Player Matchup

Hun Batz
Hun Batz
Faruss
Hun Batz
Level 28
God Stats
12W - 16L
1,480 SR
Queue Stats
169W - 156L
1,457 Elo+
Solo
Anubis
Anubis
GIRLSALMONSALMON
Anubis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 89L
1,521 Elo+
Solo
Nemesis
Nemesis
Wyattliu4lua
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,324 Elo+
Solo
Olorun
Olorun
ice_ina_cup
Olorun
Level 20
God Stats
3W - 2L
1,684 SR
Queue Stats
32W - 38L
1,400 Elo+
Solo
Cabrakan
Cabrakan
nword1
Cabrakan
Level 30
God Stats
54W - 52L
1,825 SR
Queue Stats
99W - 122L
1,536 Elo+
Solo
Team Averages
Level 23
1,598 SR
1,448 Elo+

VS

Team Averages
Level 36
1,541 SR
1,530 Elo+
Ao Kuang
Ao Kuang
ARW050
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,735 Elo+
Party 1
Cernunnos
Cernunnos
EGNAR10
Cernunnos
Level 9
God Stats
4W - 10L
1,231 SR
Queue Stats
6W - 15L
1,234 Elo+
Solo
Mulan
Mulan
Slangdar
Mulan
Level 28
God Stats
4W - 2L
1,631 SR
Queue Stats
66W - 42L
1,625 Elo+
Solo
Eset
Eset
Stoney-Loges
Eset
Level 26
God Stats
2W - 0L
1,745 SR
Queue Stats
28W - 26L
1,530 Elo+
Solo
Loki
Loki
UniUniv3rse
Loki
Level 111
God Stats
2W - 2L
1,596 SR
Queue Stats
17W - 10L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Faruss
Hun Batz
17
6 / 1 / 8
11,716
976
25,224
17,148
6,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 1 / 7
11,771
981
8,712
7,734
3,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Wyattliu4lua
Nemesis
17
0 / 14 / 10
10,442
870
2,330
20,767
8,293
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
5 / 11 / 8
11,296
941
12,937
19,571
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
nword1
Cabrakan
17
0 / 3 / 7
9,827
819
2,423
13,320
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARW050
Ao Kuang
19
11 / 2 / 14
12,654
1,055
17,153
13,301
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
EGNAR10
Cernunnos
18
1 / 7 / 18
11,478
957
14,567
15,705
6,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Slangdar
Mulan
19
8 / 0 / 15
12,281
1,023
19,193
16,156
20,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 2 / 19
12,492
1,041
15,317
7,148
1,999
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 11
12,195
1,016
8,476
9,503
2,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
16
Kills
30
30
Deaths
16
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ARW050
Ao Kuang
11
2
14
9
W
Cernunnos
EGNAR10
Cernunnos
1
7
18
1.43
L
Hun Batz
Faruss
Hun Batz
6
1
8
10
L
5
1
7
8.5
W
Mulan
Slangdar
Mulan
8
0
15
15.5
W
5
2
19
7.25
W
5
5
11
2.1
L
Nemesis
Wyattliu4lua
Nemesis
0
14
10
0.36
L
Olorun
5
11
8
0.82
L
Cabrakan
nword1
Cabrakan
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,626
Damage
74,706
78,540
Taken
61,813
36,338
Mitigated
36,443
7,183
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ARW050
Ao Kuang
17,153
3,942
0
4,476
13,301
4,370
0
6,287
6,818
33,058
0
W
Cernunnos
EGNAR10
Cernunnos
14,567
7,794
741
2,123
15,705
6,699
0
6,561
9,062
0
37,981
L
Hun Batz
Faruss
Hun Batz
25,224
9,118
640
905
17,148
6,823
0
5,655
11,493
0
37,328
L
8,712
169
0
2,161
7,734
3,519
0
2,161
5,573
43,511
0
W
Mulan
Slangdar
Mulan
19,193
1,565
0
3,016
16,156
20,468
0
4,315
11,598
0
39,981
W
15,317
1,190
1,975
1,102
7,148
1,999
0
2,858
4,258
43,214
0
W
8,476
2,265
0
0
9,503
2,907
0
3,386
6,005
0
26,983
L
Nemesis
Wyattliu4lua
Nemesis
2,330
375
0
449
20,767
8,293
0
9,600
11,167
0
11,555
L
Olorun
12,937
6,531
783
1,864
19,571
7,512
0
9,771
9,800
20,738
0
L
Cabrakan
nword1
Cabrakan
2,423
359
0
381
13,320
10,191
0
5,283
8,037
5,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,052
Gold Earned
61,100
151
Minions Killed
240
4
Camps Cleared
14
868,492
Distance Traveled
1,053,493
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,654
1,055
43
4
3
238,386
0
W
Cernunnos
11,478
957
49
4
1
156,733
0
L
Hun Batz
11,716
976
34
3
0
270,378
3
L
Anubis
11,771
981
81
7
2
149,880
2
W
Mulan
12,281
1,023
42
4
3
214,978
0
W
Eset
12,492
1,041
78
7
0
239,795
1
W
Loki
12,195
1,016
28
2
7
203,601
0
L
Nemesis
10,442
870
17
1
0
201,494
0
L
Olorun
11,296
941
15
1
2
140,800
0
L
Cabrakan
9,827
819
4
0
0
105,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role