39,019
35,833
Mitigated
23,759
7,613
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,294
1,116
0
1,578
9,926
3,779
156
4,726
5,200
30,980
0
W
Da Ji
Marlo0
Da Ji
20,439
7,956
0
2,009
15,081
6,619
800
5,690
9,391
0
43,558
W
Persephone
RockAtm513
Persephone
16,933
1,841
42
4,715
11,313
5,730
504
5,596
5,717
55,228
0
L
Fenrir
7,977
2,765
421
4,696
19,289
9,838
0
6,956
12,333
0
20,267
W
Ares
Thio13
Ares
866
127
0
0
12,625
11,410
236
4,870
7,755
2,467
0
L
Cabrakan
9,379
2,143
0
918
17,320
22,216
168
6,663
10,657
19,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
32,921
105
Minions Killed
129
4
Camps Cleared
4
554,711
Distance Traveled
663,385
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,353
624
62
4
2
142,596
1
W
Da Ji
12,201
813
45
3
3
223,595
1
W
Persephone
11,770
785
82
5
1
279,787
1
L
Fenrir
9,564
638
33
2
2
214,848
1
W
Ares
8,950
597
2
0
0
160,003
0
L
Cabrakan
9,846
656
10
1
0
197,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role