Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
A1m4x
Gilgamesh
Level 59
God Stats
2W - 1L
1,247 SR
Queue Stats
38W - 29L
1,634 Elo+
Party 2
Anubis
Anubis
Bloxts
Anubis
Level 126
God Stats
6W - 5L
1,710 SR
Queue Stats
62W - 62L
1,475 Elo+
Party 2
Team Averages
Level 82
1,486 SR
1,536 Elo+

VS

Team Averages
Level 27
1,468 SR
1,422 Elo+
Artio
Artio
Ak1raKurosawa
Artio
Level 28
God Stats
7W - 17L
1,335 SR
Queue Stats
126W - 175L
1,366 Elo+
Solo
Hachiman
Hachiman
Takito58
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,454 Elo+
Party 1
Merlin
Merlin
WilliamX2
Merlin
Level 25
God Stats
3W - 2L
1,569 SR
Queue Stats
32W - 37L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 11
9,277
663
4,631
5,702
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
A1m4x
Gilgamesh
15
8 / 1 / 10
10,784
770
13,179
15,140
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Bloxts
Anubis
16
9 / 0 / 9
11,079
791
17,256
13,525
6,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
7,464
533
4,138
12,610
8,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Takito58
Hachiman
12
1 / 9 / 1
8,274
591
6,022
14,359
3,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
WilliamX2
Merlin
12
1 / 8 / 1
8,063
576
9,436
12,762
3,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
2
2
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
11
7.5
W
Gilgamesh
A1m4x
Gilgamesh
8
1
10
13
L
0
2
2
0.5
W
Anubis
Bloxts
Anubis
9
0
9
13.5
L
Hachiman
Takito58
Hachiman
1
9
1
0.17
L
Merlin
WilliamX2
Merlin
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,066
Damage
19,596
34,367
Taken
39,731
18,520
Mitigated
15,426
14,934
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,631
2,016
0
2,035
5,702
2,202
1,367
2,821
2,881
0
25,513
W
Gilgamesh
A1m4x
Gilgamesh
13,179
3,429
0
3,601
15,140
9,499
52
6,099
9,041
0
26,189
L
4,138
37
170
3,267
12,610
8,292
0
6,838
5,425
13,544
0
W
Anubis
Bloxts
Anubis
17,256
501
0
9,298
13,525
6,819
1,201
5,223
8,302
64,480
0
L
Hachiman
Takito58
Hachiman
6,022
2,969
575
1,081
14,359
3,479
0
7,405
6,718
0
20,048
L
Merlin
WilliamX2
Merlin
9,436
644
180
842
12,762
3,655
0
3,683
8,652
35,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
23,801
173
Minions Killed
108
9
Camps Cleared
2
747,806
Distance Traveled
592,279
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,277
663
47
3
4
222,759
1
W
Gilgamesh
10,784
770
23
2
2
289,761
2
L
Artio
7,464
533
9
1
2
166,385
4
W
Anubis
11,079
791
103
7
3
235,286
1
L
Hachiman
8,274
591
46
3
0
198,081
1
L
Merlin
8,063
576
53
4
0
227,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role