Player Matchup

Danzaburou
Danzaburou
Mohmoo
Danzaburou
Level 69
God Stats
13W - 14L
1,663 SR
Queue Stats
93W - 76L
1,660 Elo+
Party 1
Ah Puch
Ah Puch
joseramirez77
Ah Puch
Level 101
God Stats
4W - 3L
1,366 SR
Queue Stats
74W - 89L
1,349 Elo+
Solo
Cthulhu
Cthulhu
vexlar123
Cthulhu
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 43L
1,480 Elo+
Party 1
Team Averages
Level 78
1,510 SR
1,496 Elo+

VS

Team Averages
Level 82
1,608 SR
1,461 Elo+
Ymir
Ymir
GlaucoSimo
Ymir
Level 102
God Stats
2W - 1L
1,625 SR
Queue Stats
28W - 23L
1,514 Elo+
Party 2
Charybdis
Charybdis
Okamy94
Charybdis
Level 78
God Stats
0W - 1L
1,731 SR
Queue Stats
14W - 15L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
dawnczl
Zhong Kui
Level 65
God Stats
0W - 2L
1,467 SR
Queue Stats
295W - 374L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mohmoo
Danzaburou
17
4 / 3 / 11
12,931
647
21,820
18,128
7,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
16
7 / 6 / 5
12,693
635
21,576
12,203
4,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
vexlar123
Cthulhu
16
4 / 1 / 10
12,589
629
16,115
20,827
19,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
11,739
587
7,275
28,293
40,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Okamy94
Charybdis
15
3 / 7 / 6
12,127
606
12,578
18,085
7,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
dawnczl
Zhong Kui
15
5 / 6 / 4
12,202
610
22,071
25,598
18,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
15
Kills
10
10
Deaths
15
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
Danzaburou
Mohmoo
Danzaburou
4
3
11
3.17
L
Charybdis
Okamy94
Charybdis
3
7
6
0.86
L
Zhong Kui
dawnczl
Zhong Kui
5
6
4
1.17
W
Ah Puch
7
6
5
1.58
W
Cthulhu
vexlar123
Cthulhu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,511
Damage
41,924
51,158
Taken
71,976
32,267
Mitigated
67,044
11,581
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,275
527
775
1,340
28,293
40,908
266
12,937
15,356
26,852
0
W
Danzaburou
Mohmoo
Danzaburou
21,820
8,236
316
6,212
18,128
7,385
2,463
12,588
5,540
0
56,758
L
Charybdis
Okamy94
Charybdis
12,578
4,268
726
1,633
18,085
7,911
806
12,340
5,745
0
36,157
L
Zhong Kui
dawnczl
Zhong Kui
22,071
1,616
274
7,847
25,598
18,225
589
12,871
12,727
55,538
0
W
Ah Puch
21,576
367
0
557
12,203
4,971
247
7,466
4,737
60,757
0
W
Cthulhu
vexlar123
Cthulhu
16,115
859
166
4,330
20,827
19,911
289
9,943
10,884
49,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,213
Gold Earned
36,068
229
Minions Killed
181
10
Camps Cleared
5
1,033,860
Distance Traveled
936,636
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,739
587
33
2
2
327,868
2
W
Danzaburou
12,931
647
84
4
3
352,330
4
L
Charybdis
12,127
606
72
4
1
303,015
4
L
Zhong Kui
12,202
610
76
4
2
305,753
1
W
Ah Puch
12,693
635
88
4
4
314,364
6
W
Cthulhu
12,589
629
57
3
3
367,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role