Player Matchup

Scylla
Scylla
DefendedGin6
Scylla
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 8L
1,370 Elo+
Party 1
Arachne
Arachne
GenesispS
Arachne
Level 28
God Stats
41W - 10L
1,500 SR
Queue Stats
283W - 194L
1,660 Elo+
Party 1
Kuzenbo
Kuzenbo
TCarpIII23
Kuzenbo
Level 129
God Stats
5W - 4L
1,554 SR
Queue Stats
382W - 345L
1,548 Elo+
Party 1
Artemis
Artemis
ViridityCrown
Artemis
Level 160
God Stats
30W - 15L
1,589 SR
Queue Stats
1,005W - 948L
1,595 Elo+
Party 1
Tyr
Tyr
defendedmehow8
Tyr
Level 160
God Stats
26W - 9L
1,602 SR
Queue Stats
761W - 666L
1,594 Elo+
Party 1
Team Averages
Level 98
1,549 SR
1,554 Elo+

VS

Team Averages
Level 90
1,489 SR
1,515 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DarkerDagger
Raijin
Level 126
God Stats
5W - 10L
1,502 SR
Queue Stats
166W - 146L
1,551 Elo+
Party 3
Fenrir
Fenrir
Envys
Fenrir
Level 139
God Stats
7W - 14L
1,572 SR
Queue Stats
410W - 378L
1,457 Elo+
Party 2
Hou Yi
Hou Yi
JukeboxRusty
Hou Yi
Level 121
God Stats
4W - 5L
1,371 SR
Queue Stats
153W - 137L
1,551 Elo+
Party 3
Athena
Athena
MazeRunner96
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
3 / 2 / 2
5,611
561
4,508
3,644
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
GenesispS
Arachne
10
4 / 2 / 4
6,485
649
6,760
7,730
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
TCarpIII23
Kuzenbo
9
1 / 0 / 7
6,015
602
4,141
6,235
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
10
3 / 1 / 0
5,940
594
4,164
4,265
939
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 0
6,344
634
6,157
8,002
5,471

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 2 / 2
5,213
521
2,695
9,370
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
9
1 / 3 / 1
5,281
528
2,112
4,246
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Envys
Fenrir
8
0 / 3 / 1
4,733
473
3,596
8,730
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
10
3 / 1 / 0
5,900
590
5,091
6,541
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
7
1 / 6 / 2
5,024
502
1,895
9,100
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
6
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
2
1
L
Raijin
1
3
1
0.5
W
Scylla
3
2
2
2
L
Fenrir
Envys
Fenrir
0
3
1
0.17
W
Arachne
GenesispS
Arachne
4
2
4
3
L
Hou Yi
3
1
0
3
L
Athena
1
6
2
0.33
W
Kuzenbo
TCarpIII23
Kuzenbo
1
0
7
4.5
W
Artemis
3
1
0
3
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
15,389
29,876
Taken
37,987
17,053
Mitigated
17,836
12,077
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,695
375
0
4,817
9,370
4,705
0
1,992
7,350
21,601
0
L
Raijin
2,112
154
0
432
4,246
1,170
0
1,325
2,789
26,641
0
W
Scylla
4,508
810
0
500
3,644
1,041
0
1,489
2,155
22,071
0
L
Fenrir
Envys
Fenrir
3,596
479
0
3,914
8,730
6,155
0
972
7,700
0
18,448
W
Arachne
GenesispS
Arachne
6,760
4,307
0
3,093
7,730
4,247
140
1,912
5,789
0
34,791
L
Hou Yi
5,091
1,676
0
2,008
6,541
1,875
0
1,149
5,320
0
37,769
L
Athena
1,895
741
0
556
9,100
3,931
0
2,773
6,179
5,931
0
W
Kuzenbo
TCarpIII23
Kuzenbo
4,141
1,995
0
2,530
6,235
5,355
0
2,137
4,061
16,238
0
W
Artemis
4,164
1,838
0
1,774
4,265
939
942
260
4,005
0
35,405
W
6,157
1,084
0
4,180
8,002
5,471
0
904
6,747
0
34,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
26,151
261
Minions Killed
232
0
Camps Cleared
0
987,401
Distance Traveled
958,015
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,213
521
59
6
0
188,933
0
L
Raijin
5,281
528
40
4
0
193,172
6
W
Scylla
5,611
561
35
4
0
184,565
1
L
Fenrir
4,733
473
40
4
0
199,806
1
W
Arachne
6,485
649
67
7
0
211,335
1
L
Hou Yi
5,900
590
82
8
0
180,220
1
L
Athena
5,024
502
11
1
0
195,884
0
W
Kuzenbo
6,015
602
17
2
0
208,378
3
W
Artemis
5,940
594
76
8
0
162,892
1
W
Tyr
6,344
634
66
7
0
220,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role