Player Matchup

Artio
Artio
Abzzzzy
Artio
Level 69
God Stats
3W - 2L
1,523 SR
Queue Stats
156W - 147L
1,448 Elo+
Party 1
Sol
Sol
lilKARNIJ
Sol
Level 139
God Stats
7W - 7L
1,545 SR
Queue Stats
149W - 160L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
thiccbees652
Ah Puch
Level 121
God Stats
39W - 29L
1,604 SR
Queue Stats
432W - 499L
1,512 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,484 Elo+

VS

Team Averages
Level 136
1,480 SR
1,427 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
RaptorMan-187
Achilles
Level 158
God Stats
9W - 16L
1,434 SR
Queue Stats
396W - 554L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
hung_solo-01
Heimdallr
Level 141
God Stats
71W - 80L
1,505 SR
Queue Stats
353W - 477L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Abzzzzy
Artio
11
3 / 1 / 3
7,709
771
4,860
9,658
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 5 / 4
7,236
724
9,560
8,834
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
thiccbees652
Ah Puch
10
2 / 5 / 4
7,129
713
5,314
6,652
2,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 1 / 6
7,543
754
9,832
10,187
8,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
RaptorMan-187
Achilles
11
5 / 3 / 6
7,494
749
6,613
8,788
8,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
hung_solo-01
Heimdallr
10
2 / 4 / 6
6,612
661
4,791
7,790
3,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
11
11
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
6
7
L
Artio
Abzzzzy
Artio
3
1
3
4.5
W
Achilles
RaptorMan-187
Achilles
5
3
6
2.67
W
Heimdallr
hung_solo-01
Heimdallr
2
4
6
1.25
L
3
5
4
1
L
Ah Puch
thiccbees652
Ah Puch
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
21,236
25,144
Taken
26,765
12,940
Mitigated
20,261
5,800
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,832
780
102
6,359
10,187
8,224
0
7,899
2,288
29,496
0
L
Artio
Abzzzzy
Artio
4,860
517
495
2,196
9,658
8,206
0
3,451
6,207
9,345
0
W
Achilles
RaptorMan-187
Achilles
6,613
1,198
0
201
8,788
8,855
0
6,233
2,555
0
13,136
W
Heimdallr
hung_solo-01
Heimdallr
4,791
1,267
0
497
7,790
3,182
0
6,315
1,475
0
14,002
L
9,560
4,506
0
2,667
8,834
2,592
786
3,759
5,075
21,035
0
L
Ah Puch
thiccbees652
Ah Puch
5,314
235
0
442
6,652
2,142
0
2,622
4,029
22,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,074
Gold Earned
21,649
87
Minions Killed
85
1
Camps Cleared
5
577,020
Distance Traveled
522,483
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,543
754
50
5
3
173,847
4
L
Artio
7,709
771
7
1
0
223,128
1
W
Achilles
7,494
749
12
1
1
179,274
1
W
Heimdallr
6,612
661
23
2
1
169,362
1
L
Sol
7,236
724
36
4
1
172,297
2
L
Ah Puch
7,129
713
44
4
0
181,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role