Player Matchup

Skadi
Skadi
MoCrunchy
Skadi
Level 160
God Stats
9W - 0L
1,751 SR
Queue Stats
136W - 66L
1,773 Elo+
Party 1
Zeus
Zeus
RidejaMa
Zeus
Level 26
God Stats
11W - 0L
1,716 SR
Queue Stats
72W - 17L
1,787 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mijikid
Cu Chulainn
Level 65
God Stats
8W - 2L
1,802 SR
Queue Stats
99W - 49L
1,710 Elo+
Party 1
Team Averages
Level 84
1,756 SR
1,756 Elo+

VS

Team Averages
Level 13
1,500 SR
1,300 Elo+
Sun Wukong
Sun Wukong
Chubbalicious671
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,247 Elo+
Solo
Medusa
Medusa
Lightarrow1
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
sipaz
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MoCrunchy
Skadi
13
7 / 0 / 7
8,301
830
12,790
4,397
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
11
7 / 1 / 3
8,363
836
8,918
4,842
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
mijikid
Cu Chulainn
11
0 / 1 / 13
7,285
729
4,239
6,642
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chubbalicious671
Sun Wukong
9
0 / 5 / 1
5,749
575
1,406
9,529
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
2 / 1 / 0
6,610
661
4,420
9,562
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
sipaz
Hades
8
0 / 8 / 2
5,905
591
2,128
11,197
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chubbalicious671
Sun Wukong
0
5
1
0.1
L
Medusa
2
1
0
2
W
Skadi
MoCrunchy
Skadi
7
0
7
10.5
W
Zeus
7
1
3
8.5
W
Cu Chulainn
mijikid
Cu Chulainn
0
1
13
6.5
L
Hades
sipaz
Hades
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
7,954
15,881
Taken
30,288
7,713
Mitigated
14,585
6,132
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chubbalicious671
Sun Wukong
1,406
160
0
610
9,529
5,783
0
2,924
6,375
0
6,094
L
Medusa
4,420
1,007
0
1,793
9,562
3,328
0
3,772
5,638
0
26,626
W
Skadi
MoCrunchy
Skadi
12,790
6,334
0
1,530
4,397
1,575
889
1,007
3,206
0
40,276
W
Zeus
8,918
973
0
1,634
4,842
1,391
541
567
4,242
25,613
0
W
Cu Chulainn
mijikid
Cu Chulainn
4,239
623
628
2,340
6,642
4,747
172
602
5,777
2,367
14,070
L
Hades
sipaz
Hades
2,128
220
118
1,668
11,197
5,474
0
3,594
7,369
7,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,949
Gold Earned
18,264
108
Minions Killed
90
6
Camps Cleared
3
542,244
Distance Traveled
508,698
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,749
575
14
1
0
175,069
0
L
Medusa
6,610
661
59
6
2
192,442
3
W
Skadi
8,301
830
58
6
5
169,974
3
W
Zeus
8,363
836
33
3
1
164,284
0
W
Cu Chulainn
7,285
729
17
2
0
207,986
1
L
Hades
5,905
591
17
2
1
141,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role